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202 comments found!
Thread: An atmo like this one? | Forum: Vue
Quote - Move just east of Carson City for those kind of clouds. :)
Shawn..
Hi
I simply would like if it's possible with Vue to get those atmo settings: clouds...light settings...
Thank you for your help,
Thread: Mandelbulb 3D download? | Forum: Fractals
Thread: Mandelbulb 3D download? | Forum: Fractals
Quote - Don't know how to do that in MB, yet. :-)
Is there stuff for MB= M3Formulas or M3Parameter ... ?
Thread: Mandelbulb 3D download? | Forum: Fractals
Thread: Mandelbulb 3D download? | Forum: Fractals
I have downloaded V168 but I really don't know how to use formula, parameter...
How to begin with this programm?
Thank you for your help
Thread: Out Of Memory after final render :( | Forum: Vue
Quote - I just bought Martin's Winter Grasslands Mega Bundle today and gave it a try. His eco-systems are dense. Really dense. My RAM dropped to 80MB left (from 1.5GB initially) while rendering just a 800 x 600 GR-lit preview scene (camera facing the ground) even with Dynamic Population enabled.
His grasses look amazing though.
Winter Landscape Here has very heavy ecosystems and .atm: this explains why it wasn't easy to get my final render.
Thread: Out Of Memory after final render :( | Forum: Vue
I wish to thank ShawnDriscoll for having solved my problem
Thank you shawn and Happy New year2011 !
Thread: Out Of Memory after final render :( | Forum: Vue
Quote - The stand-alone renderer is also known as the "external renderer".
I use it for almost all my final output. It's a stand-alone application that runs independent of Vue itself, once the render has started. You can work on other things in Vue or even close it, the render will continue to run in the background (unless you close THAT one).
It is much less ressource-intensive than the basic screen render, doesn't require any involvement of GPU and such.
I have the impression that many Vue users are sceptical to this option, but this is mainly due to "irrational" reasons (they don't "like it", they can't see what's going on etc. - some claim the outcome isn't predictable etc.). But I've used it very much, and the result is exactly as it would be if you rendered it to screen. Only that it will allow you to pull off renders that would crash your system otherwise.
Read the manual for more information.
It's exactly what I did to succed to get my final render !
Thread: Out Of Memory after final render :( | Forum: Vue
Quote - Try again using a standard terrain instead of a procedural terrain.
With a procedural terrain, we have more possibilities to get the terrain you want!
Quote - Try using the standalone renderer.
What do you mean and how to do this
Thread: Out Of Memory after final render :( | Forum: Vue
Quote - But during the actual render (I'm guessing GR lighting is being used), does the render bucket (do you see the render as it's being done by the way? or is this being rendered straight to disk or something?) Then the bucket continues on until it runs over another eco-system that needs populating?
Lots of questions here, I know. But is your terrain a fractal one and is its material using a fractal pattern? Might as well turn off the fractals for both if the terrain is covered by plants anyway. That will save on RAM a bit and speed up the render as well.
How many lights are in the scene? More than three? How many sub rays? Can your system render the Sample Vue scenes included without RAM errors?
Render to screen instead of disk so that you can see where the crash is happening. Also watch your resource value go down as it renders. You do not want to go below 7% while rendering. You need room to save the render afterwards.
I tried to render straight to disk but impossible
What do you mean by:"move along nicely and then pause for a bit while some Dynamic population is being generated?"
I load a procedural terrain, in 1024x1024 and I used a fractal =simple fractal.After loading my ecosystems, I made a copy= that's 2 say 2 simple fractal terrains.
I have not any light on the scene, excepted the sun.
Whitch subray?
Thread: Out Of Memory after final render :( | Forum: Vue
Thread: Out Of Memory after final render :( | Forum: Vue
Quote - I don't se any problem memory-wise with that camera view. Are you animating the camera? Are you using Dynamic Population for any eco-system used?
No animated camera+Dynamic Population for all the ecosystems, that's to say for the Ground+the two terrains: 4 ecosystems in Dynamic Population
Thread: Out Of Memory after final render :( | Forum: Vue
Thread: Out Of Memory after final render :( | Forum: Vue
Quote - Will it render at one of the smaller sizes?
You could switch to custom and try eliminating subrays or lowering quality or eliminate depth of field calculations, if it features poser imports there are many sepaerate ways to optimize that. You could try hiding once of the complex items from render and see if the scene will render then, and if so there's where you can look towards for optimization
Something I don't know how to do and I've never found any tutorial about this problem.Do you know links that would be useful to understand what you said?
A print screan would help me to understand?
Thank you for your help
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Thread: Valerie has died always be with us | Forum: Photography