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3 comments found!
Good to hear you're back and getting better. I also would be very interested of new version of VWD. My biggest problem of the current version is that 32-bit architecture, which limits it's use considerably, so I hope you'll make your next version 64-bit. Also 1 collision item limit is annoying, and errors and crashes are quire frequent, so hopefully next version is going to be more stable. Still even with all it's quirks and problems, I think VWD is one of the fastest cloth simulation to date and I still use it frequently. In my opinion it's strongest point is how you can "grab" the cloth and move it almost real time. I've never used Poser so I have no idea how good it is, but Daz Studio dForce magnets and stuff are nowhere near what VWD can do.
I was thinking that maybe for next version you could consider Blender and maybe even Unreal/Unity bridges to grow your audience. There's some cloth addons for Blender, but I still haven't found anything as good as VWD. I know most indie developers are not doing this just for the money, but making some extra surely wouldn't hurt. Also since Daz has made some effort to support bridges for Studio, you probably should contact them to get full support for your program.
I have to admit I'm quite curious what you mean by creating and modifying clothes and hair, but personally I wouldn't put too much effort for that at first. Stable and fast cloth simulation program hopefully is the first priority, and then later on you could add extra modules/addons for secondary tasks like simulating hair or creating/modifying items.
Anyways, good to hear you're back, and I wish you best of luck no matter what path you choose. I sincerely believe you have a great product in your hands that just needs some love to grow big, so hopefully you'll decide to make a new and better version of VWD.
Thread: VWD 2.2 Release - Installation and usage thread | Forum: Virtual World Dynamics
Hi, first of all merry christmas and congratulations on the release. I got my upgrade installation working nicely, and just started testing. I'm really glad that there's 64 bit version included, and I'm using that one.
I thought I'll try those new jiggle dynamics, and dynamic morphs seem to work just fine with base G8F, but if character has geografts like genitalia ( I tried Daz or some third party ), then those dynamic morphs for G8F breasts end up in the left foot Heh, then simulation result is quite interesting Any hints how to fix that?
Also I can't find the manual anywhere. Upgrade notes says that after we unpack that upgrade package, they should be in the documents folder of the full product, but there's only 3 txt files there ( rendo licence, release notes and readme ) . Any user guide like what assistants does ( checkbox in the import window ), any hair simulation tips etc. I own the previous version and tried beta version too, but didn't really have much time to test any of these thing out. Just used it for cloth sim, and now during holidays, I thought maybe I could play a little bit more.
Oh, and happy holidays, these are not critical for me, so have your deserved holiday and response when you have time
EDIT: Actually there seems to be a youtube channel with some videos ( https://www.youtube.com/channel/UCOpGh2GKgryXyMlbcTQ45dg/videos ) and at a quick glance there seems to be some hair simulation videos. I'll start with those
Thread: Apparently you no longer accept visa or mastercard? Only the weird ones? | Forum: MarketPlace Customers
I have to agree with others, that I'm very afraid to do any kind of shopping here anymore. My CC information has been stolen twice in the last 4 months, and both times Renderosity has been a strong suspect. Other places where I've been using my card is netflix and steam, and I have quite a lot more faith on those companies currently. I'm afraid I have to stop all my shopping here until Renderosity takes security seriously.
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Thread: VWD may be coming back to life | Forum: Virtual World Dynamics