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136 comments found!
Hey, very cool on offering a Lightwave format! I would be very interested in that. I think the Poser bubble would really burst when high quality low cost content is available for other programs.
Thread: Poser 5 to Lightwave | Forum: Poser - OFFICIAL
By the way, have any of you use Poser morphs as endomorphs yet? You save out a morph from Poser and then apply it to the base figure geometry in Lightwave as an endomorph. Very cool. You even get a slider for blending between the morph and the base.
Thread: Poser 5 to Lightwave | Forum: Poser - OFFICIAL
So what you are really saying is that you wish Poser was a plug in for Lightwave rather than a stand alone program! ; ) That's what I've wanted all along! LOL
Thread: interesting reading on the new p5 eula | Forum: Poser - OFFICIAL
Well, I view this all from a slightly different angle. The only situation I can imagine in which anyone would actually want or need to use the CR2 format, other than for developing utillities that make up for features not found in Poser itself, is one in which a user wants to use Poser content natively in another program. In this case it would be much better to use the native format of that program to gain the size and feature advantages. For example, Victoria saved natively in Lightwave with 5 full body morphs from Poser used as Endomorphs is only 1.6 megs compared to the victoria 2 CR2 which is over 20mb. Add to that the use of skelegons, etc and there is a definite advante to not using the CR2 format. This really just seems more like carefull legal consideration of of CL's assets than a "business strategy" of any kind. Being carefull usually pays off.
Thread: Guard your poser serial numbers well!!!!! | Forum: Poser - OFFICIAL
really don't think all that personal information should be available >to the public. That is specifically what ices me about the whole thing. My address and phone number are readily availalbe if only the marketers were willing to walk into one of several public institutions and look them up. But they are not even willing to do that work so I'm certainly not going to go out of the way to give them the oportuniity to piss me off. That is the same reason I wont wear clothing with logos on them. I'm not going to purchase the oportunity to be a walking billboard. We recently purchased a house and I am stunned at the freakish amount of phone calls and door visits we get from marketers, and as of yet not a one of them has had a thing worth buying! I would probably feel differently if they offered something of value. ; ) It is the same with software. You give all your personal info to a company at registration time because during install they harass you with pop up boxes begginf for you information. Then it takes a week to get an email back from them about a tech support issue. I hope you werent using that for a living! Or you pay long distance charges to wait for an hour on the phone to find out why your paid-for update software will not install. No thanks. See, I dont GET anything in return for my personal information. I feel the my money for their program is an even trade, but my personal information will cost them extra. ; )
Thread: Guard your poser serial numbers well!!!!! | Forum: Poser - OFFICIAL
I have not registered a piece of software other than games, since 1996, not including Lightwave and C4D. Reason being, I was too often ending up on some hellish mailing lists yet when I went to upgrade the company would not have me on file, even though their marketing department did! ; ) I'm not interested in paying to be a market demographic, so I just buy software and use it. Figure my "registration" comes from my name on artwork and tutorials. : ) If a company would track users well and not use my name and address to make side money by selling to marketers I would be much more inclined to register. But my purchase of a product does not give the manufacturer the right to know me personally. So far Newtek and Maxon have been very responsible with my personal information FWIW.
Thread: Is there a tutorial on *.pp2 files available? | Forum: Poser Technical
Make sure your scaling issue isnt something simpler than editing the depths of a text file. If you wanted the texture to appear the same on two different parts of geometry you would need to map those two parts exactly the same way. Which brings to mind the question, could you just use the same object twice and scale one of them down to make the smaller one? If you scaled the image up on the map for the second bit it would look blurrier due to distortion. This could also occur if you were simply rendering a small texture map onto a much larger area on screen.
Thread: Mac and PC | Forum: Poser Technical
The conversion between Mac and PC is fairly simple really. Most of the wierdness stems from the diference in the way the two OS's handle extra information about files. Macs embed things like icons into a resource fork, which is something PC's do not have. Thus the .rsr was born, as a holding place for the preview icon on PC's. Why in the first place they didnt just use a little jpg or png like they do in propack is beyond me. Anyhow, if you view a cr2, etc with an rsr on a mac you will see the shruggin guy icon, and if your mac version is viewed on a PC without having first created an rsr you get the same issue. That is the primary problem when moving files cross platform. The file will still work but you get no preview icons. As someone above mentioned there is sometimes a problem with the / or : in a file path, but again, once you know the issue it is easy to fix. In the end, data is data regardles of what platform it is on. P4 just didnt get built to be comeplety cross platform in these little areas' Hopefully P5 will address these issues. So, if you are using a Mac get the Macconverter program. That and a zip file maker are all you need. If you are on a PC, Stenosofts P3DO explorer has some great and easy tools for converting rsr to png and back again, etc. And there are some other tools that will work as well.
Thread: Wip - Clothes for Roxanne | Forum: MarketPlace Showcase
Thread: Roxanne says ... | Forum: Poser - OFFICIAL
Thread: Compile a cd..... | Forum: Poser - OFFICIAL
Look out, this guy is one of next years crop of corporate CEO's. Presenting a blurry and ill defined business plan which relies entirely on the work of others who are not necesarilly interested in participating, and barely involving them in the details while creating a situation for hiding loads of money for self gain while potentially damagine the public image of all those involved? Oh yeah, you are right in line for a job as the head of a telecom company. If you can find any, that is. ; )
Thread: Poser 5 Question for Anthony Hernandez | Forum: Poser - OFFICIAL
Oh, i would just guess they will have months and months before they are sorry. ; ) poke poke, jab jab
Thread: Next classic car poll 2 | Forum: Poser - OFFICIAL
OOOOOHHHHHH!!!!! Do the judge! Please do the Judge! I really miss my 400 big block with the 12bolt posi rear end!!!!
Thread: What's the First thing you are going to do with Poser5 ??? | Forum: Poser - OFFICIAL
Thread: poser to cinema 4D | Forum: Poser - OFFICIAL
Yeah, export the models as OBJ files and bring them into Cinema. It works great. Delete all the materials that appear when you bring the objects in and create new ones to apply back to all the body parts via drag and drop. Much faster and eaiser that way. I made my "Flaming Stephanie" image this way in C4D.
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Thread: Poser 5 to Lightwave | Forum: Poser - OFFICIAL