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15 comments found!
Found the reason and a solution too: The polygon direction (normals) in Cinema shows nothing abnormal. But I then opened different .obj files of the same object with a text comparing program. I recognised when I change the order of the points in a polygon (face) like this: "f X Y Z" into "f Z X Y" the distortion was gone. For there where not too many of those polygons I managed to correct them by hand. Helpful was this link: http://paulbourke.net/dataformats/obj/
thanks again
Thread: How to Create content | Forum: Poser - OFFICIAL
Found whats best for interchanging Cinema <-> Poser = Cineposer.
It keeps the cinema child objekts as groups and translates materials nicely.
Booled structures still look horrible.
Thread: How to Create content | Forum: Poser - OFFICIAL
So the story goes on. Ive done (as accurate as possible) as SamTherapy told before.
Saved the amplifier as a character as well as a prop. But there is no obj. file or path mentioned in any of the .cr2 or .pp2 or .pz3 files nor saved in any folder in the Runtime section. The entire structure of the object is stored within these files. I`ll never understand the complicate file / folder / library structures of poser or daz... Found the texture paths are written in an absolute way when I open the mentioned files in wordpad. Can I change it to a relative path, so i can move my directories ?
Being nearly finished with my objects, i now unfortunately need to do little corrections in the main structure of those models. But how, when there is no more an obj to change ?
Thread: Best modeler for Poser properties ? | Forum: Poser - OFFICIAL
Thanks all of you.
I still prefere staying with Cinema, use if for years now.(But not every day, so some functions are still quite weird for me). Yesterday exported a model to Poser without any distortions, but this time some textures behaved mysterious. Keeping on working on it.
Will also take a look on Wing.
Thread: Problems: Cinema to Poser | Forum: Poser - OFFICIAL
Thats my experience too. On the other hand i got Carrara, which isn`t a good tool for modeling at all. Lets make the best out of it.
Thread: Problems: Cinema to Poser | Forum: Poser - OFFICIAL
Hello again...
Now I found the cause, but no cure for it.
I build a box with a whole in it by extruding splines, as seen above. (So far it looks perfect in Poser). Now I try to expand this hole on the backside by moving some single points in the mesh, suddenly the reflecting angle of some surfaces on the frontside is disturbed. Not to be seen in Cinema, but when imported in Poser. The speculars of nearby polygons point in different directions ! These are the bright stripes to be seen in the illustration. Normals have still the same direction but the polygons seem to be horizontally mirrored.
A speciality of Cinema R12 ?
Thread: Problems: Cinema to Poser | Forum: Poser - OFFICIAL
Thanks,
and yes, I used Riptide (and not Interposer, messed it up...)
and yes, it was done by boolean division.
O.K. so i have to construct it anew, this time using splines / extrude nurbs and I think subdivisions will be also a good idea.
Thread: How to Create content | Forum: Poser - OFFICIAL
Sorry, very redundant question. I`m still not quite awake. Searching button helps surely.
I hope this hole thing will be in my freestuff folder soon.
Thread: How to Create content | Forum: Poser - OFFICIAL
Thread: How to Create content | Forum: Poser - OFFICIAL
Thread: How to Create content | Forum: Poser - OFFICIAL
Thread: How to Create content | Forum: Poser - OFFICIAL
So. I`m now modeling the amplifier. The hardest work is to simplify the objekt, which is indeed more or less a box, but with many knobs, dials and terminals all as objekts of their own. I now found a way to integrate all these obsolete objekts in the amplifiers corpus but keeping their meshes for texturing them individually. Need a hint: would like to have two states of the amp: off and on with lightened LCDs. Possible to do that with a dial ? A CD player was not intented yet. But would be a nice piece with opening vertical tray and so on.
By the way: It`s a vintage stereo Set from the early 80s.
Thread: How to Create content | Forum: Poser - OFFICIAL
Thank you very much. Thats a very good detailed instruction. I will try my best and post the progress I`ve made.
Greetings
Reinhard
Thread: How to Create content | Forum: Poser - OFFICIAL
So, here is the update for now. I hope someone will remember this old thread. After going through a heavy hard-disk crash an building nearly everything new from scratch I`m now nearly finished in modeling a high end hifi-system with speakers and amplifiers. Done this in Cinema4D. What will be totally new for me is now: Convert this file (collada will shure be the right format) so I can import this to Poser or Daz. And then my aim is to share it as freestuff. Which format will be the best ? I think as poser content. But still have no clue how to reach this aim, create poser .cr2 and .obj files.
Will have a closer look to dr.geeps page, for there
s a lot of stuff to browse through.
Greetings from germany
Reinhard
Thread: How to Create content | Forum: Poser - OFFICIAL
Thanks a lot for your hints. I`ll now follow your links and hopefully learn a lot....
Reinhard
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Thread: Problems: Cinema to Poser | Forum: Poser - OFFICIAL