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101 comments found!
Hi Folks! Yes, AgentSmith offered to host my seagull a while ago (my webhost wouldn't withstand Renderosity-level traffic!). I was thrilled to see it used in an eco-system in a gallery image the other day - that's exactly the sort of use I was envisioning it for - "A Flock of Seagulls" I freely acknowledge the gull is not meant for close-up viewing; Noggin's gull at DAZ is better for 'hero-figure' type usage; I designed it as background 'filler' content, so V5I is a perfect fit for it! It was my very first Poser-figure work, I always intended to update it as my skill improved, but then Noggin's gull came along, so there seemed little point! BTW, I'm off to order V5I right now - I've been drooling over it for weeks! (That's how I stumbled across this thread, as I was checking out the Vue forum before purchasing...)
Thread: NOW AtVAILABLE AT THE RENDEROSITY MARKETPLACE.... | Forum: MarketPlace Showcase
I kept checking back at the RMP almost 'hourly' since you said you'd submitted it! Unfortunately, I spent my monthly budget over the weekend, so it'll now have to wait a couple of weeks; but it's already on my Wish-List! Congrats!
Thread: Quickie survey about character preference | Forum: MarketPlace Showcase
GoM, you know I've got most of your stuff! I've also got the whole Millennium family, so whichever one you create for is fine by me! Although I WOULD like a few more female alien variants, as we've discussed before! Cheers!
Thread: First Vue 5 test: stunning result, and a first "road tip" to share | Forum: Vue
Yay! I too have an ATI Radeon 9200, and as you know, Orio, Vue 4 refused to run OpenGL on that card - OR the GeForce 4 Ti4600 in my other machine. Sounds good!
Thread: Ok, it's gotta be asked: What's your version?(and yeah no gripin) | Forum: Poser - OFFICIAL
PP - for content production work on my 'workhorse' machine P5 - for 'fun' and my immense runtime(s) Cheers!
Thread: Changes to the Gallery - Small step for protection | Forum: Community Center
No, only damned because you didn't think through the consequences of your actions. And that's well-deserved.
Anytime your actions alienate more legitimate users than the few bad eggs you're aiming for, you need to re-think those actions...
Thread: Changes to the Gallery - Small step for protection | Forum: Community Center
I think this is one of the most customer-unfriendly things you could possibly do! All you are going to achieve is REDUCING the viewings of people's images.
Consider MY case:
_ I'm home recovering from an injury, so I have LOTS of time;
So I should be the PERFECT Renderosity-gallery-surfer. Yet, even -I- don't have time to review all the postings in the galleries; so I skim the thumbnails, right-clicking on the ones that look interesting, then continuing on to subsequent thumbnail pages while I wait for the full-sized ones to load. Then, like leatherguy and others, I'll go back and review the full-sized images. I find that, by this method, I can keep on top of daily gallery postings - barely! (which is also why I almost never hang out here in the forums!)
But today, when I realized that right-clicking had been disabled, and sitting through just a few "click-wait-wait-wait-view-clickBACK-wait-wait-ReturnToGallery" cycles, I thought "to HELL with this!", and became even more selective in the images I chose to view. I probably looked at about 25% of the images I would normally view. Might well have missed some real gems, but...
So, if this continues, I simply won't bother to look at as many images. Is that really what you were trying to accomplish? A determined thief will find a way to get the image... but by alienating the majority of viewers, you're using a shotgun to shoot the mosquito among the butterflies!
Thread: California Dreaming | Forum: Poser - OFFICIAL
Jval (How ya doin' neighbour? Long time, no talk!) - Post #256 & Rena (Nice to hear from you m'lady!) - Post #250 re your posts, I refer you to the image of 'Alex' in post #29 - to me, it looks like that little blue 'file folder' with the arrow on it in the top icon of the library pretty much confirms that folders can be NESTED, at least to a certain degree! I think everything Kupa posted, he posted for a very good reason! Examining those images for clues is like playing 'Where's Waldo?' for grown-ups! To me the unanswered question is still: How well will P5 play with Vue and Bryce??????? Inquiring minds want to know!!!! Cheers!
Thread: working on hairy guy | Forum: Poser - OFFICIAL
Ewa, I think you've done a great job here! A couple of suggestions, though... Generally, if a guy's body hair is as bushy as you've made him out to be, his facial hair should be much darker and 'abundant' The hint of whiskers you're showing should extend all the way up his cheeks to his sideburns. Likewise, his eyebrows should be bushier, (or even 'conjoined'!) as someone else has already pointed out. On the other hand, I don't necessarily agree that his head hair needs to be coarser. Don't forget that the abundance of testosterone that leads to 'exuberant' body hair also often causes early-onset male pattern baldness; such hairy guys often have very 'fine' head hair - until it falls out, that is! I also agree that the scrotum needs to be hairy as well; unless he shaves. As for back hair, that could go either way... some hairy-chested guys do, some don't. You 'might' want to provide 2 maps for the price of one, exactly the same except for hair on the back and shoulders of one variant - not much extra work for you, but able to satisfy twice as many customers! Overall, a great job! Many of the T-maps I've seen have not been nearly this realistic.
Thread: Carrara - 2D Rotate in Vertex Modeller? | Forum: Carrara
Hi, litst! umm, I just figured it out an hour ago... when I imported the mesh into Carrara, I accepted the defaults, when I SHOULD have changed the 'Create Carrara Objects as' from Facet Meshes (the default) to Vertex Primitives. I notice that in RDS, Vertex is the default, which is why I never looked twice at that option... My problem now, however, is scaling - the import comes in much larger than it should, and the resulting morph target, exported back to Poser, causes the body part to explode! This is another problem I never had when using RDS... Thanks!
Thread: Xfrog users? | Forum: Vue
Rynn: I got the same offer (they're targetting Vue PotD artists, I think), so this is of great interest to me too! Mike: Thanks for pointing me in this direction! Bill: Wow! For me, that SF/abstract stuff is of GREATER interest than the trees (as you may know)! So, if I DO join the XFrog 'club', I'll be an automatic outcast too! Thanks, all, for the info!
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Thread: Seagull | Forum: Vue