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79 comments found!
Quote - No worries les I know exactly what those senior moments are like, I have too many of them myself ;)
25 years ago my memory was all good :)
Now its Altzheimer light lol.
Mytoon.pz2 on the way up in my Renderosity gallery... almost ready.
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Hiya everyone and thanks for participating in this matter
Im posting this once more..
IT WORKS..........IT WORKS..........IT WORKS..........IT WORKS..........
**"Lucifer_The_Dark(A Renderosity user)" rules hahaha..
**MAN...
it was the **:1
**Adding a ":1" to each line in the PZ2 file that had the word ACTOR in it..
Made all the difference.
EditPadLite is GREAT.. i love it already.. so easy to work with.
Thanks for reccomending it btw.
but..
DAZ IS NAUGHTY.........
LOL
They made the Daz "Poser format exporter" utility.... of which i used to make my PZ2
So i would think.. that it should add the ":1" to each actorline.
So that the enduser wouldent have to do it manually...
Or am i wrong?
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - It was pure guess work LBJ, I don't use D|S at all but every Poser pose I looked into had the numbers so I put 2 & 2 together & you got a working pose :D :D
Well thanks a lot :)
I would never have guess that. But it sound very logical haha...
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - Great!. Athough now I want to know why my INJ files work without having the 1 after ACTOR. Maybe it's a DS thing.
Quote - EditPadLite is GREAT.. i love it already.. so easy to work with.
Thanks for reccomending it btw.I use use EditPlus myself and love it to death. These progams make life so much easier to code than good old notepad :)
Now you have this working you will have to do a render so we can all see what you were working so hard on :)
Regards
Eshal
Yes it IS a Daz thing.
Are you a Poser or D|S user? "Poser format exporter" is a utility for D|S
Maybe thats the difference about your INJ working without ":1" ?
That Daz "Poser format export" utility for D|S should add it i think. But it dont
Well yes i could post a few renders in my gallery of mytoon.pz2 :)
But i have to make a few modifications first since she looks 100% like a living woman i once knew better than good :)
But if i dress her decent, pose her decent, and modify her face and body a little bit.. i guess it wont do any harm.
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Hiya everyone and thanks for participating in this matter
IT WORKS..........IT WORKS..........IT WORKS..........IT WORKS..........
**"Lucifer_The_Dark(A Renderosity user)" rules hahaha..
**MAN...
it was the **:1
**Adding a ":1" to each line in the PZ2 file that had the word ACTOR in it..
Made all the difference.
EditPadLite is GREAT.. i love it already.. so easy to work with.
Thanks for reccomending it btw.
but..
DAZ IS NAUGHTY.........
LOL
They made the Daz "Poser format exporter" utility.... of which i used to make my PZ2
So i would think.. that it should add the ":1" to each actorline.
So that the enduser wouldent have to do it manually...
Or am i wrong?
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - What I meant was, the part of the pz2 file you posted looked like this:
{
version
{
number 3
}
actor BODYright?
All the pose files I've looked at look like this:
{
version
{
number 3
}
actor BODY:1the difference is just that :1 on the end of where it says actor, I'm almost certain that is what's causing the pz2 not to load, the bad news is there's an actor line for each body part that is effected by the pz2 so you'd have to go through the file & add :1 to the end of each line, the good news is it shouldn't take more than 5 minutes ;)
Hiya and thanks for the reply
Well that sound like a thing to try :)
So that im gonna do!
Its still strange that the PZ2 file works when i apply it manually....
Maybe the :1 at actor line will satisfy readScript :)
We will know soon haha
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - Hi there,
I am not sure if this helps but when make characters I make an INJ file that uses deltas as references, I put these in a separate folder from so I have all delta files together.In the INJ file I have the actor information first and then the readscript information last. It always works for me.
[code]
actor leftEye
{
channels
{
targetGeom CorneaBulge
{
keys...
...
readScript ":Runtime:libraries:FolderName:InjDeltas.NameofFile.pz2"
figure
{
defaultPick body
}
rreadScript ":Runtime:libraries:FolderName:Unhide.NameofFile.pz2"
}
[/code]Regards
Eshal
Hiya and thanks for the reply
Are you making your characters in a text editor?
Poser only?
The "DAZ INJection Pose Builder 1.5"?
Or some special poser tools?
I seriously consider buying the poser tools packadge from 3Ddimension here at renderosity..
Tool collection for Poser:
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=37406
But since im a Daz Studio user, im not sure if it would be a waste of money..!?!
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - And what if you put a zero angle instead of 45 ?
Hiya and thanks for the reply.
With a zero angle it would be pointless to apply the PZ2.
Then the character would just look like what the CR2 file did alone.
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - I think that confirms it's the actor line(s) in your pose that's causing the problem, I have a feeling they REALLY really need to have the number on the end or it'll never work as you want it.
Hiya (Not Anton Kisiel) haha
No im not disapointed about it.
Im not quite sure that i know what you mean by:
Actor line's?
Number on the end?
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Hiya everyone :)
I got it all this far...
i downloaded the recommended utilities and tried loading the file into MM4
as Lesbentley suggested, and deleted all channels from option meny and saved it.
no difference.
deleted the comment lines from mytoon.pz2, like SVDL suggested.
no difference.
i even tried to put in a "pickActor Victoria 4.2" suggested by a guy at Daz forum..
no difference
i tried to simplify mytoon.pz2 too... by only making 1 change, resizing the nose.
no change......... same ole problem
BUT
I can apply mytoon.pz2 after the v4.2 CR2 file has executed. And all works fine.
but readScript comman refused to do it.
EXCEPT... if i replace the content of mytoon.pz2 with this code:
[code]
{
version
{
number 3
}
actor head:1
{
channels
{
rotateY yrot
{
keys
{
k 0 45.0
}
}
}
}
}
[/code]
and thats the WAUW... v4.2 turns its head 45 degrees.
So then IT WORKS.............
But its not good.. since it wont accept my custom character.
One thing is for certain.. that Daz "poser format exporter" utility...
Does something naughty to mytoon.pz2, that readScript dont understand.
But what?
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - But mytoon.pz2 works perfect when i use it by selecting v4.2++Muscle character.
And then select "Import from the file menu" and click mytoon.pz2.And it works fine when you apply it from the pallet. This sounds very strange to me, I would have thought that if it works from the pallet it should work from readScript. Are you absolutely sure the path in the radScript line is correct, I think it is probably case sensitive, by which I mean that "Julla" and "julla" are not the same, neither are "MYTOON.PZ2" and "MYTOON.pz2".
Nope its not a case sensitivity problem.
When i ... suggested by you....replaced my original content in MYTOON.PZ2...with a simple 45 degree turn of the characters head.. it all worked perfect. Both my "v42++muscle.cr2" and "mytoon.pz2".
Both files did all the was told.
Quote - Perhaps svdl is right and the comment lines are the problem.
Yes SVDL is right ... there are SOMETHING in mytoon.pz2 .. that readScript refuse to understand. It might be the comment lines.
Quote - I'm grasping at straws here (slim chances). Do you have multiple Runtime folders, if the MYTOON.PZ2 is in a different Runtime that could be the cause.
Nope only 1 Runtime.
But i considered having more, since i have +500-1000 things installed, and i cant find my stuff anymore since the content list is 1 mile long :)
Quote -
You could try rebuilding the "MYTOON.PZ2" by a different method. First make sure the original "MYTOON.PZ2" is backed-up to a safe place. Apply "MYTOON.PZ2" to your figure from the pallet, or by import. Save a pose for your figure using the "Include morph channels in pose set?" option. Save it to RuntimelibrariesPoseJullaMYTOON.PZ2.
Im a D|S 1.8.2.1 user :) so it might be called "Pose Preset" in D|S i think.
pose preset in D|S is a *.dsb file. *.dsb has binary content only.
But i can use my "Daz poser format exporter" utility to export it to a PZ2 file if thats what you mean?
I bought poser 6(for future rigging purposes) last week from this store, for 100 bucks including freight. http://store.purplus.net/poser6.html
But since the shop is in the US and im in northern europe, it will take 14 days to get it.
So it should arrive next week.
Quote -
Before you go to the trouble of stripping the translations and rotations out of this file, test it by applying the v4.2++Muscle.cr2, to make sure it sets the morphs.
v4.2++Muscle.cr2 is working perfect, it always did. It load v4.2, apply base v4, apply ++ morphs
and aply muscle morphs. That part works perfect. And i can double click it as a icon in the content/daz people folder.
Quote -
If it does set the morphs, download and install the free utility "Morph Manager 4" (MM4). Load your new pz2 in MM4 click the "More Options" button, select "Delete all channels from file", this will delete all channels except the morph (targetGeom) channels. Save the file back to disk.You can get MM4 from:
http://www.morphography.uk.vu/dlutility.htmlWhilst you are there also get "CR2 Editor 1.51" by John Stallings it can be very useful for editing poser files. You might also like to get another free cr2 editor "CR2Builder" from:
http://www.geocities.co.jp/Bookend-Ohgai/9483/tool/CR2Builder/index.htmlAnd you should have a good text editor, EditPad Lite is quite good, and it's free. You can get it from:
http://www.editpadpro.com/editpadlite.html
Thanks for the recommendations. I will download these 4 utilities.
And try to strip the mytoon.pz2 as you describe.
I will post result as soon as it is tested.
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
This is when i EDIT in notepad:
I never edited anything or saved this file since it looks to contain binary data.
It would be sick for sure if edited in notepad.
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Hiya Lesbently and everyone else :)
And thanks for the replies.
I tried the simple brilliant debugging method above sugessted by Lesbentley.
Why dident i think of that lol..keep it simple stupid... the KISS method.
Modifying mytoon.pz2 to only contain a 45 degree turn of the head.
It works :)
So i know now that its my mytoon.PZ2 file that contain something spooky.
mytoon.pz2 is made with a utility for D|S called "Daz poser format exporter"
i think its a scripting thing.
But mytoon.pz2 works perfect when i use it by selecting v4.2++Muscle character.
And then select "Import from the file menu" and click mytoon.pz2.
Or simply copying mytoon to the runtime/pose folder, and then double clicking its icon works fine too. But NOT when implementet in the above mentioned and modified version of v4.2.cr2.
But one thing is for certain. That "Daz poser format exporter" does something to the PZ2 file...
that readScript dosent understand.
But we know the readScript command works fine if adding a pz2 custom dialed pose, as argument.
How do i attack this.. the mytoon.pz2 is BIG... heh... 560 kb.
If i try to edit mytoon.pz2 in notepad, i looks like it contain binary data and script text mixed among each other..... starnge square boxes aso.... is that normal?
Try look at the attached picture..
If i only view it... it looks like normal scripting.
I attached a picture of that too
Best Regards
LBJ Denmark
Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL
Quote - You're welcome :D Oh by the way I live in England & your written English is much better than some of the people actually born here who should know better.
Well thanks lol :)
I kinda feel flattered. I dont have high thoughts about my english lingual skills since im very often being misunderstood in these forums haha.
I noticed your banner ...
Are you THE Anton Kisiel?
Father of Apollo?
Best Regards
LBJ Denmark
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Thread: Can READSCRIPT used in a CR2 file,import PZ2 file character? | Forum: Poser - OFFICIAL