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151 comments found!
lhiannan, To do this you would simply create an html document with your image and text in a table. For example, for my dagger, I'd create a document called "AztecDagger.html". You would then target the html document rather than the image itself. The HTML document will then load in the window with the tabled image and text. Hope that helps ;)
Thread: Powerful HTML code for Merchants | Forum: MarketPlace Showcase
Thread: Powerful HTML code for Merchants | Forum: MarketPlace Showcase
Thanks Bonni. I tested all the Netscape4.x browsers last night and yes they do open in a new window. However, none of the Netscape 4.x browsers I tested (which were nearly all of them) produced a messgae saying it was not supported. Instead it ignored the IFRAME tags and displayed the text between the tags. There are several ways in which to use the textual display and yours is a good idea as one to add to it :)
Message edited on: 07/08/2004 08:14
Thread: Powerful HTML code for Merchants | Forum: MarketPlace Showcase
If you are maybe concerned about browser compatability...
Here is a list of browsers I have tested this in, so far, and the results.
Some of these browsers are pre-1999. Note that the ones that failed also wouldn't load Renderosity's web site.
BROWSER
IFRAME PAGE TEST
NOTES
Netscape 7.1 Working
No load issues found Internet Explorer 6.0 Working
No load issues found Opera 6.1 Working
No load issues found Opera 7.51 Working
No load issues found Mozilla 1.7 Working
No load issues found Mozilla FireFox 0.9.1 Working
No load issues found Avant Browser 9.02.033 Working
No load issues found GOIAS 2.1 Working
No load issues found MyBrowser 1.2 Working
No load issues found Amaya 4.1 FAILED
IFRAME Would not load properly. However, neither would Renderosity's front page. NTSC Mosaic FAILED
IFRAME would not display, but displayed alternate text with link. Note; Renderosity's website would crash the browser as would 90% of the websites I visited with it.
Thread: Powerful HTML code for Merchants | Forum: MarketPlace Showcase
Attached Link: http://posergalaxy.com/forum/index.php?showtopic=223
Thanks guys and gals. It is a great way for a merchant who wishes to show their product in great detail with many images and it's precisely what I've been wanting to do without making it such a burden on the customer. They don't get pop-ups or have to load a new window, they don't have to leave my storefront and it eliminates clutter, scrolling and long page loads for lower bandwidth customers. Better yet, it's all HTML! By request for more information on how to use this, I have posted a tutorial covering all the nitty gritty at the above link. Ciao and have fun! ---WillThread: Powerful HTML code for Merchants | Forum: MarketPlace Showcase
Here is the code if anyone else would like to use it.
First we have to define the target IFRAME (window) where we
wish to embed our images.
I placed the following code in the cell of a table by
itself.The code for defining our IFRAME is as follows:
IF YOU SEE THIS TEXT, YOUR BROWSER DOESN'T SUPPORT "IFRAMES" Please go to www.MySite.com
A few things to take note of:
name=ImageLoadFrame)
This can be any name you want and will be the name we use for our link anchors to TARGET.
(marginwidth / marginheight)
Zero both of these or you'll end up with blank white space around your image.
(height / width)
Set these to the size of your image
(scrolling)
Set this to "no" unless you want a scroll bar for some odd reason.
(frameborder)
This determines the size of the border. A higher value means a larger border width. I set mine to zero for "no" border.
Additional note: Note that there is a URL in the code. That is used to load a default image when the user first visits the page.
That's the hard part hehe.
Now to define the links that will load an image to the target IFRAME.
Here is the code:
YourProduct1
Wasn't that easy?! LOL!
Note that the name of the TARGET in the anchor needs to be
the same as the name you gave your IFRAME window.
Thread: OT Artist dies | Forum: MarketPlace Showcase
Thread: PoserGalaxy Fantasy/Action Contest | Forum: Contest Announcements
Thread: PoserGalaxy Fantasy/Action Contest | Forum: Contest Announcements
Only 10 more days and we still need more entries... so ...if you get your entries in, you still have a good chance of walking away with a prize package!
Thread: PoserGalaxy Fantasy/Action Contest | Forum: Contest Announcements
LOL! Had a typo in the statement above. The word in quotes below should be "flexible". Is "felecible" even a word? :| ------------------------------ Original: Since this is basically a Poser Render contest, I had to make some limitations that things be rendered inside Poser, but I wanted to be "felecible" as well. ------------------------------ Correction: Since this is basically a Poser Render contest, I had to make some limitations that things be rendered inside Poser, but I wanted to be "flexible" as well.
Thread: PoserGalaxy Fantasy/Action Contest | Forum: Contest Announcements
Carolly, soory took me awhile to get to this, been quite busy and R'osity has just been so darn slo. I tried to check out this forum the other day and it wouldn't load after 5 minutes and so I moved on :( Anyhow, the background can be done in Vue, Bryce or any other software. It can even be done with a digital camera, but would have to be set as a background in Poser and rendered in Poser. Since this is basically a Poser Render contest, I had to make some limitations that things be rendered inside Poser, but I wanted to be felecible as well. This doesn't mean that you have to use this type background however, if you wish to use skydomes, cyclorama... it's all good. As for the figure question: Nope, it can be any figure and it doesn't have to be just one figure. The limitation is only that, at least, one of the figures you use (if more than one) must be rendered in Poser. The same goes for props. ;) Hope that helps, ---Will PS: This darn Bondware script didn't even email me when you replied. Kinda pisses me off..Go figure (?)
Thread: PoserGalaxy Fantasy/Action Contest | Forum: Contest Announcements
Attached Link: http://posergalaxy.com/forum/index.php?showtopic=26&st=0entry61
A special thanks to Xurge, Xena and the staff at PoserPros for help in sponsoring this contest with some fabulous products and gift certificates! Their generosity is more than appreciated. PRIZES: The 1st Place Winner will receive the following: 1. A CD containing all of Keihan's Products from Keihan's Renderosity Store. 2. $50.00 Gift Certificate from PoserPros (winner must register or be registered at PoserPros to receive gift certificates) 3. From Xena's Store at PoserPros, Xena's wonderful fantasy costume set: Elliandar Treasures Volume 1 - Elvadrien and Galarith, also burned to the above CD. 4. Any 3 products from Xurge 3D (From any of Xurge's storefronts at PoserPros, Runtime DNA or Renderosity) The 2nd Place Winner will receive the following: 1. Any 5 Products from Keihan's Renderosity Store. 2. $25.00 Gift Certificate from PoserPros (winner must register or be registered at PoserPros to receive gift certificates) 3. Any 2 products from Xurge 3D (From any of Xurge's storefronts at PoserPros, Runtime DNA or Renderosity) The 3rd Place Winner will receive the following: 1. Any 3 Products from Keihan's Renderosity Store. 2. $10.00 Gift Certificate from PoserPros (winner must register or be registered at PoserPros to receive gift certificates) 3. 1 product from Xurge 3D, your choice (From any of Xurge's storefronts at PoserPros, Runtime DNA or Renderosity) All products, with the exception of Xurge's products and PoserPros' Gift Certificates, will be delivered by PoserGalaxy admin. Xurge will be notified of winning entries and will handle delivery of products from his storefront(s). PoserPros will be notified of winning entries and will handle the setup of gift certificates (registration at PoserPros is required). Winners, where applicable, will need to provide name and address information to the PoserGalaxy admin for Postal Delivery of any CDs. Postage will be paid by PoserGalaxy. Click the attached link for more information.Thread: Daz's product renders as free clip art at ScreamDesign | Forum: Poser - OFFICIAL
Hmmm this is crazy. I knew Scream Design long before they were affiliated with DAZ and matter of factly way before they were Scream Design. Originally, they were a warehouse for original web art and did customised and very elaborate web pages. How they ever became associated with DAZ is beyond me. Shrugs. Am I reading into this correctly, that they are offering folks the opportunity to use other artists' images for whatever they like? Just amazing. I can hardly believe it.
Thread: Poser Prejudice | Forum: Poser - OFFICIAL
Err... I made a booboo in my last post cause I was in a hurry. I said ALL new substance which should say SOME new substance. Anyhow, even with that said, I will still defer to what I said earlier in that art is an expression of oneself. And anything I say is just my opinion and is mine alone. I love Michelangelo's work and I've always hated Picasso's, but I wouldn't say Picasso's work was crap, just not suited to my taste is all. With that said, you won't find me telling someone who did a "cookie cutter" Poser scene that their stuff is "crap". It is possible that they are just learning the tools and got excited that they were, actually, just able to produce something. I'm not going to smash their hopes of ever getting better by such harsh statements. Instead, I would offer some advice on how to do some things differently. With all that, artists whom have grown to a certain maturity level should be more constructive and logical in their critiques anyhow. I see too many people in galleries (other than R'osity) saying stuff that is just plain uncalled for. Well gotta git home to the kiddies. Ciao all and have a good weekend, ----Kei
Thread: Poser Prejudice | Forum: Poser - OFFICIAL
Jack, I understand your point but I think you took what I meant to an extreme that it was not intended. I should have offered an example so that my words were not taken out of context. Example: Loading a nude Vicki, applying a prefab MAT preset, applying a prefab light set.. sticking on a hair model, loading a smart prop of some sort and then rendering it over a stock photo background. To me, that's just not artistic because for the most part...some other artist created ALL of that which was used and nothing was done to change anything. Basically it's all "cookie cutter". Tracing pictures would be much more artistic because you would still have to maintain a steady hand (hence effort). However, if you took the same items and made your own adjustments to camera and light settings, tweaked the Pose and added morphs to the hair, face etc., then you are talking all new substance.
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Thread: Powerful HTML code for Merchants | Forum: MarketPlace Showcase