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Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL
I use "image map3" to control the amount of "subsurface".
On the ears i use a white mask for maximum "subsurface" and for the rest of the skin a "dark grey mask".
I set the "metallic value" to 1 and use the same mask to reduce the metallic effect (I hate the plastic gloss that came out normaly).
Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL
Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL
Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL
Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL
Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL
When you use "Image Texture" insted of "Image_Map" for Normalmaps, your set up must be:
Vector - no input when your prop/figure is UV Mapped (Vector is the input for texture coordinates. By default this is set to UV coordinates in meshes)
Color Space - must be "none" or "Non-Color Data" (For factors, bump or normal maps you should chose non-color data)
Projetion - has to be "flat" (Flat will project the image flat onto the surface)
Interpolation - can be "smart" (Cycles will decide which interpolation method to use) or "linear" (New pixels will get an even mix between their neighbors)
Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL
Normal maps are working pretty good in superfly, i am using on the most of my render normal maps.
Here you can see a very basic setup for normal maps. You can use normal maps only and you can use bump and normalmaps together.
Thread: Oil Slick Superfly Shader? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thread: To bring out the background sky? | Forum: New Poser Users Help
These background images are HDRI Images. If you like to use them, you need an "environmental sphere". The easiest way is when you use EZ Dome from Snarlygribbly. The Link is: http://poser.snarlygribbly.org One tip when you scale up the inner "sphere" the backround immage "looks" closer and when you scale it down the backround "looks" more fare away.
Thread: Poser Staff Picks: Jan13 - 19 | Forum: Poser - OFFICIAL
Thread: Poser Staff Picks: Nov 25 - Dec 1 | Forum: Poser - OFFICIAL
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Thread: superfly renders? | Forum: Poser - OFFICIAL
Thread: superfly renders? | Forum: Poser - OFFICIAL
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Thread: Normal map creating odd shadows.... | Forum: Poser - OFFICIAL