60 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
BigSerge | 8 | 43 | ||
BigSerge | 2 | 11 | ||
BigSerge | 2 | 19 | ||
BigSerge | 4 | 19 | ||
BigSerge | 3 | 15 | ||
BigSerge | 0 | 4 |
(none)
|
|
BigSerge | 0 | 5 |
(none)
|
|
BigSerge | 4 | 19 | ||
BigSerge | 4 | 17 | ||
BigSerge | 3 | 17 | ||
BigSerge | 5 | 45 | ||
BigSerge | 1 | 13 | ||
BigSerge | 3 | 12 | ||
BigSerge | 5 | 32 | ||
BigSerge | 2 | 14 |
115 comments found!
Thanks for your help folks, I appreciated alot. Azchip we should swap email, we should definately pick on each others brain on our modeling skills/techniques. I will send you an email tomorrow, and of course what ever we learn from one another we shall share with the community. Love and Peace Serge
Thread: Spline Modeling Example for BigSerge....... | Forum: Carrara
Thanks a million Tephladon, your help is greatly appreciated, I'll keep an eye out for your Carrara example tomorrow. Love and Peace Serge
Thread: My backyard Carrara made pets | Forum: Carrara
Glad you like it Zhukov, I will do some tweaks and peaks on the legs. Thanks and feel free to ask me any question, and If i do not have the answer, I know a big dog in here name C?.. that may have the answer Love, Peace, and Chicken Grease
Thread: Same dog different view | Forum: Carrara
Thread: The modeling of Zeux the 3headed devil dog is done. | Forum: Poser - OFFICIAL
Thread: Looking For Feedback.. | Forum: Poser - OFFICIAL
Thread: Testing... | Forum: Carrara
Thread: Urika!!! (Zeux is about complete) | Forum: Carrara
I am glad you posted this message Tephladon, I have always wanted to upgrade my processor but have been affraid to do so. Is there alot to do beside switching it out or is there quite a bit of work required as far as going into the system BIOS and do some tweeking? etc...
Thread: Urika!!! (Zeux is about complete) | Forum: Carrara
Hey folks, glad you like Zeux here. Maybe I'll let you go and feed him his dinner one night? Anyway I am surprised to the reaction of Carrara on your systems? unless well I was going to say RAM but in your case Kaom that is not the issue? I do have to say a few months ago their was an Isssue about Carrara's reaction to Dual processor's and Athlon processor's. I will have to take a guess that video card does play a key role here? I am on a Dell Dimension X single PIII 450mhz, 256MB of RAM, and a Oxygen-VX1 for video card (really good PC graphics card for $150, next best thing to a professional graphics card at an affordable price). My system slows a bit but not too much at 14,000 polys in a single mesh in the vertex room, anything above a 25,000 it get's really slow. As a matter of fact I was just playing around and at a 112,700 poly count it slowed quite a bit but not to the point where I get rendering failed or the screen goes gray. That is a fairly powerfull system you're running Kaom I can't see why you're system goes silly with only manipulating a 40 poly count sphere? If you have some 2D paint programs like photoshop, check to see how much RAM you have assigend to it and also Carrara is not quite stable running at the same time with any other program. So also try to use it without having another program running and see what kind of results you get, let me know what happens I am quite curious? Love and Peace Serge
Thread: Zeux the Devil-Dog is almost done | Forum: Poser - OFFICIAL
Thanks Tara, the head and neck stuff has already been taken care of already. The wings are positioned that way for show, I have them in a neutral position so the JP's can be set up or for animation. Glad you like Love and Peace Serge
Thread: Buffed-Puppy | Forum: Poser - OFFICIAL
Thread: Buffed-Puppy | Forum: Poser - OFFICIAL
Um! Jeff can you translate the lango (JP wrangler?) for us non english speaking folks please. Serge
Thread: re: Quick and Dirty Mech -- outcome | Forum: Carrara
who's technique is this Tephladon? those mechs look awsome. I wich i was better at spline modeling or is it totaly vertex? Love and Peace Serge
Thread: He's mutating just fine | Forum: Carrara
I will post a tutorial as soon as I am done Kaom. Meanwhile try your best to NOT subdivide until you are done or just Sub-D the area you wish to look smooth, the more the poly count the more horse power (RAM) your system will require. That is why your system chocked, I will keep in touch and let you know when I post a tutorial Love and Peace Serge
Thread: Another W.I.P. Bike Forks | Forum: Carrara
Very impressive Kaom, you asked me in my prior message to share my basic knowledge of the vertex modeling in which I will. Your skills do look outstanding, I say we can teach one another alot. I am awaiting your tutorials also. Great work, let me guess you are a master at (SPLINE modeling?). Love and Peace Serge
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Spline Modeling? | Forum: Carrara