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Thread: Medieval Bouquet 3 - Angst of the Reflection Map | Forum: Poser - OFFICIAL
Sorry for the late reply. Yes, it's better yet. I see, you 'd bend the head a little bit, that's very fine, but along the sideline of the head (i know it's the armor) looks it like a white line (such like a disturbing). Perhaps you should fix that? If anyone not know the first pics, probably he/she not realize, that it is the (fine line of) the armor. But reflections are very good now, now it looks more organic at all. Last but not least: Congratulations, a very fine work. Regards Frank
Thread: Medieval Bouquet 3 - Angst of the Reflection Map | Forum: Poser - OFFICIAL
Light angle and distance are okay. But the metal armor is to bright and to cold. That's the big problem. You have a scene with fantastic and warmfeeling motive. And you give the knight roses, to bring him in this scene - but it don't works really. One possibility perhaps is, to give the light that shines on the knight, more blue (such as water and background). The red roses cannot reflect on the armor in this way, it's physically impossible that way. And give the knight with postwork a little bit shadowing, the fog alone don't solve this problem. The best way it is, give the knight more "warming". A little bit blunting of the metal perhaps, less reflection intensity, very soft shadows. The silver of the armor seems to bright to me. It's difficult, you have to try with light colours, ref-colours and intensity, but i think, it's possible. But once more: light angle and distance are right. Regards Frank
Thread: Medieval Bouquet 3 - Angst of the Reflection Map | Forum: Poser - OFFICIAL
In my opinion (but i don't have experience with medieval pics/motives), the second pic is already the best. In your last pic the fog is much better (the scene lokks deeper, that's very good), but the new (touch of red) reflection isn't so good as the dark reflection of the 2nd pic. Regards Poserkatz
Thread: New D/L posted in free stuff | Forum: Poser - OFFICIAL
Thread: Tut: Mercytoo-How to create and save a mat file. | Forum: Poser - OFFICIAL
I remember, there's a MAT-File-Editor outwhere. You have to load the .cr2 and then you will get all the material/body-zones you can apply with textures, transmaps, bumpmaps and so on. Per hand i won't do this - exclude you want to edit an existent matfile. Most of the MAT-Files are Posefiles (ending with .pz2). You can open them in a texteditor. Hope, it's a little bit help. Another tip: in Poser 4 (i don't know P5) you can only apply MAT-Files to characters (.cr2), not to props (.pp2). Regards
Thread: Clearing morphs from a .cr2? is there a utility for this or is it built into P5 | Forum: Poser - OFFICIAL
Hi, there is a tool named: Morph Manager (i'm not sure, where you can download it, but it's freeware). You have to load in the .cr2 - and the you can delete the morphchannels and save as a new named .cr2. Hope, anyone knows a link... Regards
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Thread: Medieval Bouquet 3 - Angst of the Reflection Map | Forum: Poser - OFFICIAL