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1,448 comments found!
Me too! ;)
Thanks!
Paolo
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Thread: Reality 4.1 In Action | Forum: DAZ|Studio
It will be Windows compatible, as it has always been. People reported Reality 4.0 being fine on Windows 10.
Paolo
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Thread: V7 is washed out in Reality 4. Backgrounds look great | Forum: DAZ|Studio
Wow, then you have quite a bit of material to cover :)
Exposure is a photographic concept, your best source is to look at an introductory photography book. In the short term, you can make sure that the Tonemapper in Lux is set to Linear and then click on the Estimate button, which acts as a Point-and-shoot camera, by calculating the exposure automatically.
Like any automatic cameras, that doesn't work in all situations but it will give you a starting pooint. For anything else you will need to look at the Reality User's Guide, which has a chapter on how to adjust the exposure, with examples.
The rest is experience. You have a lot of ground to cover, in terms of 3D concepts and terms but that is the fun of it, there is so much to discover.
Good luck.
Paolo
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Thread: V7 is washed out in Reality 4. Backgrounds look great | Forum: DAZ|Studio
That is caused by overexposing the image, you need to adjust the exposure and it will look great. There could be too much specular reflection in the skin, hard to say without knowing how you set the materials in Reality.
Paolo
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Thread: Reality 4.1 In Action | Forum: Poser - OFFICIAL
Morkonan, yes, it's an order of magnitude faster. Actually, we can get even faster but that is for another demo :)
About the other post, yes, Lux 1.5 is embedded and shipped with Reality 4.1. Reality interfaces with OpenCL and automatically determines the right configuration and parameters for your system. It's going to be very, very easy to use.
Cheers.
Does this mean the Mac problems are resolved?
The Mac issues are still there. The acceleration that I showed is in the CPU, it does not depend on OpenCL and so it works fine with both Mac OS and Windows. OpenCL is available on Mac OS but the drivers are still broken and so GPU rendering will not work except for the simplest of scenes. That does not preclude Mac users from using the new acceleration because it's all in the CPU. With Reality 4.1 you will have three ways of rendering:
Hope this helps.
Paolo
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Thread: Reality 4.1 In Action | Forum: Poser - OFFICIAL
Hi Jura.
At this time I'm working on finishing some other issues and doing some testing of the GPU features. I will post more results as soon as I can but I am focusing on getting the program stable and to release it as quickly as possible.
I will keep everybody posted.
Cheers.
Paolo
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Thread: Reality 4.1 In Action | Forum: Poser - OFFICIAL
Actually Apple has a history of using standard protocols and technologies. You might have also heard that they are going yo open source the Swift language, which is one of the most amazing languages we have today. Swift is a huge step forward in application development and it will be available soon on Linux as well.
Cheers.
Paolo
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Thread: Reality 4.1 In Action | Forum: Poser - OFFICIAL
One thing that I forgot to mention is that OpenCL is fully supported by AMD, nVidia, Intel, Samsung and many other companies.
Paolo
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Thread: Reality 4.1 In Action | Forum: Poser - OFFICIAL
OpenCL is a framework that has been invented by Apple to make it possible for programmers to use all the CPU and GPU cores to accelerate program by using parallel processing. It has nothing to do with AMD and CUDA.
OpenCL is an open standard that is now managed by the Khronos Group, the same consortium of companies, including Apple, Microsoft, AMD, nVidia, Samsung and others, that manages OpenGL. If your GTX460 supports OCL 1.1 then that's great. How much RAM do those cards have?
Paolo
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Thread: Reality 4.1 In Action | Forum: Poser - OFFICIAL
Hi pumeco.
I don't think that there is any difference in how Reality would work with that. The cards are probably too old to be used for OpenCL acceleration. Keep in mind that what I showed in the video used only the CPU, there was no involvement of the GPU. This doesn't mean that the GPU will not be usable, it's just that it's not a requirement. The 10x acceleration was done in the CPU.
Cheers.
Paolo
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Thread: Reality 4.1 In Action | Forum: Poser - OFFICIAL
Morkonan, yes, it's an order of magnitude faster. Actually, we can get even faster but that is for another demo :)
About the other post, yes, Lux 1.5 is embedded and shipped with Reality 4.1. Reality interfaces with OpenCL and automatically determines the right configuration and parameters for your system. It's going to be very, very easy to use.
Cheers.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
Thread: Reality 4.1 In Action | Forum: DAZ|Studio
Sorry pointless questions.
I see from the video that this is the Poser Reality not the DS one.
Reality 4 is released for both platforms at the same time. I just can't shoot the same video twice.
Cheers.
Paolo
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Thread: Reality 4.1 In Action | Forum: DAZ|Studio
No, both version always get released at the same time.i just can't shoot the same video twice.
Cheers
Paolo
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Thread: Reality 4.1 In Action | Forum: DAZ|Studio
Thank you AniMajik.
I have a MacPro 2010 with 12 cores at 3.33Ghz (Xeons). The OS is Yosemite and the card is of no relevance since it's not used at all for the rendering in the video. In fact Lux does not use it even for OpenGL operations. This does not mean that we cannot take advantage of the GPU, we can, it's just that it's not used in the video.
Hope this helps.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
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Thread: Daz3D forum caution when discussing IRay documentation. | Forum: DAZ|Studio
Glad to hear that it was just an installation glitch.
About the mesh light, suck it up and live with it... just kidding :)
You are the only one to mention it but there is no issue in adding a third version that is set as you want and include it. It's actually a good idea, I will add it to Reality 4.1.
Thank you.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
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Thread: Reality 4.1 In Action | Forum: DAZ|Studio