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1,239 comments found!
Quote - Perhaps I'm a dolt but I can't even figure out how to add or find any content in this program. It says in the quick start guide that something would automatically start and look for content for me. Didn't happen. So I found a way to add directories myself but all that shows up are the readmes.
yes it should have done a search though I have heard that Vista isn't allowing the search not sure about for anyone else. as for manually setting your runtimes, when you go into prefrences-directories. you need to switch from studio content libraries to Poser content libraries, and then select the folder that the runtime is in, not the runtime folder itself. you can also retry the search feature at this point but if it didnt work when you installed the software it might not work by manually starting it.
Thread: DAZ Studio 1.7 is released. Wait until you see what it's like!! | Forum: Poser - OFFICIAL
Quote - They didn't say anything about Cinema on the Collada front page... so I assume it's either buried or we're just left out in the dark?
Unfortunately C4D still hasn't implemented Collada, but believe me I am going to be hounding Maxon about that at siggraph ;)
Thread: What gives on the too real realism? | Forum: Poser - OFFICIAL
yeah I agree its a what effects I can do in my image trend, the first month that people got Ambiant Occulusion in poser it was what can I do with AO?. people were using AO to an extreme, to the point that every crevase seemed to be caked with potting soil.
Thread: BodyPaint3d and the millenium figures... | Forum: Poser - OFFICIAL
Actually it's not, its just that it's the oldest open format, so most commercial software supports it at some level, (often as you noted at a very basic level) I think the most popular format for tranporting between high end 3D suites is DXF. And there are several other new formats on the rise which offer far more options then .obj. Collada, and u3d being two of the big up and comers. as far as the flash tute it requres the .xml and jscript stuff to run, get in contact with me by PM over at DAZ and I will see what I can do.
Thread: BodyPaint3d and the millenium figures... | Forum: Poser - OFFICIAL
Its not a matter of the importer being screwed up as much as a matter of what use the big 3D software think the .obj format is. Most 3D software makers consider the .obj format a rather obsolete format. They all have their own binary formats which are hugely more compact and allow much more information storage. including the ability to save whole scenes with lights morphs cameras animations, and so on. In contrast the .obj format is a bloated text based format which has only one purpose, to store point information. .obj files have in a large part been relegated to a second rate 3rd party mesh exchange format. Even maya the originator of the .obj format considers it a red headed stepchild.
Thread: BodyPaint3d and the millenium figures... | Forum: Poser - OFFICIAL
yes if each one is on a different uv map each should have a different texture in its color channel.
Thread: BodyPaint3d and the millenium figures... | Forum: Poser - OFFICIAL
not sure, but if it is you should see a button directly under the file menu that kind of looks like a small window with four orange squares and 3 white ones. click on that and you should see a number of interface layouts. Including modeling 3d paint, uv mapping, and animation.(these layouts are for convenience only, you can combine any C4D tool into any layout).
Thread: BodyPaint3d and the millenium figures... | Forum: Poser - OFFICIAL
yep PJ, Spankie's riptide really made things a lot easier for importing and exporting .obj files in C4D/Bodypaint. you could do it before but you had to jump through some hoops. I havn't actually used the native importer exporter for years. BTW for anyone interested in Bodypaint, the purchase options on the new versions can be a bit confusing. Bodypaint was originally a standalone program seperate from C4D, or as a plugin for C4D But now if you buy any level of C4D, Bodypaint is also included. for some reason Maxon is still marketing Bodypaint as if it is a seperate product, but either way you are getting both.
Thread: BodyPaint3d and the millenium figures... | Forum: Poser - OFFICIAL
No problem Bodypaint can be a bit daunting to figure out at first but once you get how everything works it becomes a lot easier. Bodypaint does have a Paint Setup Wizard which will do all this for you but if you use that you will end up with every material having its own texture map rather then each uv map, which you don't want.
Thread: BodyPaint3d and the millenium figures... | Forum: Poser - OFFICIAL
Bodypaint is undoubtably the best 3d painter on the market for handling multiple UV maps. For preexisting .obj models you Should import using the Riptide plug-in though so that you are preserving the material groups with multiple uv maps you need to create a texture for each uv map so open one of the materials on the first map and under color click on the arrow next to texture and hit create new texture, it will give you options for what size and color your texture should be. now go to all the materials which share the same map and go to that texture arrow and select bitmaps and you will see that texture select it. when you get to a material that is on a new map create a new texture for that map, and go on from there. the key is that you need a texture for each uv map.
Thread: Poser 6 World Space | Forum: Poser - OFFICIAL
no unfortunately you can't select more then one object at a time in Poser. you can move and scale multiple objects at once by parenting them all to one object and moving and scaling that object though figures and their clothing would be a problem there.
Thread: Anyone going to Siggraph? | Forum: Poser - OFFICIAL
I'll be there again this year. also DAZ is having a get together on tuesday. There is a sticky in the DAZ|Forum commons about it. I missed the Renderosity party last year as I was having dinner with the DAZ folks that night so Im glad they are having their get togethers on different nights :)
Thread: Showing progressing work threads? | Forum: Poser - OFFICIAL
ok now you are annoying me, you got a fantabulous desert and I don't get a taste, that is annoying. :tt2: in any case how dare you post artwork under construction in a forum where people come to gossip. it gets in the way of all the juicy gossip. Um what? :huh: you mean this is an art forum? :unsure: nevermind.
Keep up the good work ConnieKat :thumbupboth:
Thread: Head/neck seam in Daz | Forum: DAZ|Studio
frankly I think thats a problem with the texture itself. it doesnt have anything to do with the renderer.
Thread: Is Mimic better than PoserSpeak? | Forum: Poser - OFFICIAL
actually DAZ did create phonemes for V4, they are included in the V4.1 update. Mimic will work for any figure. all they require is a DMC file, which is fairly easy to create in the advanced versions of Mimic.
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Thread: DAZ Studio 1.7 is released. Wait until you see what it's like!! | Forum: Poser - OFFICIAL