6 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
MaskEdit | 13 | 977 | ||
MaskEdit | 3 | 99 | ||
MaskEdit | 5 | 178 | ||
MaskEdit | 10 | 379 | ||
MaskEdit | 15 | 246 | ||
MaskEdit | 1 | 60 |
12 comments found!
Hi, Thanks for all those kind words and understanding! Happy Renderings to all of you!
Herbert
Thread: MaskEdit Skin textures - what has happened? | Forum: Poser - OFFICIAL
Hi,
I'm sorry in a way to let you know I had to stop beeing a vendor. My daily job takes too much of my time and energy. I didn't want my store bleeding to death, so I asked the admin to delete the content. Besides the fact that I couldn't find the time to build any new packages, I also cann't give quality in support when needed. Please I hope you'll understand, I gave it a long thought and it was not easy to take this step after about 8 years.
Best regards
Herbert
Thread: obj exporting from c4d to poser | Forum: 3D Modeling
I just ussed the plugin. It realy works great thanks for this reply it safes a whole lot of frustrations! Have a nice weekend! Mask
Thread: obj exporting from c4d to poser | Forum: 3D Modeling
Thread: obj exporting from c4d to poser | Forum: 3D Modeling
Thread: obj exporting from c4d to poser | Forum: 3D Modeling
nruddock, englishbob,
I found a solution by rebuilding the base of the stairs but with less splines and vertices. The shady parts didn't show up anymore. The fact is that I'm a novice to modeling and the first sate of the obj was in some way the result of trail and error. Maybe that caused some bad parts. I don't know if that makes sense to you, but it worked. Thanks anyway for your support!
Regards Herbert
Thread: obj exporting from c4d to poser | Forum: 3D Modeling
Thanks for your reply, maybe the following image illustrate the problem I need to solve.
Splitting vertices is the first thing I tried, but without the result. I'll try again
Thread: moving parts | Forum: Poser - OFFICIAL
After reading some tutorials i found all the info i needed at the end. the switch bend was part of it. thanks for your support :-)
Thread: moving parts | Forum: Poser - OFFICIAL
Thread: How to fix bumpmaps in P6? (P6 newbie : ) | Forum: Poser - OFFICIAL
Thread: Delete all the lights | Forum: Poser - OFFICIAL
Thread: Voting on Gallery Uploads | Forum: Community Center
To be honest I realy wonder how people manage to post three images a day and also be very sure about the artistic need to do so. Anyway if there is any technical reason for limiting the amount of posting, let it be so, do'nt ask, just explain and handle it. Any other reason will be source for endles discusion. On the other hand we all may consider why we participate in RO. No offence I thing its one of the finnest communities and as an artist it gives enough space to show my work and get feedback, but if i go through the imagecomments, and also when look at feedback other artist get, then i realy don't know where it's leading to. Mostly we say "Wow" to eachother and "have a nice day" and that's it. I will ask US to be a litle more critic about the things we see. The poll? doesn't matter what we vote, just pick one, just consider your work (including myself), count to ten, look again at your render and if you'r sertain and realy feel the need, then go for it and show us what's in your mind.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: MaskEdit Skin textures - what has happened? | Forum: Poser - OFFICIAL