3 threads found!
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JonVon | 8 | 190 | ||
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JonVon | 14 | 162 |
1999 Dec 10 12:13 AM
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4 comments found!
Using the Parameters window - link at right >> Make new categorie(s) and drag the morph into one This is a very good idea :-) Thank you!!!
Thread: V3 morph dials problem | Forum: Poser - OFFICIAL
I would like to thank all the kind linkers who replied my question and teached me something :-) I'll give the Dial Cleaner a try as soon as possible, even if I can live with the blank morph channel without many troubles... :-) Thank you all again!!! :-)
Thread: MiCo Games accuses me of robbery!!! | Forum: Poser - OFFICIAL
I've replied to their emails!!! Just with a little delay, because I'm a medic, and didn't have the time to reply quickly. But I've replied, and with great detail!!! About the picture, I've just sent a full explanation in the thread named "Are we coming to this, MiCo Games?". I would like not to distribute my texture, but if it's the only way to demonstrate my honesty, well I'll send the picture: ask me and I'll send it via email attachment. BUT don't expect me to be quick! I cannot connect to the Internet every day!!! Pardon me for this problem...
Thread: Are we coming to this, MiCo Games? | Forum: Poser - OFFICIAL
I'm JonVon, here to give you all an explanation about the texture I used in my picture "Body Studio 16", a texture claimed by MiCo Games (using Rambo-like fashions in email) to be one of their texture. At the very first time, I was breathless: NONE ever accused me to be a thief before; and I felt the accuse to be more wrongful considering the fact that I'VE BUILT THE TEXTURE FROM THE SCRATCH, using UVMapper (a freeware utility) to map the Poser 4's standard nude male mesh. To be more detailed, I used Adobe Photoshop 5.0 with my Wacom Artpad graphic tablet to paint the skin and its accessories, and then used the demo version of Zbrush to build a quick bump map for the body (Zbrush is still in the demo trial, so it's impossible to export bitmaps; I've simply solved this problem using a screen capture utility to grab the picture). The texture used for my image is a 2000x2000 pixel, true color bitmap, and the original PSD picture (Photoshop format) haves 6 layers, one per feature (color, skin structure, veins, and so on); the face was partially mapped using an actual shot of my brother, taken during a recent vacation. I still have this PSD picture so at the end I'm totally calm, the accuses of MiCo Games cannot touch me. If there is someone out there who wants to build up a public lawsuit, like the "ancient far west" used to do, well, I'm not the people for him: I can delete all my pictures in the gallery and live happy alike. There is the risk that sooner or later, will be one who will accuse me to be a thief because I used the same skin color for one of my white models; so I think I will be obliged to paint skin maps using violet, deep red and blue to avoid any kind of problem... Just another note: I ALWAYS gave, and always will, full credits for collaborations in my web page: see my webpage to check! With my very best regards, -- Alessandro "JonVon" Vannini www.mclink.it/personal/MC7872/graphics
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Thread: V3 morph dials problem | Forum: Poser - OFFICIAL