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27 comments found!
Thread: Question about purchasing figures, clothing etc--why? | Forum: Poser - OFFICIAL
Why buy poser and PsP? Why not just make your own software> Why buy a computer, why not make one out of recycled junk from your basement? Why pay for electricity? Why not just build your own billion kilowatt (wouldtha be a mega terr ?) In your backyard? I know the reason I buy the V3 and M3 figures is because I can't make meshes anywhere near as good myself........ Maybe someday.......... But not today :P
Thread: I am so unhappy with Poser 6 | Forum: Poser - OFFICIAL
"That's pushing it - in several ways by FishNose on 3/30/05 03:05 I think the title of your post is unfair." What is unfair about the title? I AM unhappy with Poser 6. Eeverone is talking about curious labs as a company and comparing them to Daz and talking about how buggy Poser 5 was when it was first released. I have to be honest I don't see what any of that has to do with Poser 6 being "less than stable" I don't want to wait for 2 service releases before I use a product I just bought. Poser is not a new program. This is the 7th version of poser (counting Pro Pack) to make the shelves. I do agree that it is low-cost as 3d apps go, but it's also useable only in conjunction with another 3d app (like 3dsmax or shade) or with pre-built models like the ones sold here or on Daz or Poser Pros or RDNA etc etc. It doesn't actually let you "make" anything, just pose it. I am not saying that it's ill-concieved. I think the idea behind poser is a great one, and I think the price is reasonable (though I wouldn't go so far as to call it cheap or inexpensive considering what it does) for what it is, and I think by the time P5 sr4 was available Poser 5 became pretty stable. The reason I am unhappy is that Poser 6 seems decidedly LESS stable that p5 sr4 was. I think it would have been better to release the Product 3 months later with the bugs all fixed than to release the Product earlier with a statement that the Firefly renderer is buggy. Call me crazy if you want. When I said earlier that it was 6 hours late I didn't mean the download of the actual product, that was on time as far as I could tell ( I was a half hour late in checking for it and it was available then) I was referring to recieving my product activation key 6 hours after the product was released...... and as I stated earlier that wasn't bad at all, in fact I was expecting it to take a full day or even two days, which was what specified in my confirmation e-mail. As far as this goes: "But listen - you have a bunch of props, 4 (FOUR) unimesh figures - and they are all clothed. I for one am not at all surprised it slows down. That's how many figures total?" I want to state emphatically that I was able to load a lot more than that into Poser 5 sr4, and while it would get slow it would not crash during rendering. Dr. Geep I would LOVE to know how that million square model loads in P6 when you get a chance to try it. ( By the way i think that is very cool) :) Clearly there are a lot of opinions out there about this. I am just happy that I got Shade 7 free when I pre-ordered. It gives me something to do while I wait for Curious Labs to fix all these bugs...... .....and because it really was a fantastic deal to pre-order I am not really that upset. Had I not gotten the pre-order deal though, I would feel pretty slighted. And over a million vertices to move around?
Thread: Texture Tutorials | Forum: Poser - OFFICIAL
It maps the vertices in the clothing to match the vertices in the Model it is meant for, and it is not a one click wonder............... like almost everything it has a learning curve (though VERY slight)
If you have a vector editor (anything that is capable of outputting .ai (adobe illustrator) or eps (encapsulated post script)files you can import .ai and .eps files into almost any 3d editor and use simple commands like extrude and bevel, and a little lateral thinking and some primitives to come up with some nifty stuff in a hurry. No your not going to be making clothes like BVH but ........
Well I made a toilet :D
It takes time to learn Acadia.
Message edited on: 03/30/2005 02:32
Thread: Texture Tutorials | Forum: Poser - OFFICIAL
kyraia, I know where you are coming from with that. It can be confusing knowing what does what and why untill you get familair with the .obj for the model you are using. But there is an easy way to use the tailor, just Import your figure and dress and then go up to the top and choose morphs, then choose to add all FBM (full body morphs) in Q. Just make sure you do NOT have the "all morphs are like one body morph" option checked. The result is an article of clothing with ALL the full body borphs available to it. If your system can handle Morph heave figures and you really can't tell that all you need is the breast size 8 and pbm pinup morphs then you can always delete any morphs that you have at zero after you get the clothing to fit right. I used to use magnets to make the clothes fit................. I am hooked on the tailor now! Acadia, you may want to read the p5 manual if you haven't already. It gives a pretty good description on how to use the Material and Hair Rooms. Not so good of a description on the other rooms.
Thread: Texture Tutorials | Forum: Poser - OFFICIAL
Hey Acadia, If you want make your clothes fit your models without too much fuss and without having to compromise your poses try this http://www.daz3d.com/shop.php?op=itemdetails&item=677 it REALLY works. Templates for stuff ya buy is often offered on the product page. I don't know what kinds of problems you have in the material room. You can preview what does what in the window at the bottom of the screen so a little experimenting should give you an idea. Textures are easy to make. GOOD textures are harder to make. Great Textures can get very time consuming. Textures like Vali's are still a mystery to me, I just dunno how he makes such great stuff! I am still learning how to map (and it's not going well thus far) and I am confused as hell (especially when I import an obj into Poser and find that the positioning is allllll kinds of different) but I am going to keep trying. Eventually I will get the hang of it and my models will start to resemble that which they are intended too :P If you are looking at the things the top sellers (or even the not-so-top-sellers) on this site are making and hoping to learn how to make things equal to thiers in a day or two.... well......... I suggest you allocate a little more time and patience :) By the way there are all kinds of tutes right here on this site @ http://www.renderosity.com/tut.ez?Sectionid=12356 There are also some good (but less advanced tutes) here: http://www.daz3d.com/support/tutorial/index.php Good Luck and i hope you stick with it!
Thread: I am so unhappy with Poser 6 | Forum: Poser - OFFICIAL
Thread: I am so unhappy with Poser 6 | Forum: Poser - OFFICIAL
OK so maybe my graphics card (which is heavy-duty) and the Hyper Threading Technology are detracting from my Poser 6 experience......... But...... I was using p5 sr4 on this same PC and I never had any issues where it crashed. I don't know what the most intense scene I ever set up was, but I remember a render with 4 Mil Dragons, the Greek Bath, a throng (at least 10) of v3s and m3's with LOTS of textures and morphs, all in different outfits, 4 pteradons (dedicated digital)and a 2 (WAY OVERLY THICKLY MESHED) .3ds files I made myself with very hi res textures, as well as an 800x600 background picture and several Vue exported landscapes as well as a forest of trees (which were reduced to a single model before import) and I had no problems posing. I did have some "warping" issues when I rendered, but those were easily fixed by turning the smoothing off. I just want to echo my sentiment that I think the pre-order which included Shade 7 was a very good deal, because I really do think that a service release or 2 will have me rendering happily again. But had I not got the pre-order deal, I would be fuming.
Thread: I am so unhappy with Poser 6 | Forum: Poser - OFFICIAL
"All I can say that you missed alot of good stuff in Poser6. I preordered and I will be very happy because it has the best light features in it for good renderer. There is only one it need to make perfect renderer is Aura, and thats all. It is sad to hear when you find disappoints in it because I don't see the same way." Gweb, it's cool that you are so supportive but don't you think you should try it before giving it such high praise? XENOPHONZ is there anywhere I could read about poser and Hyper Threading or is it just something that is generally known and accepted ? I haven't heard anything like that before now. I think I will e-mail Curious Labs and ask about it. Of course I am still waiting for their response to the questions I asked them a week before I pre-ordered :P I know they are busy though!
Thread: I am so unhappy with Poser 6 | Forum: Poser - OFFICIAL
"This sounds like an underpowered display card. OpenGL problem perhaps?"
I am using an almost brand new Radeon 9800 Pro which is a 256mb card. I am not very knopwledgeable when it comes to graphics cards, however I do know that this is a very good one. I also know that my drivers are up to date.
One thing i didn't mention earlier is that my processor has "Hyper Threading Technology". I can't imagine how that could be a detriment though. I would think that would increase performance.
Aeilkema what OS are you using? I am using XP pro with ALL of the eye candy off. I went straightaway to the Advanced system properties menu and configured it for performance the instant I had trouble
(yeah I know the Penguin makes XP'ers happy)
My PC is pretty diesel and i can believe that you could have such better performance.....
I am not calling you a fibber........
I am just really curious now, because I can't get p6 to stop crashing and my system is built for this stuff.
Message edited on: 03/30/2005 00:13
Thread: I am so unhappy with Poser 6 | Forum: Poser - OFFICIAL
I do use Vue 5 (not Infinite yet) and I do like it. I don't care for the way it renders Poser content though. The textures always seem a little blanched. I have been rendering in shade 7 since I got it and I have to say that the render quality is HIGH (!) though it takes a very long time. Until I got my copy of Shade 7 with my p6 pre-oder I was exporting from p5 to Carrara (which also renders Poser content well, (though I think I like Shade better) The thing is I was HOPING that P6 would be the "Do it all in one program" solution. Oh well, I still got a great deal on the pre-order. Service releases will be along shortly................ I hope :P
Thread: problem with rendering poser 6 | Forum: Poser - OFFICIAL
I have all kinds of problems rendering in P6. I have never had difficulty rendering large images, but when I use more than a few models in the same composition p6 slows to a crawl. I have never had this kind of issue with p5. Heck the p5 texture shaded preview worked better with more than 2 models in the screen than the p6 box tracking does. I have a 2.6ghz p4 with 2gb ram. I had hoped that p6 would move faster than p5 now that it supports hardware acceleration, but that is not the case. If you pre-ordered p6 you got a good deal.......... eventually they'll probably release an update to make p6 more stable. If you didn't pre-order it DON'T BUY IT YET! It isn't ready. As hungry as you might be you'd complain if your pizza wasn't cooked. ............. and the p6 pizza is still thawing.
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Thread: +++ DG#101 +++ The Material Room (cont'd) +++ Page 11 ... | Forum: Poser - OFFICIAL