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91 comments found!
Thread: an idea of my own. let me know what ya think | Forum: Community Center
Thread: Renderosity Online Store - GRAND OPENING! | Forum: Poser - OFFICIAL
I work for an internet startup. The application we built was going to be free. We would get millions of users in a few years, then sell it. That was the plan. However, in the 8 months since we started, the Internet has changed. Our investors wanted a revenue model, how we would make money. Huh? This is the Internet! Good stuff, Maynard, and free. Not any more. Renderosity has 10,000 members, and is growing, albeit slowly. Do the math. If 1% of the members buy a 10$ model, that's a hundred bucks in sales. Nobody is getting rich, here. Renderosity will need a lot more members for the Store to really fly. That said, the issue here isn't artist's rights or their cut of the take. That's an individual artist's choice, whether to sell their work or not, and none of my freekin' business as a user of this forum. If the most important thing to us, as I keep hearing, is the 'sense of community,' then the bottom line becomes keeping the site open. However, maybe that's just a pile of crap, and the real reason we all come here is because talented people give their work away for free. I've read the posts above. I see avarice, greed and jealousy, and not on the part of the sellers. No one is going to retire on sales of a model through Renderosity's store. Cripes. I can't believe the hypocritical paranoia about "not getting good stuff for free" any more, or the debate about the 'decreasing level of quality' of the free stuff. What about the "great community,' or the 'idea sharing?' Will the quality of that decrease? Not unless we let it. I think we all should be ashamed of ourselves. --ratta
Thread: Gun prop needed | Forum: Poser - OFFICIAL
I built a Colt Delta automatic in RDS a while back and converted it to poser. It holds up ok. If you'd like it, email me at ratta@ratta.com. --ratta
Thread: Natsuko, Bad Moon Rising | Forum: Poser - OFFICIAL
Thread: Post Your Applications Here. | Forum: Challenge Arena
Name: ratta Email: ratta@ratta.com Apps: Illustrator 7 Intermediate PhotoShop 5 Advanced FireWorks 3 Advanced Painter 5 Intermediate Bryce 3D Intermediate Painter 3D Baffled Poser 4 I guess I'm Ok with it Ray Dream Studio 5 Advanced Tree Pro Beginner
Thread: HiRes Asian Nude Female in freestuff? | Forum: Poser - OFFICIAL
Thread: (WIP) LUNATICA the Amazone (1 of 5) | Forum: Poser - OFFICIAL
I hate refering to a merchandizing maniac (albeit a very successful one) like Todd McFarlane, but his female action figures have gobs of prop stuff and a wonderful source of inspiration. McFarlane does the Spawn comic book series and Spawn action figure line of toys, a terrible addiction I have just recently overcome. You could start at www.spawn.com. --ratta
Thread: Cross Platform Compatibility | Forum: Poser - OFFICIAL
I would not use Poser without Martin's convert application. Download a dozen Poser files, drag them all on the converter, move them into Poser, ba-da-bing. Done. Never crashes, never makes a mistake, it's the way all software is supposed to work. Thanks, again, Martin. --ratta
Thread: hey guys! read MC's new press release carefully. maybe goodnews coming soon | Forum: Poser - OFFICIAL
I don't think Hash imports or exports wavefront (.obj) format. That's kept me away from it. --ratta
Thread: Program error/bump maps when rendering animations, please help. | Forum: Poser - OFFICIAL
I've gotten that message. I'm on a PowerTowerPro 225 (mac clone) 320 K RAM. Fireworks and Dreamweaver usually leak memory, and if I run Poser after using either app, I get the error message you describe when I try to render in Poser. I use high res shadow maps, usually 1024+, render images at least 800 x 800 and give Poser at least 200 K of RAM. My guess is the usual Mac presciption: more RAM. --ratta
Thread: Something I missed-Jschoen's Vicky/Eve/Posette compared... | Forum: Poser - OFFICIAL
Thread: Something I missed-Jschoen's Vicky/Eve/Posette compared... | Forum: Poser - OFFICIAL
Thread: Morph World Update | Forum: Poser - OFFICIAL
Traveler, I've said this before, but I wouldn't even be using Poser if it weren't for your MT's, both as tools and as inspiration. Thanks, --ratta
Thread: Pro's and Con's | Forum: Poser - OFFICIAL
Not sure if you've tried this already, but sometimes upping the resolution of the shadow maps helps the patchy shadows. I never used to render in Poser, but since I haven't been able to do a full scene in a while, I've tried to get into rendering with it more. Higher res shadows helps. --ratta
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Thread: why don't fix it? | Forum: Poser - OFFICIAL