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82 comments found!
I have C6Pro that I use for modelling, and not much else, tbh. I have 3D Basics 2 around here somewhere, and Xpress... But I use C6Pro.
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Thread: Dismembered Guinea Pig needs help! | Forum: Carrara
Quote - Then, in my alternative, in the Assembly Room, use Boolean Union?
(More ways to skin the cat!)
Didn't work. That's why I was beating my head against the wall. I thought that's what I'd done before(albeit with a much, much lower-count mesh), and I got several boolean errors before it finally refused to even preview render it and crashed. An attempt to Group them resulted in a similiar, but more spectacular failure.
I wish I had gotten a screenshot of it, now that I think about it. Was kinda funny.
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Thread: Dismembered Guinea Pig needs help! | Forum: Carrara
Thread: Dismembered Guinea Pig needs help! | Forum: Carrara
LOL
Thanks, Mark. Off to go weld the poor thing together :)
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Thread: Dismembered Guinea Pig needs help! | Forum: Carrara
That was the part I had straight. The part about joining them back together after it was duplicated that's been given me headaches.
The rifles in my last thread were built like this, and I can't figure out how I did it. One half of the device, Duplicated with Symmetry, and then positioned together. There is a way to get them to react as one object when you go back to the Modelling room, and they can be welded together or what have you.
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Thread: Music from the Halfling Bakery - Limited Time Free | Forum: MarketPlace Showcase
Is the Indie version still available for free? And if so, where might I find it?
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Thread: Mesh division | Forum: Carrara
I zipped it up all nice and pretty for the email, but the address I put in rejected. The Mailer-Daemon said there wasn't such a person/place/thing.Â
No clue what that was about.
I didn't fix the mesh, it's still sitting here. Knowing what I did wrong doesn't help me on that project, it just tells me what not to do next time, sadly.
That at least worked... The second rifle's mesh is solid. No breaks in Poser, it even behaved nicely. I still like the look of the first one, however, so eventually it will have to be fixed. I just don't know if I'm up to the challenge at this point.
Maybe after the first pack releases, I'll go back and revisit it.
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Thread: Mesh division | Forum: Carrara
That's pretty much what killed the first rifle, pretty though it may be. I made the mistake of trying to weld a few of the extruded parts together, and left polys where I shouldn't have... Then got way past too weld-happy trying to get rid of them. I got the email I sent you with the mesh for that rifle back, nomuse... Need another one if you want to see how bad I slaughtered it.
I'm going to get off my soapbox now, and let you get back to your day
Thread: Mesh division | Forum: Carrara
I've been thinking of doing a sniper rifle, actually. Was wondering how I was going to get the scope done, preferably without having to tesselate some poor cylinder and create a horde of polys I don't need. The original rifle mesh is hopelessly snarled(at least right now), so it's going to be awhile before it again sees the light of day.Â
I have a lot more to learn before I can fix what my inexperience shredded in the first place. Was still a solid first effort, but I feel it could be far better than it is.Â
I made a second rifle for the kit, although I still have yet to make a magazine for it. Just figured out how to UVMap at all, so I'm still a little rough around the edges.Â
I'll have to try the Spline modeller when I do start in on that sniper, though. Methinks the lathe will help matters considerably.
Now that I think about it, I'm going to need it sooner than that... I still need to make rounds for the existing weapons.
Welp... Off to do some damage.
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Thread: Mesh division | Forum: Carrara
kk, nomuse, I tried to send you that .obj via Rendomail, and got the email back for some reason.
I'm going to get off my soapbox now, and let you get back to your day
Thread: Mesh division | Forum: Carrara
I'm expecting the mag to run another 30, on the high side. I'm also going to make rounds for it, so I can properly size the magazine.
On a better note, this rifle worked beautifully in Poser- No breaks in the mesh, and when the smoothing was turned down, it took on the form we see in the modeller.
Scaled to 45%, it fit Aiko beautifully, with only minor adjustments to the pose I made for it from my last posekit.
This makes me very happy indeed.
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Thread: Mesh division | Forum: Carrara
Heh... Now rifle's nearly done, and it looks like it'll be about 600 polys total. If this were a video game, I'd be hosed.
But it's not, so I shalt happily weld the tow halves together and carry on :)
I'm going to get off my soapbox now, and let you get back to your day
Thread: Mesh division | Forum: Carrara
Really, in the end, this particular object doesn't actually need any smoothing. It's a weapon, and they're not supposed to be pillowy-soft ;)
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Thread: Mesh division | Forum: Carrara
Thanks, man :)
You'll have an email in ten minutes.
I'm going to get off my soapbox now, and let you get back to your day
Thread: Mesh division | Forum: Carrara
Drop me a sitemail with an email address, and I'll email it to you. If you can fix it and tell me where I went wrong, I'd appreciate it.
You don't by some random chance happen to have the Aiko bunny ears you made for me, would you? I was working with that character again, and discovered that I don't have them anymore.
They work better than the ones from BunnyGirl for Catgirl :D
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Thread: Dismembered Guinea Pig needs help! | Forum: Carrara