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JustBeCause | 41 | 2107 |
191 comments found!
Content Advisory! This message contains profanity
Ohh boy I just hope not to loose more customers, loosing the trust in Poser and the permanent activation system, this is the point where honest people get punished! Already enough poser users jumped on free optional 3D platforms, such things sure do not cause any good to Poser for sure. Now the fear of loosing all purchased stuff whilst poser could just be shut is going to be burned into loyal members minds. fear of loss is sure not a good base for success ! Was a big mistake making that call home permanent instead of a one time activation for the running machine. Why would one have it activated once after purchase and then all of a sudden stolen a week after, so what is this permanent check all about anyway ?! Control Freaks ! Not even SM was so obsessed controlling the activation on every Poser startup ! It got activated and done with it . If software gets pirated then such a activation will sure not be a prevention, it just is punishing the loyal honest members.
Well take a little break and Play with Blender getting some models ready for Poser when running again!!!!
Thread: Show your Poser 13 renders! | Forum: Poser 13
I am slowly getting there, it is not easy setting up the material correctly since Poser 13 is still having an error with the displacement settings. I tested several setups to get a fleshy look but I guess will have to wait till the next update and hope that all these issues will be fixed in SF, especially when creating muscular effects with veins there is sure a big need of improvements in that engine !
Here is the SF optix render of the latest setup ....
this is how I would prefer having the result in SF using FF or at least a balance between. Main issue will naturally be when it gets updated having to set up the textures all from scratch
"Open Image in new window to see all details"
Jumping every day to Poser software hoping for an update that will fix the Material room in P13, but probably will not happen before the release of this model :)
All in all I am pretty happy with the results and how stable P13 is, not even that figure brought it to the limit, when I first load the mesh into poser I had to wait 10 minutes so thought that it is going to blow up poser, now that it is finished and rigged as Poser model it loads in a few seconds ..... Render time is still under 5 min considering the huge size of the textures and the high mesh resolution.
Thread: Show your Poser 13 renders! | Forum: Poser 13
Here I am working at a high end model and testing further the new filters, again enhancing a little borders in the textures for this sample, I further changed a little the rigging technique, so this model is having about 400 articulations, most will be controlled through the main body, if I get it right !
Tested the Optix render in P13 and it took about 4 min to render at 4000 the textures are 10k. this is a prototype render still will have to setup the textures in a better way, Hard line textures will be for distance renders showing good details and smooth textures for closeups making it more fleshy. P13 is doing a good job handling this quality for sure
Full size in new window .... 1st render test to see if P13 can handle a Hd model with 10k textures sadly had to compress the Image png is a little large.
Thread: Show your Poser 13 renders! | Forum: Poser 13
To bad that the thread
poser-feature-dev-improvement-wishlist
has been closed could of ended up very interesting, anyway after finding some quiet interesting solutions to improve the texturing, the results of Poser renders are just mind blowing after using some different techniques and filters for texture production ! Due to the new Superfly engine it is pretty obvious that the textures must reach a higher standard.
this is the latest figure that I am working at and testing the new filters for texturing that I am running local on my Computer , I used a comic style texturing to highlight the quality, textures are approx 10k and sure it shows how good Poser is capable of rendering.
Here I used a hard line method on the textures, using the soft version that I also have created would make it smooth and reduce the comic. Optix renders take about a minute for this quality output and size, I guess that the texture quality also is rising up the speed. I'm Not planning to reopen the discussion from the closed thread, ending up every time in the wrong direction.
"Open Image in New Tab to see full size"
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Actually not that small ... 20gig for basic local usage, no need of a high end computer, not cheap ok, got to invest a little but worth doing so. AI yes, updates for a year on models "yes", then Pay again, what you need is space, render speed is about like using Poser or a little faster, Local yes, would take way longer getting each time this size of data online for one enhancement , way faster having it local, not based on filters else every other Photo app could generate such enlargements in this quality and speed. You give the algorithm for the Autopilot and you are set, make some adjustments in the AI for the amount all in real time if you do not like what the Autopilot has done. Save and done !
having years of experience has nothing to do with new possible features as these were not existent in these years of experience, it is a new learning curve that has nothing in common with the past.
Done for now, I payed the bill got the toy and use it on my future releases Locally, it will be covered by sales, this is the point, and loyal customers are hopefully happy campers getting enhanced quality models.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
For me no problem at all was just a suggestion making it more interesting for users with less experiences , Most of the things I need are already adapted and linked with poser if they are needed to make figure creations, Thanks to this thread tickling my curiosity I am already on the best way integrating this system into my poser system enhancing my workflow and quality of my creations.
I see that not much has changed in here and that there is little to almost no interest for any enhancements that could make modeling and rendering in poser better, rather a mentality of creators in here, I keep my dirty little secret for my self. This is rather causing that thing will not evolve.
My suggestion was never to replace the artist creativity with AI coincidental creations, in contrary. And btw like mentioned before all presented work has been done locally, not online, no Internet, not controlled by a server !
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Y-Phil posted at 11:27 AM Thu, 30 November 2023 - #4478383
JustBeCause posted at 8:16 AM Thu, 30 November 2023 - #4478365Ok I understand that the samples might be a little irritating. I passed a little more time setting up my machine for better Figure creations.Would you PLEASE stop publishing those......... "pictures" everywhere?
Here I have a Texture for a older poser light Bear Model that started way back. the original texture was 512 x 512 no way to get it on the today Standard
Original texture 512 x 512
Here is the New version that sure can be used now day's 6144 x 6144 AI enhancement ( Check in new window full size )
comparing a cutout of the eye section with traditional enlarging and the AI enlarging method for the 6144 x 6144 Texture
I guess this is a better sample making you understand what such features might bring for the future applied on a texture bringing your models on a way higher quality level.
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
In the sample showed above it is a standalone local, can be optionally integrated in Ps, Ps does not have this Ai feature atm. But sure a option leaving doors open to integrate into poser even if it would be as a Plugin, same aspect like support for Nvidia or Optix these are all integrations that keep the program ajour . Bondware also decided to offer support to the latest Gpu series witch actually perform the same objectives. ( Faster Better ) Now we get on a point where AI witch also is going to be a part of your GPU support. So what I'v done was actually a render of a 2d Texture, Picture, render, re rendering it using Local AI model templates, a little like a investigation of a pixeled face on a picture making it recognizable.
Basically it would not be allot more then to integrate a different Render engine or a optix support, an other way of rendering. You can't compare this with postworking it would clearly be enhancing, a little like the new enhancing features in poser for the final render that we already are having . so just imagine you load a model with 1000x1000 textures you render it 1000x1000 but your output is fully enhanced on 10'000x10'000, no noise no visible pixles, a secondary render that runs faster then your first run for the 10x larger output in just a few minutes.
Sure you can use this feature externally, no doubt about that, but making a program of great value and of more interest for users is the integration. Not really reliable if you need to say , Poser makes the basic render but if you wish having a professional output for printing you need another high end expensive Programm or even more then one.
with such a integration People would make a run for it and even pay a little more as it can be used professionally. Just imagine instead of the next release Poser 14 it would be called Poser-AI only the name would cause a huge interest ! Just a Intelligent AI built in enhancement.
I understand that it would not be easy as poser is mostly based on Open source there they would have to work a little on ....
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
Rhia474 posted at 10:13 AM Thu, 30 November 2023 - #4478379
I Personally am not for all these AI features when it is starting to replace my creativity, but like mentioned in the case above it can be helpful for 3D creations enhancing the Textures and renders without a coincidental feature. I searched for solutions that can help creators, the one shown above is like using a Photoshop creating your Textures Like you would enhance Contrast or Colors not more, and btw you can integrate it into PS as a plugin. Should it now end up that all creators have to go elsewhere with there poser creations jut because Renderosity has banned AI to raise up there Figure and textures to a higher level ? Sure we can take all this away from these forums, from renderosity but then it will just end up that the next level poser models will not be found here ending up on other stores.Renderosity, the owner of Poser, has banned AI here, for reasons Afrodite-Ohki summed up succinctly earlier in this thread. I highly doubt that they:
1. would entertain including any of its iterations in their software and
2. Would not lock this thread or even delete it if people continue to insist on the inclusion of it.
As this is the forum of a private enterprise, I am inclined to respect their rules.
For me it is also all new just like for you, what I have learned ( Enhancing Textures ) can't be undone and will be used on any future model I make to reach the 4 to 6k resolution on renders as the Poser figures and renders look soooo much better with the Improved textures ....
I sure respect your opinion, it is your choice, but I believe that many creators would find this method quiet useful
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
In some sort of way after studying a wider range of possibilities I figures out that in the future it sure could be a part of integration into Poser, If used as enhancement, not to change or replace your work. so I ran a deep test and the results are amazing!
Considering that you have a texture set of 2k but you wish having a 6k and higher render, you need to have enhanced textures or a enhanced render, either way yo will need the Models for it to work. I tested a simple texturing I made and boy the result are blowing me away ! Now got a problem as all models I have made could run through a update
Here is a sample , Not using my textures but a Image. the original is 832 x 1248 with a minor quality. Using AI I upscale the Image to 3328 x 4992 and raise the quality,
Original
AI enhanced Open in new window to see full size
Original
AI enhanced Open in new window to see full size
this is just a fast local run ! I did the same thing with a model I am working at enhancing all the textures, but considering that this tech also is capable enhancing final renders it sure would be an amazing addition in poser. Now I just got on a point after these testing and curiosity that I probably can't be without it for the Texture creations that raise my model creations onto a all new level of quality !
You talk allot about texturing in these forums, how to improve your renders with texture setups, here we just have a amazing solution without altering your creativity or Images based on coincidence, you control your art AI just fixing the quality of your work, just like a program that is adjusting the color and contrast ....
Thread: Preview screen is black | Forum: Poser 13
" Also to be mentioned " that Poser 13 since the beginning when moving a floating window, in my case the preview screen it is causing Poser to flash, getting white lightning effects, in some cases over the whole surface, but mostly on the left or right side. Might also be the root cause of your black screen just with another symptom. Might just be my system who knows but also the only program I have that is causing such lightning flash effects when moving a window so " Not Win or Drivers for sure "
Actually this happens on any window if set as floating in P13, it just flashes Poser :)
Thread: Preview screen is black | Forum: Poser 13
I also encountered issues in P13 when running the first time, caused by the "Launch to Launcher" causing Poser to crash several times on my side. So I skipped that one and using the old traditional way " Launch to preferred scene " since then there were no more shutdown crashes. P13 is still having loads of bugs and every update brings new ones, a little Russian roulette .... so sure not Win or driver issues :)
Thread: Preview screen is black | Forum: Poser 13
If all works correctly in Poser 12 and previous versions, If you do not have Black screens on Blender, Daz Studio etc then it is most obvious that your computer is working in a correct way. I mean if there are no similar errors on other 3D applications or programs you are using then the Problem is most likely in the poser version it self. The way you mentioned the issue does not seem to be a Driver issue or a computer issue, if it were then you would of noticed it already before Installing P13 on your machine, trying to fix the computer because one program is not working right might cause to break something else. It already happen to me and I learned the hard way. You might have to concentrate on the Poser Install it self, Clean it fully out, Install on another path, use a older version release, do not try to fix windows or drivers if all other stuff work like a charm.
make sure to Kill these folders before making a new install, or use a appropriate uninstaller that removes any trace.....
C:\ProgramData\Poser\13
C:\Users\????\AppData\Roaming\Poser\13
Thread: Poser feature dev & improvement wishlist | Forum: Poser - OFFICIAL
In a way it sure is interesting working with AI and modeling, disadvantage is that it still generates allot of errors and the end renders can't be really controlled like when making 3D artworks or 3D, after generating such you have to ask your self if it is really what you wanted to have or if it is something that you were not aware that you wish having.
I Personally found a good way integrating this AI for a simple use, the generated Images can be very helpful giving you an Idea on what kind of Poser mesh you wish working at, using it like a scrap for a future figure model, wish having a Dragon, an elf, an armor, a robot and so on, the Ai generators can sure hit your taste and offer you a template for a future figure creation with loads of details that you probably would not of considered making in your creation.
This sure could push an artist making more detailed Products, you sort of learn from these engines and you are able to develop your creativity.
out of this creature I made and meanwhile released
https://www.renderosity.com/forums/comments/4478107/permalink
I generated these AI Images with a target on what I would like having, resulting that I got some quiet nice Templates for future Poser Figure creations, these results giving me enough details to work on Models also offering the possibility giving them even more Details
https://www.renderosity.com/forums/comments/4478110/permalink
These results give me motivation building some that go in that direction thinking ... wooh how bad ass it would be having these as 3D models for Poser, I am sure that other poser users would lick there fingers getting hand on such models ....
Would be nice if AI could generate the mesh that would save a whole lot of time, side effect is that allot of creators would lose there creative jobs and stores like renderosity could close there doors .....
Thread: Show your Poser 13 renders! | Forum: Poser 13
I just Used the above Poser new Unimesh figure in combination with AI, two mixed with Dragon and one with mecha sure does generate amazing results ..... Can also be very helpful for new Poser Creature creations, they sure would be bad ass poser figures :) !
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Thread: Poser 11 - Won't start - Won't accept registration | Forum: Poser - OFFICIAL