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352 comments found!
Thread: BVH-weekend fun | Forum: Poser - OFFICIAL
Just import any BVH ( Poser-compaible or not ). Create meshes to match those bones, set Vertex Weight, Assign bones to meshes, I used to do what you said, but in my way, it takes less than 10 mins to complete one ( or just 5 mins ) in my workflow like these. Then rendered. Sure I can use Poser OBJ instead, different workflow. Indeed, LFS exported LW's bones. I created all those LFS's mocap for Poser to use, in BVH sure.
Thread: Converting .WRL format? | Forum: Poser - OFFICIAL
Thread: Secret behind Dance Studio | Forum: Poser - OFFICIAL
Thread: Secret behind Dance Studio | Forum: Poser - OFFICIAL
Thread: BVH-weekend fun | Forum: Poser - OFFICIAL
no, in the other thread ( Secret behind DS), I was advised to use Nudity flag, instead of typing it in the thread, so it was a test.
Thread: Importing Poser animation into Bryce issue | Forum: Poser - OFFICIAL
Thread: BVH-weekend fun | Forum: Poser - OFFICIAL
Thread: BVH-weekend fun | Forum: Poser - OFFICIAL
Thread: BVH-weekend fun | Forum: Poser - OFFICIAL
Thread: BVH-weekend fun | Forum: Poser - OFFICIAL
Thread: BVH-weekend fun | Forum: Poser - OFFICIAL
Thread: Secret behind Dance Studio | Forum: Poser - OFFICIAL
Thread: Secret behind Dance Studio | Forum: Poser - OFFICIAL
Thread: Secret behind Dance Studio | Forum: Poser - OFFICIAL
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Thread: Converting .WRL format? | Forum: Poser - OFFICIAL