1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted May 22, 2021 at 1:23 pm | Forum: Vue |
LCole | 6 | 704 |
3 comments found!
The number of polygons is not an issue in Vue. I have created extremely complex objects in other programs that sometime have tens of millions of polygons.
I've never encountered any problem importing any of them into Vue.
Thread: Importing models from DAZ Studio | Forum: Vue
Thanks for the reply!
I will look into DAZ again. I used to use it a long time ago before Vue came along.
Thread: longest ever render! | Forum: Bryce
Longest - 80+ hours for a large image that ended up as a 70x32 inch poster. I used a Mac - 400mhz. The scene file was over 100mb, had over 3600 objects and aprox 13 million polygons. Lots of weighty textures, large lattices and several light sources. I do a lot of large stuff for print and have to do foreground/background layers on many of them to get around memory size problems ( I only have 256mb on my machine). I do lots of compositing in photoshop. Q. Speaking of speed. I've heard that Vue deEsprit on Mac OS X uses smp and makes full use of the (Mac's) dual processors. Has any Mac users ou t here used it and given it a timing vs., say, OS 9? I hope Corel tweeks the next iteration of Bryce for Mac to do the same. We need to chop down these horrible rendering times!
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Thread: Importing models from DAZ Studio | Forum: Vue