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260 comments found!
I am working on some fins very similar to the ones in your image as we speak. They will be part of a sea nymph/mermaid accessory kit I'm putting together. Should be ready soon, hopefully by early next week (keep fingers crossed - I'm modeling as fast as I can). Pack will include various clothing props, the sea nymph hunting spear, some jewelry, my kelp plant figure, the obligatory comb and mirror, and a surprise or two.
Thread: Cathedral | Forum: Carrara
Is that the 3D light cone filter that makes the light ray effect? I have Carrara and RDS but I've never been able to make either one do light rays that look that good. This is a really nice image. If I had to nitpick about the only thing I could suggest is that maybe the light rays should be more parallel.
Thread: Dan's dcMermaid......Very Nice! | Forum: Poser - OFFICIAL
You're welcome! The animation is the first I've seen. It's nice to see so many people having fun with these figures.
Thread: age old copywrite question | Forum: Poser - OFFICIAL
It is possible to edit the .cr2 file, along with using the group tool to assign materials from within Poser, to use one of the Poser .obj files upon which you based your geometry as the .obj for your dress. I did this with my mermaid and sea nymph figures, which is why I have people rename the P4NudeWom.obj file. I had to get creative as I could not find Objaction mover for Mac, nor could I get Mac poser to use .pcf files (this could just be lameness on my part). Anyway, in case it might help, this is what I did. On a Mac you will need a utility such as File Buddy or ResEdit to change the .cr2 file type back and forth from 'cr2T' to 'TEXT', along with a text editor capable of handling large files. It sounds like the sweater part is the least altered, so lets say you'll use that .obj file as your base. Go into poser and edit your dress using the grouping tool. Assign materials to every part that is not part of the standard sweater. This moves the geometry for those parts into the .cr2 file. Save your work. I am not sure how you built your figure, but I am assuming that the internal .obj names of each body part are the same as the standard ones. If not, that may cause you to have to do additional work. Now put aside your original .obj file. Find the sweater's .obj and make a copy and give it a different name. Now change the .cr2 for your dress to a text file and open it. There are two lines you need to change. They should both start with something like this: figureResFile :Runtime:Geometries:... Edit this path in both places to make the path point to the .obj file you just renamed. Save your work and then change the .cr2 back to 'cr2T' so Poser will recognize it. If all goes well, your figure will still work as before but will now use the renamed sweater .obj. Since anyone who has Poser 4.x already has the sweater .obj file, you don't need to give them that. You can distribute the .cr2 file only (with instructions to tell people to rename the sweater .obj file). You won't want to do this, of course, until you're completely finished tweaking the dress to your satisfaction. It's very late as I'm writing this so I hope I'm not omitting some critical step. Sorry about the long post.
Thread: Textures For DCMermaid (Part 4) | Forum: Poser - OFFICIAL
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Thread: Looking for fins | Forum: Poser - OFFICIAL