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23 comments found!
Most welcome. I'm still fighting it out with Poser, and Poser is winning!
The problem is posers auto grouping, When poser assigns V4s grouping to the mesh, It creats a horrible jagged divide that doesnt follow my nice neat topology at all. Obviously the topology of my shoe is not like that of V4s foot.
Anyway this causes some minor artifacting problems with the smoothing groups where visible breaking occurs between lFoot and lToe poly groups on the mesh. Nothing too offensive but its not acceptable as it shows up in renders.
Weirdly when I use V4 as my donor figure, I at least get my two anticipated poly groups, 'lfoot and ltoe',
To my horror when I use V4 Dev Foundation I get an unwanted third face group -'lShin' causing even more broken Geometry and wrecked smoothing in the heel area of the shoe. The shoe is a Ballerina, so the shins are not needed or wanted.
It would be nice to group it manually, but my god- Posers grouping tool is just as awful as it was 3 versions ago (to the point where if it were alive I'd shoot it, just to put it out of its misery.)
Think I'll try setting up the Groups in DS (with is vastly superior grouping tool) and export back to OBJ - I am praying that poser will pick them up. when I grouped the same mesh before in DS I had no problems with smoothing groups.
Is there anyway I can setup Face groups in my modler that poser will pickup? I noticed Poser picks up the different matt IDs and assigns them to different matt Zones, which is nice.
My modler is 3DS max 2008 which doesnt have one of the best OBJ exporters.
Id love to know how other shoe veterans like 'Idler168' do it :-/
Thread: Noob in need of help rigging in Poser. | Forum: Poser - OFFICIAL
Thread: Noob in need of help rigging in Poser. | Forum: Poser - OFFICIAL
Thread: Noob in need of help rigging in Poser. | Forum: Poser - OFFICIAL
Thanks Phil,
Its a great help, problem is that all the poser rigging tutorials focus on building bones from sratch rather than usign a donor, while this might be a good idea for tops and skirts etc. its really not necessary for shoes.
Thanks for the tip in IK deltetion and I will check out your edior - although the link for the lite version dosen't seem to work. Id like to try it out before I buy it :)
It does seem ridiculous that smith-micro have done nothing to simplify/speed up the process. Das Studio has a excellent utility for this in its figure setup, you can literally bind a donor skeleton to your object and remove unwanted bones in less than 30 seconds! Unfortunatley the Cr2 output from DS is sometimes not conforming correctly in poser. (hence why ive come back to Poser and forked out out for an upgrade to the latest version)
Thread: Noob in need of help rigging in Poser. | Forum: Poser - OFFICIAL
Thread: nvidia problems - geforce 8800 GT - series bad? | Forum: Poser - OFFICIAL
Hey, i have used render in Poser 7 with my 9800GT which is in fact and 8800GT (cheeky Nvidia just rebadged it)
Anyway I have not that the problem you speak of, also i think the second poster is correct, rendering is mostly a CPU task not a GPU one....
So i reckon your card is fine. :)
Thread: Excellent tool for installing & removing Runtime content | Forum: Poser - OFFICIAL
Ok, sorry if i came accross abit rude in my last post, (I just spent ages writing that tutorial lol)
Let me explain as best i can what this tool is for...
Its not product that can be Sold
'Generic Mod enabler' is a free and very well know tool in the gaming (particulaly the Sub-simming community over at www.subsim.com)
Now - im just saying that it can be used for Poser Runtime content, to add & remove items, rather than perminantly copy them in to your runtime folder.
What is the point of this you ask?
Ok lets say for instance, i install a pair of hight heels for Viki 4, I have to;
copy the Pz & obj files to the 'Runtime/Libraries folder'.
copy the Mat files to the 'Runtime/texture' folder. ....etc.. etc
Then to uninstall the Viki 4 high heels, I have to manually delete all its related files in the Various sub folders in the 'Runtime' directory.
Its a total mess! not to mention its also a time consuming pain in the ass.
The beauty of the Generic mod enabler, is that it lets you add and remove what ever you want as the click of a button.
It also makes it easy to keep track of which products you have installed (at a glance)
Its an 'oganisational' thing i guess, not everyone cares about this of course...
Maybe i should make a video demonstration on youtube or Something...
Thread: Excellent tool for installing & removing Runtime content | Forum: Poser - OFFICIAL
LOL you guy are unbeilevable, did one of you even bother to try it?
First off, I am not Jaeson Jones! Nor am i trying to endorse his work, or direct traffic to his site or any of that crap.
I am genuinly trying to show you something that makes installing and unistalling content in to DS, Poser or Carrara MUCH eaiser - something that has worked for me, I thought it was cool so I though I would share it here thats all!
Secondly, There is no malware in this download, Jesus Christ!
yes - of course its an executable (you know - like MOST software is)
Well If its too complicated for you to follow (and it really isnt) - or dont trust me then fine, that is up to you.
For those of you who arent paranoid - I also posted it on the Daz3d forum which allow for screen shots /images to be posted
http://forum.daz3d.com/viewtopic.php?t=119917
Though You may need to be member to view the forums (im not sure)
This was my first post on these forums. and an attempt to contribute something vaguely useful.
Meh -dunno why i bothered TBH.
Cya.
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Thread: Noob in need of help rigging in Poser. | Forum: Poser - OFFICIAL