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1,704 comments found!
By the way, thanks for all the feedback! Carrara is used a lot for rendering content but I render only my own content I build (probably one of the very few).
-Kix
Thread: My next project (Spindrift) | Forum: Carrara
Carrara modeling is a little bit unique. I have been doing it for a long time and I use it basically because it's something I know and I can get results from it.
I have now basically put in all of the fundamental structures. Now it's a matter of texture and small details. I am going to have to stare at this thing for a few days to fill in the blanks.
-Kix
Thread: My next project (Spindrift) | Forum: Carrara
And here is the third day of work. As can be seen, I have decided to work on the main supporting pylons first. Soon, I will be done with that part and will move on to the ship. It's working!
-Kix
Thread: My next project (Spindrift) | Forum: Carrara
Thread: My next project (Spindrift) | Forum: Carrara
I will not post an image of the original painting in this thread given I don't know what kind of copyright issues may exist. However, if you look at my progress after the first day, I'm sure you can find the original reference. The first day of working on a project like this is very difficult. The primary shapes need to be established as well as a camera position, focal length, and initial geometric sizes and depth. It's not easy to get all these things to come together!
-Kix
Thread: Post some images, won't 'ya? Contest! | Forum: Carrara
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
I've been thinking of building a more complete tutorial fir this subject in the rendo tutorial section.
If I do, I will post that it got made here.
-Kix
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
I played around with the individual rock sizes, dialed in the hotpoints again, fooled around with the number of rocks that are replicated and got this (just to show off another extreme).
-Kix
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
Then, I put in a 500% value in for the scale and moved the camera where I wanted it.
This is what I got.
-Kix
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
This is an extreme situation. However it is rather easy to get into this condition. A way to help manage the problem of revealing the replication surface, you can move the hotpoint of the replicated object to a location outside of the replicated object. Carrara will use the hotpoint as the connection to the surface. When you move the hotpoint outside of the rock, it will put the rock off the surface a little bit. Then, you should select 360 degree rotations in all three directions (x, y, z). The result is as follows.
-Kix
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
The original cluster of rocks is still in the middle which you can move anywhere off camera to get them out of the way.
For fun, I changed the scale of the rocks and also increased the number of rocks to show that eventually, the shape of the original surface can be revealed.
-Kix
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
Now I will add the replicator, select the wavy surface where the objects will be replicated on, and put the five rocks into the replicator.
I then made the replicator surface 500% and turned off it's visibility.
For the render shown below, I set the backdrop to gray and the background to gray and turned on indirect lighting.
This is setup with 100 rocks and I had to reposition the camera to get something that made sense.
-Kix
Thread: Baby Tutorial: How to build a rock field. | Forum: Carrara
I am going to setup a system where there are a lot of rocks filling a large volume. To do that, I need a surface that also fills a large volume. To do this, I am going to build a surface in the spline modeler as shown below.
This is a surface which is a wavy line drawn in the front face and the sweep path also waved and smoothed.
-Kix
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Thread: My next project (Spindrift) | Forum: Carrara