25 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
aldebaran40 | 3 | 435 | ||
aldebaran40 | 18 | 703 | ||
aldebaran40 | 11 | 345 | ||
Advisories: profanity
|
aldebaran40 | 3 | 162 | |
aldebaran40 | 2 | 112 | ||
aldebaran40 | 8 | 188 | ||
aldebaran40 | 6 | 344 | ||
aldebaran40 | 5 | 138 | ||
aldebaran40 | 50 | 1177 | ||
aldebaran40 | 22 | 604 | ||
aldebaran40 | 12 | 310 | ||
aldebaran40 | 24 | 1098 | ||
aldebaran40 | 6 | 214 | ||
aldebaran40 | 28 | 1790 | ||
aldebaran40 | 4 | 212 |
244 comments found!
Thread: What Would You Like To See More of in the Poser forum? | Forum: Poser - OFFICIAL
I love to see a moderator friendly, capable, respectful to all members poser users (and not just a few) and the time they take to write here, I think it would help a lot
People like bagginsbill, Snarlygribbly, colorcurvature and others must be cared because THEY ARE the forum.
Thread: Mask or Hood or eye mask for a Thief | Forum: Poser - OFFICIAL
Quote - There's this: Face Masks in the marketplace for M4. The same vendor also has a V4 version.
I made a cheap 'n' (not so) cheerful one for Simon G2 which you're welcome to have if you want it.
Yes Yeah that's what I'm looking for, I downloaded yesterday a couple of basic masks in sharecg , if not fit with the model I'm doing ( or I not like ) , I think I 'll buy the masks of coflek-gnorg (They are just what I'm looking for)
Thank you very much, the thief is M4 so, if I buy, I will purchasing the masks coflek-gnorg,but if I needed something for a simon G2 I not doubt in to contact you EnglishBob
Thread: Mask or Hood or eye mask for a Thief | Forum: Poser - OFFICIAL
Quote - A quick search in the freestuff reveals a few things.
yes, I have seen and unless the thief be Spiderman, I no find mask for a thief there
thanks anyway
Thread: Send my characters through the Atlantic Ocean | Forum: Poser - OFFICIAL
thanks for all the tips Thunderstone and WandW , your advice worked perfectly, I can send everything smoothly
Thread: I wonder | Forum: Poser - OFFICIAL
I recommend sheedee3d reading these 2 tutorials on lights IDL:
http://forum.runtimedna.com/showthread.php?70674-Lighting-Rendering-amp-in-Poser-Part-One
in 3 page you have the lights to download, but if you read it you will learn a LOT (and they are short, simple and very well explained tutorials), my renders improved 100% after I read those PDF ,and you'll be much closer to those results
ps.I was convinced that metalhed1 rendering in vray....
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Also I want to thank everyone who took time to answer me and tried to help me with my question, thank you
[edited]
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Quote - I think Poser made bad weightmaps for it.
The weightmaps in the short seem to be aligned to the old, unanimated joint origins, not the joints of the morphed figure.
I'll file a bug for it.
Ok I appreciate the fast response colorcurvature , this scrip , like everything you sell - gave me much more than I expected, it is difficult to find sellers like you Hannes, not only sold an incredible product for a honestly very cheap price, and besides that are always willing to help after selling (many vendors should learn from you how to treat your buyers) this was just a question I had a while ago, but in reality most of the adjustment do with your script and it works great.
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Quote - Couple of questions.
Is this M4 clothing that you are trying to fit to the k4 Mix or is it clothing from another figure?
If it is M4 clothing, have you tried using the fit clothing script that comes with the m4-k4 mix script, and made for that purpose, or just the fitting room?
1- yes , in the example is a M4 shirt
2- yes of course , in some cases, it works great, and other "regular ", that is why if I could use the power of the fitting room in these cases "no so good " would be great
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Load the M4 Basicwear TShirt (do NOT attempt to conform)
Scale the shirt down to approximately 80% to get something resembling a fit
Go to the fitting room
Here I had to scale it again and place it on the model again
Choose the TShirt as the object to be fit, The Mixed Figure as the Goal
Do not autogroup
Select the affected body parts
I transferred only one Morph - Body Morphs , I prove not transfer morph too , and tranfer all morph
Return to the Pose Room
hidden the original TShirt
Conform the now Fitted TShirt
Pose the figure and the result is disastrous as you can see, try a V4k4mix to test and the result is the same,I tried modifying parameters of all steps , copy joins , praying , burning candles and result is always the same honestly do not understand
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Quote - Do not Autogroup. There is no need. The TShirt you are using is already grouped.
Here is my CHEST group.
ok, so let me do some other tests, I believe have tried what you say, but I will check it again and I commented
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Quote - Also, if you want people to help you, you probably shouldn't launch attacks yourself, such as you did to two people when they were getting clarification about whether you were using Michael 5 in order to help you better. Remember: you need our help to solve your issue, not the other way around.
Good luck with your issue.
yes , whatever you say, bye bye ...
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
I try your suggestion Glitterati3D and unfortunately does not work
look how remain the groups of the shirt after conform the clothes created in the fitting rool
Thread: Problem in the Fitting Room with M4-K4 mixed models | Forum: Poser - OFFICIAL
Quote - That doesn't seem like DAZ's fault that Poser numbers additionals figures incorrectly because it can't parse spaces when a number is part of the name. That's like importing crates and you import "Crate 1" and Crate 2", which are different types of crates, and Poser changes the name to "Crate 3" when you add an additional Crate 2 to the scene. That surely wouldn't be the vendors fault. DS adds a number in parenthesis such as "Michael 4 (2)" so you more than one is in the scene. You should put in a bug ticket with SM.
Male_M3dia I ask you kindly to not attack people or do not start a discussion as you like usually generate in this thread, there is no reason for it, you're forcing a lot of situation, if you have something to contribute to original question, you are welcome, otherwise so there is a cross on top to close the browser tab
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: What's with these artifacts? | Forum: Poser - OFFICIAL