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183 comments found!
I've been doing some reading and weight map is more or less what I have been doing. Thanks ... Back to learning how to do a dress. fun fun
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Weight map cleared up? Poser pro 2012 | Forum: Poser - OFFICIAL
Quote - You can weight map clothing.
Laurie
Thanks.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Need Lighting product suggestions. | Forum: Poser - OFFICIAL
Thanks for all the great tips and links.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: I dont know what software to use to creat clothes. | Forum: DAZ|Studio
Quote - Try using google for some tutorials on making clothing.
The content creator toolkit is made of different tools to create content, it is not just one thing.
The joint editor and polygon group editor are two of the tools that fall under the group of "Content Creator Tools". You would need to use those on the imported OBJ to make groups and bones for rigging (conforming).
The Tools are a collection of
- Weight-Map Brush
- Transfer Utility
- Polygon Group Editor
- Figure Setup (Skeleton Setup)
- Joint Editor
- Property Editor
- ExP Exporter
- ERC Freeze
- Morph Loader Pro
- Poser Format Exporter
Are these the name of the tools or the type of tools you use. I'm having trouble with grouping and sort of looking around to see if there are any good tools to use.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Texture etiquette | Forum: Poser - OFFICIAL
Thank you, that helps a lot.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: cross talk ? | Forum: Poser - OFFICIAL
Quote - (click image for larger view)
Quote - I just thought the dress was suppose to morph when the figure was morphed
I have Morphing Clothes, but only used it about twice, and that was a long time ago, so I'm not very familiar with it. The settings in the images above worked for me to make the clothing super-conforming (make the clothing morphs react automatically to the character morphs). Note that when I had the 'Dependant Morphs Only' ticked, the character morphs did not super-conform. Apparently 'Dependant Morphs Only', is for when you want only the JCM to super-conform, but not character morphs.
I use the exact setting in your image examples and the crosstalk is not working. I've used it before with no problems so I have no clue why this time is different.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: cross talk ? | Forum: Poser - OFFICIAL
Quote - On the Transfer tab of Morphing Clothes, make sure Enable Cross Talk is checked before transfering...
I made sure the crosstalk was enabled and tried it a few times to make sure I did enable it.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: cross talk ? | Forum: Poser - OFFICIAL
Quote - On the Transfer tab of Morphing Clothes, make sure Enable Cross Talk is checked before transfering...
I made sure the crosstalk was enabled and tried it a few times to make sure I did enable it.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: cross talk ? | Forum: Poser - OFFICIAL
Quote - Is this a conforming dress? And if so did you conform it to marka?
You say "The dress won't move with mavka morphs.". Did you really mean "move"? Morphs won't makre the dress move with mavka, they will only make it morph with mavka. If it's a conforming dress, look up conforming in your Poser Manual.
Yes it is conform to. Sorry, I should have explained myself better.
When I do (for example) a walking pose of mavka wearing the dress, the dress poses (moves) correctly with mavka.
But when I give mavka a plump figure, using the morph dials, the dress doesn't morph (move) with mavka. I can make the dress also and make the dress plump figure with it's own morph dials.
I just thought the dress was suppose to morph when the figure was morphed. This is just a dress I am made to play with and try and learn how to do dial morphs myself.
Hope that explains "moves" better, late Saturday night and early Sunday church where not playing well together. :)
Thanks
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Saving cloth room fix to conform clothing? | Forum: Poser - OFFICIAL
Quote - You can save yourself some work if when exporting the object you save it with the groups you created when making the item conforming (it's in the export options when you export the obj file).
If you are using Poser 9 or 2012 there will be anobj file in the character directory where you added the item to the library. You can simply take a copy of that file an put it somewhere safe (just in case), then rename your new obj file to the same name and put it back into the directory.
When you add the clothing to a scene it will pick up the new model and use that one instead of the old one. If the groups are still there it should work fine.
If you have an older version of Poser you will need a cr2 editor to be able to strip out the embedded geometry and replace it with your new file.
Hope that
a) makes sense
b) helps
:)
John.
Thank you and it does help. I am playing with cloth room today and getting a better idea how it works.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Saving cloth room fix to conform clothing? | Forum: Poser - OFFICIAL
I think I have how to do the rigging and morphs again without starting for scratch. Thanks, got it.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Saving cloth room fix to conform clothing? | Forum: Poser - OFFICIAL
Quote - The best way to do it is to go to your last frame in the animation (I suspect this is how you messed up and got the "rips" back) then export the clothing as an object. Then rig the object as a conforming item.
Thanks, I'll have to face this tomorrow. I have everything working including the morphs and had to go back and redo all that again. But thank you very much for the help.
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Which tool? Clothing poke throughs. | Forum: Poser - OFFICIAL
Just to make sure I have learned this correctly. It works for me but I feel better if I know I am not missing something.
I use the morph brush to close the small hole on her knee which made a custom morph. I memorized the custom morph then hid it. Correct?
Thanks for the help
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Rigging jeans help - please | Forum: Poser - OFFICIAL
I got them working. I loaded Miki4, loaded the jeans obj, deleted Miki 4, when to set up room and loaded the Miki 4 dev and went back to pose and saved. Deleted everything. Opened Miki 4 and conformed the jeans.
Of couse I have one tiny small hole on the side of the pants I need to fix. Always something...
Thanks for the help
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
Thread: Which tool? Clothing poke throughs. | Forum: Poser - OFFICIAL
Quote - On the cloth room.
Yes you can use conforming in the cloth room to expand them. => See the Poser manualAnd see this tutorial I wrote in 2006 for the basic setup to make clothing GROW over a figure.
Export your clothing from Poser as a single and welded object file.
Run that object through the cloth sim.
Then take it back to the setup room to rig it for your figure.Happy Posering
Perfect, I love tutors. Thanks
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
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Thread: Weight map cleared up? Poser pro 2012 | Forum: Poser - OFFICIAL