4 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
BlackSpartan | 0 | 28 |
(none)
|
|
BlackSpartan | 17 | 207 | ||
BlackSpartan | 36 | 359 | ||
BlackSpartan | 6 | 216 |
82 comments found!
Tutorial's about half done. Sorry about the delay, but I've been tied up in about ten other projects. I've been working on them steadily, and I have this one top of the queue now, so I'll be finishing it probably first thing in the morning. I'll have to post it somewhere, as the file is likely going to be too large to pass off to the Forums.
I'll let you guys know :)
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
Quote - ...and postwork :D Which, of course, is no use for an animation....
Lies! You can actually export the frames one at a time as stills, and assemble them in MotionArtist or MovieMaker :)
I'm not going to get deep into IK, just tell you when you need to turn it off: from what you said, you have a pretty fair idea of what to do with it anyway :)
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
Still working on the typing part... Proper art takes time :)
Although I wonder if anyone's still watching this thread...
I'm going to get off my soapbox now, and let you get back to your day
Thread: The Action Pose Project | Forum: Freestuff
http://www.sharecg.com/v/22494/poser/Tapp:-Action-Poses-for-Toon-Girl-Sadie
Here's Sadie!
Whether walking along the edge of a rooftop, or the balance beam in competition, dodging the Big Guy swinging the sword, or showing off her handspring, Sadie's ready to go with this unique collection for our favorite Toon cutie!
Twenty-two still poses and two animations can produce hours of fun for Sadie, and for you.
You can also get this pack(and all the previous TAPP packs) from: http://www.childeoffyre.com/v2/home.html
While you're there, take a peek at some of my lovely host's other free offerings :)
I'm going to get off my soapbox now, and let you get back to your day
Thread: 343 Guilty Spark: Low detail. | Forum: Freestuff
"Hey! Don't shake the Lightbulb."
Nice to see the Monitor of Installation 04 making an appearance.
Any plans for 2401 Pentitent Tangent?
I'm going to get off my soapbox now, and let you get back to your day
Thread: The Action Pose Project | Forum: Freestuff
Content Advisory! This message contains violence
Spartanworks proudly presents TAPP's fourteenth posekit: Victoria 3.
http://www.sharecg.com/v/22471/poser/TAPP-Action-Poses-for-Victoria-3
It will be available at the mirror site tomorrow. Enjoy!
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
Okay, the animation is done, and the final video is rendering. That might take a little while, though.
Time to type it all up and put it in a .pdf for posting. In the meantime, I'll post the posepack.
Enjoy!
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
Okay, folks. I'm putting poor Sadie off one more day, and working to put the tutorial up tonight. For to do the tutorial, you'll need V3, and the posekit I'm putting up in the next about three minutes. Having ArtemisX for V3 is helpful, but not required. The poses will still work without, but it won't render looking nearly as cool.
All the basic poses you'll need for this are in the TAPP V3 posepack, and I'll be covering all the basics you'll need to make the same things happen to nearly anybody...
Please note: There will be a quiz at the end.
Thanks :D
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
I'm not the best there is by any stretch, but I can hold me own. Just finished up the last of the still poses for the V3 pack, to try and show how a 1-hit kill of knockdown would work. I'm just going to do the animation now, and I can assemble the obligatory three-pose promo image and post.
This particular animation works from about seven still poses, and should come out pretty smooth. Probably the easiest-looking animation to try, is the hardest to actually get right: Walking.
I will see what I can do about getting an entirely correct walk in for the next pack, which should be tomorrow night sometime. The ones I have have run into a few of the same problems you had in your Tai-Chi demo.
Also note: V3's rigging is enough similiar to M3's that you may be able to use the Vicki animation on him. No bets on V4, however, since her joints aren't set up the same way.
Additional note: Remember, IK is everything. Knowing when not to use it will save you much hair and sleep loss.
TTFN :)
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
Unzip them to your Poser directory. You'll find them in Poses->Spartanworks->(character name here). There may be subfolders from there, but at the moment, you should only have one in each category.
I'll remember to make sure that's in the readme files. If I neglected to do that, then I apologize.
Oh, fun extra note: I have a V3 animation of her drawing twin pistols from the hip, and running down along blasting away. I think what I'll do is assemble another one you can attach to the first of her getting hit and going down.
One suggestion for getting realistic walks: Use four keyframes and not two to do the leg movements. You'll spend less time trying to find a way around the "Zombie Shuffle." When you run the animation, turn off the IK. It helps when positioning for still frames, but it's hard on motion, since it wants to keep your character's feet stable on one axis if it can at all times.
Nine times out of ten, that's the 'y' axis, so she won't pick up her feet.
Whatever you do, don't try and repose her for every frame. it's only going to drive you batty.
Also, since Poser's animations can animate a camera(sometimes without you realizing you've asked it to), use the posing cam to do your posing. Eliminates camera "jitter" and accidental orbitsTrust me, you don't want to build a 2 minute seg, only to find that somewhere in the first ten seconds you moved the Main camera, and you have to go frame by frame and zero the camera. For reference, a second of theater-quality film is 30 frames. Mulitply by 120 seconds, and you can see what kind of job that would be.
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
Then I will do both of the above. Realistic motion for something like that will probably mean setting up a few 'in-between' poses, and using them for keyframes. for an exsample of that, pick up the Kururu pack as well. All of the TAPP files have at least two animations on board.
My way of learning the procedures myself. Sara jumps up on a wall and pulls herself up, Hiro falls on his nose. Kururu walks around with her rifle in hand and checks around.
V3 is going to get knocked back and out, methinks. But I'm not yet sure.
I'll have to look at my existing poses and see what I have.
I'm going to get off my soapbox now, and let you get back to your day
Thread: Animated Fall Poses | Forum: Freestuff
Those are on my To Do list atm, I'll get back to you. If you want, I can assemble a tutorial on basic Poser animation as well.
If you want to see an example of what you're asking for, look in the thread here for The Action Pose Pack, and download Hiro's.
There's a 30-frame animation of him falling on his face from a trip.
I'm going to get off my soapbox now, and let you get back to your day
Thread: The Action Pose Project | Forum: Freestuff
With the arrival of Kururu, there's just a couple of more to go :)
All the freebies have been moved here:
http://www.childeoffyre.com/v2/home.html
Just click my name on the sitenav.
It also appears on ShareCG, but I'm not about to count on them to stay awake at this point.
http://www.sharecg.com/v/22424/poser/TAPP:-Action-poses-for-Kururu
I'm going to get off my soapbox now, and let you get back to your day
Thread: ShareCG Cancels Revenue Payments | Forum: Freestuff
They'd probably still limit your image size to 200x200, but I can't see why they wouldn't.
Presuming their code is reasonably in order, it wouldn't take long to do.
I'm going to get off my soapbox now, and let you get back to your day
Thread: New Provisions for Renderosity's Freestuff--Please Read!-- | Forum: Freestuff
I want to know how the e-mail notification for this particular thread got marked by Hotmail(Micro$haft) as a phishing attempt... lol
No, wait, the rest of the ebots are reporting the same now. Sorry.
Seems Bill&Steve think that Rendo is the Great Evil. :lol:
I'm going to get off my soapbox now, and let you get back to your day
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Animated Fall Poses | Forum: Freestuff