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56 comments found!
Very impressive Autoloader... I would also think about adding some ripples on the waters surface. Anyway to do this? tracy-ann
Thread: Texturing ships and stuff | Forum: Bryce
Um - no not yet it hasn't ... but I started a new job today so I haven't had much of a chance to play around... being a working girl again and all :)) I would love to get into Homepage and 3d graphic type job, that would be sooo extra cool :)) But, can't expect wonders. tracy-ann
Thread: Texturing ships and stuff | Forum: Bryce
A reference sheet which is.... 600+ pages!! I think someone forgot what the name "reference" usually means. Like - we used to call something 300+ pages a manual :) Then Microsoft came along and we had to call anything 30+ pages a manual... now we call 600+ pages reference :)) Hope they didn't have "quick" next to that also :)) Did you get that from the Rhino homepage? I'm sure around there somewhere is the reference PDF... if not - I would be interested, since it would help explain stuff that right now I'm using the Rhino PDF manual to explan... tracy-ann
Thread: Texturing ships and stuff | Forum: Bryce
Thanks ghost :)) Crecent - yeah sure, I have been learning lots on making stuff with Rhino - most of it is still WAY new for me. Rhino was the best thing dad bought me, because all in all without it I couldn't model anything :)) I looked at 3dmax at a friends house, and sorry to say it doesn't work as well in NURBS as Rhino does. For 700 (or less, since I am a student) Rhino is a wonderful product. Bryce of course appears to be one of the best rendering programs also (epseically for price) I have never used it for animation (hell still learning texturing) but since I don't think I ever will do animation - I wouldn't need anything as powerful as 3dmax... Anyway - looking at your reply - yeah I figured that is what I would do but what about the size? Like I mean - I create a 1024x768 UVmap (which should be WAY big enough for a 800x600 rendering) and when I goto do the UVmapper stuff I get a small 600x200 picture (or something like that) Why isn't it in 1024x768?? Tracy.
Thread: Texturing ships and stuff | Forum: Bryce
Opps - pressed enter too fast.... Anyway - Hi, Me again.. I'm getting some hang at modeling withint Rhino now, and even managing to learn some tricks to doing bended surfaces... a long way to go I have - however, now I know I need to look at getting UVmapping and bump maps and specmaps. However, I have no cool about these, or how to make them. I looked at 3d Painter, and wow that was painful (on a p233 with 96 megs of ram it was soooooooooooo slow) so I'm using the little program called UVmapper. Now this is where I'm confused... UVMapper makes the BMP that you draw on so small... is this supposed to happen? Also - has anyone got any UVmapped textures they can show me - or some tutorials on how to do UVmapping. I haven't much looked at this aspect yet - and I'm sure that if I did I could get some good stuff out (one hopes) tracy-ann
Thread: Problems making straight edges into Curves | Forum: Bryce
Nandus, I am using Rhino to model, and I can't figure out how the hell to bend/smooth corners in that program at all :( Which is a problem... I can't even get a good tutorial on it... Hell even their manual is a little useless :)) Any Ideas?
Thread: Problems making straight edges into Curves | Forum: Bryce
Thread: Problems making straight edges into Curves | Forum: Bryce
Okay - I have done that a few times... however, it still isn't doing anything... Ie the side edges of the body just arn't going to change to something more smoother... I was hoping the it would round the edge but it doesn't wanna (I might have to remodel it I think :( ) Um - okay DoGA is a premade model parts then - for animation - any one used it? Why would I think about using it? I'm looking for things to help make models, and to help do textures. Tracy
Thread: Curves on models... | Forum: Bryce
Jim - ahhhhh, so maybe that 3d max adding of vertices is what I'm after - anyway to do that in Rhino or Bryce (like hell am I buying 3d max ... it is over 2000 dollars :P ) My biggest problem right now is making bends and curves in Rhino... (sigh) I just can't seem to figure out how to do them very well - and I can't seem to find any tutorials which help with Rhino in that area. tracy-ann
Thread: Curves on models... | Forum: Bryce
Yeah - daddy bought it and bryce 4 for me for xmas (I know - but he wants me to play computers ^^... keeps me from giving him grandchildren he hopes ^^ LOL) Okay - I will post the picture... um,,, how can I post a picture as a reply?
Thread: Curves on models... | Forum: Bryce
Yes - but it still doesn't appear to want to smooth the sharp edges... Rhino doesn't appear to have a smooth function like something like 3dMax r2 or r3, and I have had a friend tell me lightwave doesn't have smoothing functions either (so I'm not going to buy another modeling program for a hobby) I thought Bryce could do it - but it doesn't appear to want to smooth the edges at all, and I can't figure out why :(
Thread: Star Sailing. :) | Forum: Bryce
How the hell do you do that?! You can only have one view open at a time... talk about a bitch to play with :P
Thread: Star Sailing. :) | Forum: Bryce
Thread: Ducati Race 23rd Century | Forum: Bryce
Thread: Trick to simple yet precise poser character imports into bryce | Forum: Bryce
Understandable - then your idea will match them all up because the outside box will be the center for Bryce to import too :) Very very good idea :) tracy-ann
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Thread: make rain in Bryce | Forum: Bryce