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48 comments found!
Hmmm. According to this there is SLI Multi Monitor support - http://www.slizone.com/object/sli_multi_monitor.html
Although it does state Windows Vista 32/64 bit in system requirements. After quickly reading some aged forum threads in various places it doesn't look like Nvidia made drivers to support that for XP unfortunately and I'm not certain about any 'tricks' by the looks of things.
Thread: When did I miss this? Aery Soul no longer? | Forum: Community Center
Quote -
Content buyers I should imagine are all thinking the same way, "Do I really need another short skirt/character morph/fantasy outfit which has big choppy choppy swords?" I know I am always thinking can I make do with what I've got?
You would think... but.... (tongue in cheek)
Thread: skeleton key or keys | Forum: Poser - OFFICIAL
Another one to add to the bunch. A freebie. Have to turn it into an earring or something later on at some point.
UV Unwrapped with PD Metals applied.
Thread: What a Fantastic Idea! Why doesn't someone do these as Props??? | Forum: The MarketPlace Wishing Well
How 'bout something like this?
Just made it today. UV Unwrapped with PD Metals applied. This is going to be a freebie. Turn it into an earring or something later on.
Thread: Really hacked off with Marketplace categories. | Forum: Suggestion Box
Quote - I understand it's a pain in the nether regions if staff have to clean things up but what's the point in having categories if they aren't being used properly? And how about some way of enforcing them? ** IMO, they should form part of the Marketplace submission criteria. **
Exactly what I was thinking. But if that's already being done then you're kind of at the discretion of those who review submissions. If they do look at that as part of the process which more than likely they are I'm certainly sure and they find no fault in the product category placements then as some would say SOOL.
Although with there being soooo many vendors and sooooo many products it would be in someones best interest to actually stay on top of that to some extent as somewhat of a priority. Because as most know the only way you can stay on top of things is to visit here on a near daily to weekly basis (in conjunction with using wishlist) or the stuff will more than likely just get buried and lost in the nether regions for sure.
A really good example of how things can eventually get really bad would be deviantArt. I remember spending quite a number of hours years ago taking it upon myself to be a good samaritan and click one of the buttons to submit an image as being in the wrong category, of course when they still had those buttons. They eventually reduced the number of categories. People grumbled but it actually helped quite a bit especially for the volunteers who'd have to sift through an endless sea of convolutedness. Problem fixed. Or so one might hope. The reduction of categories forces the submitter to THINK a great deal more about where they're placing something which is a good thing definitely.
When you have a sea of endlessness, picking and choosing categories is part of the process of maximum exposure for people in many ways. Even IF the product doesn't really belong there it still fits the concept of the category naming scheme.
But what do I know.
Thread: What a Fantastic Idea! Why doesn't someone do these as Props??? | Forum: The MarketPlace Wishing Well
Funny that I was actually considering contacting that vendor when I saw those thinking I'd make them as models and they provide the textures.
Thread: Some sellers have lost all sense of reality. | Forum: Suggestion Box
Hmmm. You do realize that some people actually just might consider that their textures are worth every penny in the time they took to create them.
One might consider that textures are in some cases equal to the model especially if the textures are in fact high quality.
On the one hand you have a person with the tenacity and skill involved to create, shape and move vertices in 3D space and wield that skill like a brush. On the other hand you have the 2D texture artist whose skill and cunning are nearly and/or equally the same.
Lessening the value of the 2D artist below that of a 3D modeler is almost kind of rude by suggesting that they lower their pricing scheme below that of what might have been paid for the model if it were alone by itself with merely 'gray' shading.
If a man spends 20 hours on a model and a man spends 20 hours on a 2d texture how do you actually differentiate between the value of time either took to create both.
A model is JUST a model by itself where the texture makes the model and actually brings it to life and in that case the textures value actually becomes higher than what the model is worth.
I think people are actually more than reasonable with their prices. It's the quality that would beg the price value.
Thread: Freebies on Commission? | Forum: Community Center
I don't think that plan is going to go over too well. Judging by how things have been going when you see a vast majority of people holding out buying anything until coupon days (these days). They'll buy what ever it is for sure but for as little as they possibly can which I suppose is understandable to some degree.
You should just put it up as a marketplace item for the lowest price. And if you don't really need the money donate it to a charity or use it to support other artists here at Rendo (for instance) especially after a time if you felt you'd received what you thought was a fair enough compensation for making it. You know like buying products from other vendors. What goes around comes around kind of thing.
Software I think is a completely different thing since it's the kind of thing that has long term usage (in daily activity) where 3d items have a tendency to come and go in their usage depending on what that might be. Depends on how multifaceted it is in how it can be used.
Thread: Question: The "Sponsored by..." addition on free items | Forum: Freestuff
Thread: Ghost Machine Collection coming soon | Forum: MarketPlace Showcase
Yeah. thanks. Just what I needed. More links to other stuff. That's perfect.
:lol:
Gotta love thread hi-jacking.
Thread: Free - Family Guy Stewie earrings | Forum: Freestuff
Quote - your really awesome man!
can I bounce a few Ideas off u??hehe
xoxox
Dawn
Cool.
Sure. People usually do. :o)
Thread: V4's tongue | Forum: Poser - OFFICIAL
Thread: Transferring V4 Morphs to a prop | Forum: Poser - OFFICIAL
Ok. Sounds good. It's just that I see things that say transfer morphs from this or that to this or that and it's related to Cr2s & pz2s
"BTW, I am in no wise affiliated or associated or married or anything else to Ralf (Dimension3D)... just to be clear on that."
You were putting me in the right direction, nothing wrong with that. :o)
Thread: Repeat OFFENDER?!?! | Forum: Community Center
From the movie Se7en:
John Doe: Wanting people to listen, you can't just tap them on the shoulder anymore. You have to hit them with a sledgehammer, and then you'll notice you've got their strict attention.
There's more ways than one to think about how to apply that line.
Thread: Free - Family Guy Stewie earrings | Forum: Freestuff
Quote - Yeah, I just got a 404 too...
(:
Sorry I had prematurely deleted them. Didn't realize people were actually liking these.
Family Guy Stewie Earrings at Inception8-Resource deviantArt
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Thread: *This* dual monitor setup isn't working; diagnoses? | Forum: Poser - OFFICIAL