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1,147 comments found!
I use Terradome now and again, but don't expect Vue-like results from it. Best add-on I bought for T-Dome was the Elevation script: you can feed height maps into it (as you can with Vue) and make more realistic landscapes.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Request for opinions on Poser Pro 2014 | Forum: Poser - OFFICIAL
Thinking back to the launch of Poser 9 / Pro 2012, there was a huge amount of pre-launch hype and excitement mainly due to Sub Surface Scattering - something which really improved render quality - and weight mapping, which has allowed major improvements in how figures bend.
The Poser 10 / Pro 2014 launch has been more muted, but there are really significant new things to find your way around and adapt to as well as general improvements. The standouts for me are the fitting room and the vastly improved morph brush.
The fitting room needs time and patience to learn, but when you've established a workflow and have it working right, you can make outfits fit just about any figure. My next project will be attempting to fit a Mountie outfit to the DAZ dog. Please don't ask why.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Lampshade and Inverse Square Attenuation | Forum: Poser - OFFICIAL
The units you use don't matter. Let's take linear falloff as it's easier to think about.
Let's say we have a scene with a wall and two lights. One light is twice as far from the wall as the other. The intensity of illumination at the wall from the furthest light will be exactly half that of the other, whether you place the lights 1 foot and 2 feet from the wall or 1 and 2 metres.
If you scale an entire scene up, you're changing the distance the light has to travel before hitting an object, therefore the amount of illumination that object receives will change.
Imagine a closet with a 60 watt light bulb inside: it would be pretty bright in there. Now take that same light bulb and put it into an aircraft hangar with no windows or open doors: things would be awfully dark. The output from the bulb hasn't changed, neither have the properties of light. To light up the hanger you either need a lot more 60 watt bulbs or some crazy 10,000 watt monster that would burn your retinas out.
Setting up lighting so that it's physically accurate is one thing, but illuminating a scene so it looks the way you want is something else, and is one of the skills you need in 3D. I'd take the intensity of the table light right down, to the point where it's not burning out the table top. Make the shadows softer. Use supplemental lighting: of course it won't be 'real', but it's what photographers and cinematographers do all the time.
EDIT: I might have guessed that BB would beat me to it with a far more detailed and accurate response!
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Can't move parameter dials - Stupid user question | Forum: Poser - OFFICIAL
A prop shirt?
Even though you loaded it from a props library, it may be a .cr2, i.e. a conforming figure; and if you have "Include morphs when conforming" enabled on the shirt, spinning dials driven by this feature won't do anything. But dials in the clothing that have no counterpart in the figure that the shirt's conformed to will have an effect.
So is your problem that spinning the dials changes the value but has no effect, or that the value doesn't change?
Try disbaling "Include morphs when conforming" and see what happens.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Can't move parameter dials - Stupid user question | Forum: Poser - OFFICIAL
Double-click in the dial to see if limits have been set.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Custom skin texture mapping and changing model dimensions | Forum: Poser - OFFICIAL
Quote - Yes, the color coded templates really help a lot when matching seams. UVMapper won't do those.
Laurie
But this will. And it's free.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: HU - Retro Super Computer Freebie | Forum: Poser - OFFICIAL
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Script to Set All Material Quality to Crisp? | Forum: Poser - OFFICIAL
I really can't claim credit for the script, I adapted someone else's that did something similar. Here it is if anyone wants it (take off the ".txt" extension); I have to say that Snarly's scene fixer is a much better tool.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Editorial Comment: Cross platform methods of discribing materials needed | Forum: Poser - OFFICIAL
Poser materials do work seamlessly across platforms, if by "platforms" you mean Windows or MacOS.
But I suspect you mean that materials should be portable between (for example) Poser and Cinema4D, or 3DS Max, or Blender. That's not going to happen any time soon, if ever, because for each render engine there's a different way of defining materials.
It's true that materials and shaders attempt to describe how light should behave in a more-or-less accurate fashion and in accordance with the same laws of physics, and that the underlying mathematics may well be identical, but the way this is implemented varies enormously between render engines.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Is there a python script to turn light emitter off on a whole scene? | Forum: Poser - OFFICIAL
I've had a quick look at a simple cr2 file dating from 2010 and couldn't find anything relating to IDL or light-emitting.
However, I turned off 'light emitter' and saved a copy back to the library. Original file = 24kb, copy file = 32.4kb, so there's a lot more info saved with the copy. Here's one of the key bits:
Original:
endPoint 0 0.12714 0.399425
origin 0 0.22714 0.399425
orientation 0 0 0
displayOrigin 0
displayMode USEPARENT
customMaterial 0
locked 0
backfaceCull 0
visibleInReflections 1
visibleInRender 1
displacementBounds 0
shadingRate 0.2
smoothPolys 1
Copy (with light emitting turned off):
endPoint 0 0.12714 0.399425
origin 0 0.22714 0.399425
orientation 0 0 0
displayOrigin 0
displayMode USEPARENT
customMaterial 0
locked 0
backfaceCull 0
visibleInReflections 1
visibleInRender 1
visibleInCamera 1
visibleInIDL 0
displacementBounds 0
shadingRate 0.2
smoothPolys 1
I've put the relevant property in bold.
So the question is, does Poser add the extra properties when it loads or only when you save it? I suspect it's the former, which is good news from the point of view of writing a simple python script to turn the 'light emitter" property off.
My python skills are next to zero so I won't have anything any time soon: perhaps someone to whom this would be second nature could have a go?
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: My first ever OT post -It's about radioactivity and jewellery | Forum: Poser - OFFICIAL
Quote - I is palladium expensive or cheap? What does it look like? The necklace was quite cheap.
Current prices for gold, silver, platinum and palladium here.
Palladium seems to be about half the price of gold; silver looks almost worthless... platinum most expensive, just ahead of gold.
An ex gf was (probably still is) a jeweller, and if I recall correctly palladium is like very highly polished silver but doesn't tarnish much, if at all.
It's used in jewellery because it's quite malleable and relatively easy to work with.
So let's assume that your necklace isn't made of Polonium. Let's also consider that - being cheap and coming from a market stall - it's probably not made of palladium either...
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: My first ever OT post -It's about radioactivity and jewellery | Forum: Poser - OFFICIAL
Palladium is a silvery metal sometimes used in jewellery... maybe that's what she meant?
Polonium is as you say highly radioactive so it's almost certainly not that!
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Weather | Forum: Poser - OFFICIAL
Poser's Atmosphere is one of the things that I hope the team are working on for Poser X (or whatever the next version will be called). I don't think it's changed since about Poser 6.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Conforming to Stephanie 4 | Forum: Poser - OFFICIAL
S4 is a morph of V4. Dimension3D's 'Morphing Clothes' delivers the goods whenever I use any of the S4 morphs.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Thread: Can someone explain the use of the component node in EZSkin? | Forum: Poser - OFFICIAL
This is described in the manual:
The Component node is useful for extracting the red, green,
or blue components from an input color...
0 = Red
1 = Green
2 = Blue
The EZSkin one you described is pulling info from the Red channel - if I remember correctly it's to modulate the way that bump and / or specularity is applied.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
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Thread: Rdna Terradome or Vue | Forum: Poser - OFFICIAL