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2002 Jul 15 8:41 AM
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320 comments found!
Thread: V3 Figure Height Calculation - Need some help | Forum: Poser - OFFICIAL
Thread: Freebie:Sci-Fi prop | Forum: Poser - OFFICIAL
Thread: Freebie:Sci-Fi prop | Forum: Poser - OFFICIAL
Thread: Question for poser veterans :-) | Forum: Poser - OFFICIAL
Thread: I Have No Mouth & I Must Scream, | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Thread: I Have No Mouth & I Must Scream, | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Message edited on: 07/04/2005 10:42
Thread: I Have No Mouth & I Must Scream, | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Thread: Question for poser veterans :-) | Forum: Poser - OFFICIAL
Heavy Hands { version { number 4.01 } actor rHand:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rThumb1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rThumb2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rThumb3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rIndex1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rIndex2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rIndex3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rMid1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rMid2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rMid3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rRing1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rRing2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rRing3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rPinky1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rPinky2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor rPinky3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lHand:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lThumb1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lThumb2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lThumb3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lIndex1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lIndex2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lIndex3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lMid1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lMid2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lMid3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lRing1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lRing2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lRing3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lPinky1:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lPinky2:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } actor lPinky3:1 { channels { scale scale { keys { k 0 1 } } scaleY yScale { keys { k 0 1.2 } } scaleZ zScale { keys { k 0 1.2 } } } } }
Thread: OT: Congress passing new laws about nudity on websites... R'osity? | Forum: Poser - OFFICIAL
In the last election (remember it?), 80% of voters between the ages 18 and 25 said they would not vote for George Bush, while 80% of voters over the age of 65 said they would vote for George Bush. Unfortunately, only 17% of voters between the ages 18 and 25 bothered to vote, while almost 100% of those over 65 did vote. You get the government you deserve!
Thread: Aiko Catsuit won't load in P4 - has this been addressed before? | Forum: Poser - OFFICIAL
I can load the catsuit in P4 just fine, I do have to have Aiko loaded first. So I don't think P4 is the problem (IMO).
Thread: OT.... DAZ Studio damages computer...Need to vent. | Forum: Bryce
CrazyDawg, I'm having the same problem. I've run every build of D/S, this is the first time I've had a problem. I'm running Windows ME. So it's not you.
Thread: "V3 to V2" and "M3 to M2" | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Message edited on: 01/12/2005 22:27
Thread: 3DS Max so expensive. | Forum: Poser - OFFICIAL
"3dsMax is owned by Discreet, a subdivision of Autodesk" 3dsMax is Discreets product, Autodesk owns Discreet. If Autodesk likes a software they either buy the company or crush them. Autodesk makes Microsoft look user friendly. Autodesk probably sets the price on 3dsMax; all their mainline software is over $2000. I guess they feel that keeps out the riffraff. "AutoCAD is a design/drafting program. AutoCADs primary output is blueprints (for lack of a better term) not models." AutoCAD is quite capable of modeling. It can create wire frame, surfaced, or solid models. AutoCAD can render with ray tracing, it has lights, cameras, UV mapping, materials, textures, and refection maps.
Thread: Truth? | Forum: DAZ|Studio
I think that a lot of people lose sight of the fact that DAZs business is creating content for Poser. In order to use their product you must own Poser. Which limits their market, if someone is unwilling to spend the money on Poser they wont be purchasing any of DAZs content. DAZ came up with an igneous way around this problem, they created a program that uses their content, and theyre going to give it away for free. They probably hope that people who dont own Poser will pick up a copy of D/S, play with it, and in the end buy more of DAZ,s content. Since you already own Poser you arent the target market, after all you likely to buy their product, its the ones that dont own Poser theyre looking for. As far as saving (exporting) to Poser formats, I think everyone forgets that Curious Labs said that those formats belonged to CL. Its unknown what Curious Labs might do if those formats were used in a program that CL might see as competition for Poser.
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Thread: "Aldara" at RDNA? | Forum: Poser - OFFICIAL