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210 comments found!
Hi there, could you please help find this figure ? I have looked everywhere and cannot seem to find a copy available to purchase at all. Please lmk, I'm obsessed with this little cutie :)
NearMe was sold by Efrontier (Tokyo, Japan), and for the short while they owned Poser, their products were available at ContentParadise. As soon as Efrontier sold Poser to Smith Micro, all of their contents were removed from CP, to include NearMe. From this point on, she could only be purchased directly from Efrontier in Japan, and they didn't accept American credit cards. You could only pay with a Japanese card, or they would refuse payment.
Luckily for me, my sister was living in Japan at that time, so I could purchase not only NearMe from Japan, but also her sister Moetan that shipped with a comprehensive packaged that included poses, fancy outfits, hair, shaders, and expressions. For some reason, Moetan was never sold at CP.
I have a bunch of products I made for NearMe, so if she's back at Rendo, I might release them here.
Characters, Body Sculpts, Morph Corrections, Outfits, Python Scripts, Universal Heads, and Videogames!
Thread: HDRI Control for Poser 13+ | Forum: MarketPlace Showcase
Good news - the HDRI Control script has been upgraded, taking advantage of new features added to Poser 13.3.824 update that was released a couple of days ago. So, what has changed?
We can now see a preview of the HDR or EXR image we are loading directly from the script (see image below)! We have 2 options for that:
1. We want to see the image before loading: just uncheck the option to "Load HDRI when selected". Now you can see the preview before loading it. Once you get the HDR you want selected, just press the "Set HDRI" button to load it.
2. We want to immediately load the HDRI image when selected: This is the default behavior, so you don't have to do anything extra.
What else has changed? I have added a change log section at the end of the PDF manual with all the details. 🙂
Current plugin owners should have received an email notification about the changes with instructions on how to upgrade. This upgrade is free to all current owners! ^__^
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Thread: RigControl for Dawn2 - Complete figure control! | Forum: MarketPlace Showcase
Thank you! Software and 3D contents are not priced the same way (I do both!). Nonetheless, the vast majority of my scripts are all priced under $20, so I believe they are quite affordable for what all they do. Besides, the figure is on sale for 40% off, so we can't compare it like that. 🙂Looks good, and realize you put a lot of work into it. But here on launch, costs more than the figure it's made to work with.
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Thread: OpenPose Plugin for Poser 12 and 13: Combine Poser + Stable Diffusion AI | Forum: MarketPlace Showcase
jimhall posted at 9:45 AM Fri, 6 September 2024 - #4489113
Hi Jim,Ken, there's an issue with the Poser store. I just bought this plugin from the Poser store, bit it wants my proof of purchase from Renderosity, which of course I don't have - I didn't even have an account until a few minutes ago!
Can you corral the cats to get them to fix this on future purchases? It's cramping my enjoyment as I cannot use the plugin until it's fixed.
Thanks.
First of all, thank you for purchasing my Poser plugin! I will assist you with this. Please check your site email here at Rendo. I have sent you instructions on how to proceed. And feel free to ask me if you have any questions! ^___^
Thanks,
--=Ken
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Thread: HDRI Control for Poser 13+ | Forum: MarketPlace Showcase
I wished for something easy to use HRDI and you gave us this tool! 😍 Thank you very much 😊
You are very welcome! ^___^/
Maybe I have a wish for a script I also would love .... a script for making glitter in Superfly and maybe Firefly. 😅 In Poser 7 I had such a neautiful script for making lips glittery and also shiny. Since P11 didn't support this script anymore, I started P7 and just copied the material, is works very good for P11 and up if I use Firefly.... but didn't work in Superfly.
I was searching for a solution for Superfly Glitter but if I'm honest, it's OK but not that glittery I wanted it.
Maybe there is a way to make a script? 😅
Glitter is super easy to make with Superfly. Check your site messages, I showed you how. 😃
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Thread: HDRI Control for Poser 13+ | Forum: MarketPlace Showcase
ChromeStar posted at 1:03 PM Sat, 27 July 2024 - #4487803
Yes, I would hope so. The idea is to bring full 32-bit HDRI lighting to everyone, like never done in Poser before. ^___^I just got a email from PoserSoftware highlighting it, so maybe now that they are using it as a selling point, there will be some attention to the underlying functionality....
BTW, there will be a v1.0.5 update for this script that addresses compatibility with German and Japanese Poser versions coming out soon. Currently in testing. Customers will receive a notification when it's available. If you are using Poser in English, you may skip this update.
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Thread: HDRI Control for Poser 13+ | Forum: MarketPlace Showcase
ChromeStar posted at 10:46 PM Fri, 19 July 2024 - #4487505
I have considered that possibility, but since only a small fraction of my own HDRIs include a JPEG preview, that wouldn't actually solve the problem. In addition, many of the JPEG previews don't even match the HDR/EXR image names, having random suffixes that don't follow any rule I could recognize. Some others have names that don't match at all. I want a real solution that works for all cases, or else it's not worth doing. I am pretty sure that if I included a half-working preview, that would result into more complains - so please, consider that.:(
For thumbnails, about half of my HDRIs have .jpg thumbnails with the same names in the same folder. And that's basically how thumbnails in the library work too. I would be satisfied on that front if it displayed that non-HDRI thumbnail image and not the real thing.
As it stands, I consider this release a VICTORY when Poser Python still cannot load any HDRI images, and I still got creative enough to bypass the broken API and finally get this working when nobody else could. I couldn't get everything I wanted, but it's still a VICTORY to release the VERY FIRST script to handle genuine 32-bits HDRI in Poser history. Fully automated, 1-click solution. Domes are now a thing of the past, where they belong. This is a GAME CHANGER for Poser renders! 😁
Who knows - maybe one day Bondware will give us the HDRI previews we wanted? My ticket is still open at the devs internal threads. Until that happens, there is no real solution for this. Believe me - I want this as much as you do. :)
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Thread: HDRI Control for Poser 13+ | Forum: MarketPlace Showcase
That looks pretty cool! But I have a couple of wishlist items for it!
I have a whole bunch of HDRI images. When I go to pick them, it would be super helpful to see some thumbnails so I have a general idea of what I'm getting. Often I have to try a few before I get one I like.
Second, since you can rotate the Y axis and you can also rotate the camera, it's really hard to know what part of the image you are looking at. Poser 13 has a dome that can be used to show your HDRI background, but it doesn't sync if you manually rotate the HDRI image. It would be incredibly helpful if your script could set up that dome and the XYZ controls handled both the HDRI background and that preview. If you add that, I will buy it for sure!
Thank you for the feedback. This script was created back in March 2023, and it couldn't be released because of 2 things:
1. The Python API command to load HDR/EXR files was broken. We can load HDRI images manually using the Poser interface, but it doesn't work from Python - and it still doesn't work even now. I asked them to fix this back in March last year, but they told me it was too broken and could not be fixed - so they didn't. But I thought this script was too important to give up on it, so I kept asking for them to fix it for months, until I started being ignored, so I stopped. More recently, I have found a workaround that doesn't use the API to do it, or else this script would never be released.
2. The Python framework has no access to 32-bits HDR or EXR thumbnails, so here again, I asked Bondware to add it to the API, so I could add previews to the script. This request never got an answer. I kept asking for months, until again, I saw that I was getting ignored, so I stopped. This ticket never got looked at, so by now I know it's a lost cause. The original script interface actually had a place for the preview, which had to be removed once I came to terms with the fact it's not going to happen.
So you see, what you are requesting here were my own requests to Bondware a year ago, and by now I well aware that it won't happen. I even started getting mocked in the internal forums because some people found it funny that I kept asking for those things for a whole year. It's important to know that only some parts of Poser are exposed to Python, so I can't do everything I want. I can only reach the parts of Poser the Python API has access to. The rest is unreachable.
As a matter of fact, this script is only possible NOW because Bondware has added to Poser 13 the part that gives me access to what's required to access HDRI from a script, which is still impossible in all previous Poser versions. So it's not that other script makers didn't want to make this script in the past, but instead, they didn't do it because it was impossible.
Therefore, what you want is what I wanted, but didn't get it. For as long as Python has no access to these features, there is nothing we can do about it.
Characters, Body Sculpts, Morph Corrections, Outfits, Python Scripts, Universal Heads, and Videogames!
Thread: HDRI Control for Poser 13+ | Forum: MarketPlace Showcase
Thread: OpenPose Plugin for Poser 12 and 13: Combine Poser + Stable Diffusion AI | Forum: MarketPlace Showcase
For those who wish to install Stable Diffusion AI with the Automatic1111 webUI, here is the BEST GUIDE ON YOUTUBE, which also includes installing ControlNet and setting it up to auto-launch and optimize render times. Skip to 2:23mins to pass his Patreon part. That should get you up and running in no time! ^___^
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Thread: OpenPose Plugin for Poser 12 and 13: Combine Poser + Stable Diffusion AI | Forum: MarketPlace Showcase
Hello back Ken!
I think ControlNet is the issue. Not quite sure how to enable it and then after that how to get the pose from the clipboard into ControlNet.
That's alright, everything is difficult the first time. 🙂
First, check if ControlNet is installed. Check the folder "stable-diffusion-webui\extensions\sd-webui-controlnet" and see it the folder is there, and that it is not empty. If it's empty, it means ControlNet is not installed. To install it, or any other A1111 extension, you can do it directly from A1111 itself. Switch to the "Extension" tab, then to the "Available" tab and click the "Load From" button to populate the list. Then type "ControlNet" on the seatch bar to locate it, and click the "Install' button next to it. Once it's installed, go back to the "Installed" tab and click the big orange "Apply and restart UI". The A1111 gurus recomment restarting A1111 at this point.
Hope this helps. Ask me if you have any questions. ^____^
--=Ken
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Thread: OpenPose Plugin for Poser 12 and 13: Combine Poser + Stable Diffusion AI | Forum: MarketPlace Showcase
Hi Deecey! I recommend going directly to the source, so you get everything from a single place. Go to the Automatic1111 Github, scroll down to the installation section, and follow the instructions for the automatic installation. They really made it simple for people to get started. I don't remember now, but I think the ControlNet extension now comes installed by default, which should make things even easier. Give it a try and let me know if it helps. ^___^
Characters, Body Sculpts, Morph Corrections, Outfits, Python Scripts, Universal Heads, and Videogames!
Thread: OpenPose Plugin for Poser 12 and 13: Combine Poser + Stable Diffusion AI | Forum: MarketPlace Showcase
Thanks Rich! This Poser plugin is a gamechanger! You will see what I mean once you start playing with it. This brings Poser figures to a whole new level. ^___^
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Thread: Renderosity Announces Change in Policy Regarding AI Gallery Images | Forum: Community Center
trained on logos, which are typically copyrighted things, and signatures? ok, but where did these 'training' tools come from? companies and organisations just agreed to have their logos used in the 'training"?
The training materials come from data sets used for AI training in research groups in universities and the industry in general. These data sets have been used for research and development for decades, but only became known to the general public after AI became popular (somewhere around last year). These data sets were obtained under the "fair use" legal requirements. Nothing was stolen, or else there would have been lawsuits all over the place decades ago.
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Thread: Renderosity Announces Change in Policy Regarding AI Gallery Images | Forum: Community Center
@Giana: Let me try to explain this in simple terms. The reason AI-generated images may sometimes contain what appears to be signatures is simply because the images used in the training contained logos and signatures. The AI simply doesn't know these things are not part of the artwork, and that's why it attempts to replicate them in generated images. Conversely, when a human artist learns art from the works of others, we KNOW their logos and signatures are not part of the art, so we will not replicate them in our own art. Therefore, this is a deficiency on the AI learning process, and has nothing to do with stealing. It's as simple as that. It's a common misunderstanding conclusion people tend to jump to because they don't know how AI is actually trained.
Hope this helps. :)
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Thread: NearMe now has a home in the Renderosity MarketPlace... | Forum: MarketPlace Showcase