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139 comments found!
Also note that content from different stores will be zipped differently. Content from here at Renderosity (should) starts with the data, etc folders. Content from Daz starts with a folder named 'Content' and has the data folders underneath. If you download and install from Daz with their download-install manager (DIM) then it might be different.
Thread: new to DAZ Studio . . . | Forum: DAZ|Studio
I think the only way to get those folders is to reinstall DS. But you don't need them: Just install everything to the same parent folder - but if they are zipped into another folder (e.g. Vendor-Product/data/.... then it's the data and other folders of that level that need to go into the main directory folder. I use 'Content/data' and 'Content/people' etc - in fact I have several directories but that's to keep my own products organised while I'm making them.
You can change the interface colours but I can't remember how offhand - try going into 'customise' if you can find it, or 'theme'
Thread: new to DAZ Studio . . . | Forum: DAZ|Studio
Firstly, you should extract zips to Studio/My Library (you can use any folder you like so long as you point Studio to it - just make sure there's nothing else in that folder to keep things easier). Yes, you should have only one 'people' folder, one 'runtime' folder, one 'props' folder, one 'data' folder, etc
Once there, you should see folders like: My Library/data ; My Library/Runtime ; My Library/People ; etc
These are the default locations. If, like me, you want to use another folder (perhaps on another drive), you need to tell Daz Studio where it is:
In Daz Studio, in the menu bar at the top, go to Edit: Preferences: Content - then click on the button marked 'Content Directory Manager' at the bottom.
Now you will have a window with a tree structure, one of which is 'Daz Studio Formats' - this should point to the My Library (or other) folder that you extracted to.
(There is also a separate directory for Poser formats (this can be the same as the Daz Studio folder - with the poser content under 'Runtime' - you point Studio to the 'My Library' (or other parent folder).
Hope that helps, if not, ask again and I'll try again
Thread: Happy spring | Forum: Blender
Thread: Starball Master Collection Animated - Eevee | Forum: Blender
Thread: stretching or extending a shape? | Forum: Blender
If you want to keep the loops in the same proportions, then scaling on the z-axis will do it (ctrl-s, z, [enter number or move mouse]).
If you just want to move the top up, then select all the vertices/edges/faces from the middle to the top (or any number of levels from the top down) and pull it on the z-axis (g, z, [enter number or move mouse]). You can then add more edge loops into the elongated space if you need them.
Or, select all the top faces (only) then extrude (e, z, [enter number or move mouse])
Thread: Happy new year! | Forum: Blender
Thread: Merry Christmas! | Forum: Blender
Thread: December Newsletter Freebie? | Forum: MarketPlace Customers
Yay! Glad it's gone out (I just got it too lol).
Jaxon101 - are you signed up to receive it under your account settings? There are different newsletters and you can be subscribed to one but not another.
Thread: December Newsletter Freebie? | Forum: MarketPlace Customers
Hmm, I've been looking out for the December newsletter freebie (for personal reasons ) but I've not seen it - I'm signed up to get the newsletters... I'll keep a closer lookout for the next one.
Thread: Coming soon | Forum: Blender
Thread: Happy Thanksgiving and wish everyone A Happy start to the Holiday Season | Forum: Blender
Happy Thanksgiving
Followed the FB page, and you got a friend request from Michael (that's me ;) )
Thread: Export obj as polygroups in 2.81 | Forum: Blender
Ah, 'follow' is different from 'friend request'. Are you down as Lobo? I'll check it later (no time now). Cheers
Thread: Export obj as polygroups in 2.81 | Forum: Blender
Lobo3433 posted at 2:30PM Wed, 27 November 2019 - #4371070
just noticed your FB in your signature sent you a friend request
I didn't get a request -- not sure if pages like that have 'friends' - can you double check?
Thread: Export obj as polygroups in 2.81 | Forum: Blender
DaremoK3 posted at 2:29PM Wed, 27 November 2019 - #4371177
Okay, I'm back after testing, and fixing the export script for my use.
Sharing is caring - so, if you don't want to wait for a release fix, here is the fixed OBJ export panel : Fixed OBJ Export to include Polygroups
- Instructions included for manual install (not set up for ZIP install within addons preferences panel - though may work, but simple manual install - look at instructions text file)
I tested with a V4 figure, but only reading exported OBJ code (no Daz Studio import) - Polygroups included correctly in OBJ file...
Awesome - thanks
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Thread: default folders | Forum: DAZ|Studio