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100 comments found!
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
I very carefully read everything I see of yours. It's clear that you know tons and tons more than I do about all this and I try to glean every bit of knowledge I can absorb from your posts.
I shall try building a box from scratch. And I look forward to seeing the difference.
And thank you very much for the information about light attenuation. This time I shall see to it I save the information away somewhere.
There. Snapshotted and saved as a jpeg.
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Ah! But for closeups I still need to set IOR to 1, else the refraction shifts the camera too much. But when back away so you can see the edges and corners of the box, it has to be changed back to, well, it started as 1.45.
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
I'm not terribly concerned about it being realistic, although your tips about realism are always valued!
And -- Wow! You were so right about IOR and GGX and all that. Just Wow! That solves the issues AND improves the image.
Incredible. Your imagery knowledge is awesome.
Hey -- somewhere weeks ago you showed how to add a node for adjusting attenuation of a light source. And I cannot find that information. Could you reshow how to do that?
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thank you for the tip, hborre. That's useful to know.
Setting the IOR to 1 got rid of the refraction that was causing the shift between Preview and Render.
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Btw, in the original comparison images, the render was only partially done. Only seconds into it. I just wanted enough to show the camera shift. THe final render was not nearly so rough:
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
That's it. I changed IOR to 1 -- and suddenly the camera perspective Does Not Shift, plus I still have the same foggy effect I had before!
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Ah!!!!!!! I think it's IOR, "Index Of Refraction"!! Gonna go try messing with that. Back in a minure.
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Drat and darn. I tried the other glass materials in the library and only Basic Glass (and Simple Glass, but it's identical) gives me the foggy effect that I'd like to keep. And -- they both alter the camera perspective in the same manner, natch.
This is the glass material definition:
I don't see anything that screams, "Shift the camera around".
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
It seems to have something to do with this particular material, Basic Glass in the library.
Hmm. Any suggestions? I know Nothing about Cycles...
Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
It's the glass surface of cube somehow. I'll figure it out from there. If I remove the enclosing cube, which has a glass texture, the problem disappears completely.
Thread: Question about "Edit Dependencies" | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Well, I have learned a bit since my first newbie plunge... And I think I have a clue about how Sasha does the eye thing. Still haven't managed to get Sasha operationally installed. Got something wrong on that. However --
Two balls
Both with these added dials. Only Left/Right has been wired in at this time.
If I change left/right on ball 1 to 45, I get
If I then change left/right on ball 2 to -90 (and adjust the camera angle a bit so you can see), I get
Rotate one with left/right dial, the other rotates with it. Should work equally well on up/down AND crosseyed but I don't think I need to show that. You guys are all way beyond me and I think the wiring is probably obvious.
Thread: How to change orientation of Point At | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thread: Change Poser and Daz install paths/directories | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
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Thread: Render And Preview Not Matching | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical