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4 comments found!
Also check that she isn't importing the object with a scale of zero. If so it will be listed on the scene tab, but would be invisible and impossible to rescale.
Thread: Poseray | Forum: DAZ|Studio
If you have tryed to convert a conforming cloth, chances are you have lost the cloth's bone structure in the process (if it had one). Although Poseray do figure conversion, it's main utility is simply to render DAZ Studio and Poser scenes (exported in Wavefront format) in POV-Ray. It works well with the previous version of Studio, that did not have raytraced shadows.
Thread: Kozaburo hair looks real. Why doesn't other hair? | Forum: Poser - OFFICIAL
Yes, Koz's hair is unparalleled. Period. All other hair models I've tryed (some very expensive) look like strips of semitranslucent plastic or worse: they do look like (badly) painted-on hair. In some cases, I could paint better with my humble mouse. I've read Koz's tutorial on creating hair in the Poser 3 paleo age. Looked simple, yet is nearly impossible to match his skills.
Thread: Hair and D|S 1.3 | Forum: DAZ|Studio
I would like to point that some "hare" models do not have the "fit to" option. In this case, in Studio, go to the scene tab and expand the main figure parts. Next, drag the hair objet name to the head. You are parenting the hair to the head, this way.
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Thread: strange import obj question | Forum: DAZ|Studio