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17 comments found!
I'm with JackieD, sorta
... why promote all the "free stuff" that you're getting with the newest version instead of pointing out how much better than P6 it is?
There are enough things that could be changed (a number of the interface elements for example) that starting off on day 1 dangling carrots (eg. freebies) makes me wonder ...
Thread: Unimesh Realism Kit Help | Forum: Poser - OFFICIAL
Quote - If that product is anything liek His HyperRealV3.PY, then two things:
1.) there is a checkbox for "Use Hyper Real Textures..."
The Unimesh Realism Kit doesn't include textures like HyperReal does so there is no similar checkbox.
As noted above, apply a MAT pose (the quickest way out of the box) that sets an image based texture on the character -- a shader based skin won't work.
Then, my prefered way to work, is do all the posing etc and test renders without using the kit. Save your work. Use Save As and save the file under a different name, I usually add "KIT" after the filename. Then run the script. If you don't know which light is brightest, just run the script, randomly pick a light and it will tell you if you need to change the light and rerun the script.
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Thread: E-Frontier Announces Poser 7! | Forum: Poser - OFFICIAL