19 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
CyberStretch | 49 | 893 | ||
CyberStretch | 9 | 171 | ||
CyberStretch | 0 | 33 |
(none)
|
|
|
CyberStretch | 88 | 1698 | |
CyberStretch | 0 | 89 |
(none)
|
|
CyberStretch | 28 | 472 | ||
CyberStretch | 2 | 192 | ||
CyberStretch | 6 | 57 | ||
CyberStretch | 15 | 490 | ||
CyberStretch | 0 | 55 |
(none)
|
|
CyberStretch | 11 | 289 | ||
CyberStretch | 17 | 910 | ||
CyberStretch | 11 | 214 | ||
CyberStretch | 27 | 629 |
2002 Aug 13 12:13 AM
|
|
CyberStretch | 0 | 16 |
(none)
|
712 comments found!
crisjon: "You describe yourself as a computer geek, and you build your own computers (as I do). Yet you say Windows XP is basically unreliable and you don't see the need to use Windows XP?" From the reports I have heard and information I have read from people actually using it, including those who purchased OEM systems with the OS pre-installed, it seems that XP is still rampant with issues. Up to this point W98SE has done what I needed it to do. Therefore, why go out and buy the latest version of Windows (which seems to have ramped up it OS productivity over the past couple of years producing several "variations" to charge different price points), when there is no real benefit to doing so? Upgrading for upgrading's sake, IMHO, is a waste of time, effort, and money if it provides little to no incentive for doing so.
Thread: 3D Hardware Question | Forum: Poser - OFFICIAL
To the best of my knowledge, XP still has some serious issues regarding drivers and support for some devices; at least that is what I hear from people I converse with on the subject. I take it that the sentiments here are the opposite? BTW, I heard the same hype over every single MS OS release after 98SE. However, there are some you never hear mention of again; ie, W2K Pro, ME, etc. In fact, a colleague I used to work with was a Beta Tester for MS and hyped up every new release higher than the next, only to be constantly changing his OS back and forth as problems arose. I just want to make sure that this will be a progressive vs a regressive move.
Thread: 3D Hardware Question | Forum: Poser - OFFICIAL
Thread: 3D Hardware Question | Forum: Poser - OFFICIAL
Attached Link: POVRAY FAQ: 9.4.2 How do I increase rendering speed?
Thanks for the info everyone. (The link is to POVRAY's advice concerning hardware for 3D graphic apps. Obviously written from a POVRAY viewpoint, but I presume equally applicable to other 3D apps as well.) This has proven to be very enlightnening indeed. I was under the impression that the advanced adapters would actually improve all 3D operations, regardless of the application. I thought the 3D drivers/hardware and OS/system hardware "communicate" with each other and whenever something "graphical" was to be considered, the bulk of the work was offloaded to the graphics adapter to handle; pushing only the necessary load back to the cpu/cache/memory/etc, when and as necessary. Since I usually finish games within about 30-40 hours, I have more or less stopped buying games and relying upon "hand-me-downs" from those I know that *have to have* the latest and greatest when they grow tired of them. Had you not offered this advice, I would have most likely jumped onto the latest advanced adapter hoping it would make a difference. Apparently, this is money best spent elsewhere within the system. So, for my money, I guess a serious system overhaul (and a long-awaited one I could not "justify" before) is in order. Thanks again and happy rendering. :0) === One more question, probably very newbie-like too: I checked the info on a few of the images that I have made so far, and they seem to hover at about 15k-30k unique colors. I usually have my monitor set for True Color (32Bit) mode at 1280x1024. I suspect that Poser comes nowhere near that and I could possibly lower the mode and/or the resolution to "increase" the render speed of Poser. I would presume that by stepping down the mode/resolution, I would gain back some cpu cycles used in displaying images on the monitor. Would this most likely be correct?Thread: A couple of questions from a Poser newbie | Forum: Poser - OFFICIAL
Thread: A couple of questions from a Poser newbie | Forum: Poser - OFFICIAL
Jaqui, Thank you for your quick response. I have tried altering the intensities, to no avail. I have even tried altering some of the settings for the spots, but none - so far - have "realistically" rendered the lighting. I understand that I will need more spots for the candles, as I only have one per wall to "emulate" the light coming from the walls and not the individual candles. I figure once I get the per wall settings straight, the four candles would be easier. Poser 4, at least with the Pro Pack, only has Infinite or Spot lights: * Infinite emulates sunlight, in that it is parallel light to the scene and lights all charatcters/props the same. * Spots allow you to direct the light from a given point outward. I will most likely try Vue sooner or later, but I would like to see if I can stick with Poser at the moment. My brain only has a limited capability to grasp any number of things at once. ;0) Thanks again! I do appreciate it.
Thread: A couple of questions from a Poser newbie | Forum: Poser - OFFICIAL
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: 3D Hardware Question | Forum: Poser - OFFICIAL