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MotionCast | 19 | 1362 |
5 comments found!
Hello,
Sorry for only replying now.
<<With animated poses, I hate it when body parts pass through each other, hands or feet distort, figure rises and floats, etc...>>
Unfortunately, these things happen. If your character is obese obviously the arms are going to go through the body or things like that.
It's something to bear in mind when buying generic products. I can't get behind every customer and go to their house to fix the problem, it's not feasible. ^^'
<<egarding this, especially at the time Poser 2012 was released as it had plug ins that would allow users to use an Kinect to capture BVH motion capture for Poser.>>
Yes, but at the moment I'm looking to export my animations that already have a squlette and are already finalised from Blender to poser. And I quickly hit a dead end. So I'd rather concentrate on offering my products on DAZ3D soon, and I think that's feasible.
<<You had mentioned that this is not worth your time, and I hope I
misunderstood. I can understand wanting to prioritize "creating Content"
over time to troubleshoot and edit - but troubleshooting and editing is
part of content creation. If what you really mean is you would rather
prioritize creating the default content for whatever software you
currently support and Poser users are an afterthought that will either
get a less polished product - then perhaps it is not an endeavor worth
pursuing as it could go very badly.>>
You can rest assured that I respond to all my clients.
And indeed I prefer to propose nothing than to propose animations which are not functional.
However, when someone comes to ask me, for example, that on Unity, as their project uses a particular add-on, then suddenly, for a very specific reason, my animations don't behave as they should.....
I can't help people with this sort of thing, you have to be reasonable...
And likewise, the reality is that if I were only present on one site, it would be impossible to make a decent living from it. So if I want to continue to be present I have no choice but to be present on more Marketplace. Within reason, of course.
In the meantime, it's still possible that I'll be offering my animations for DAZ3D in the near future.
Unfortunately for Poser this is not planned.
Thread: Question : Interested in animaitons for Poser ? | Forum: Poser - OFFICIAL
Yes, I can export to BVh, but it's not that simple. It's not enough to export a BVH for it to be compatible with Poser.
Strangely enough, there are several factors that make my BVH unusable on Poser.
I'll also admit that I spend most of my time on releasing new products, so I can't spend days looking for a solution for software I hardly know...
Thread: Question : Interested in animaitons for Poser ? | Forum: Poser - OFFICIAL
EVargas posted at 2:26 PM Sun, 3 December 2023 - #4478539
Yes, I don't do face animation.Please allow me to correct, I think I ended up confusing, facial animation I don't think the video I saw was theirs.
I've come to the news.
I'm pleased to see that there are reactions to this discussion, but after several unsuccessful attempts and due to the amount of work I already have on my shoulders, I'm finally going to scale back my ambitions. This means that my animations on Renderosity will be the same as on the DAZ3D marketplace, so they will be designed to work mainly on DAZ3D and not Poser.
I'm sorry but I haven't found the necessary online resources to make my animations work on Poser.
Thread: Question : Interested in animaitons for Poser ? | Forum: Poser - OFFICIAL
@EVargas Yes, I've already done a similar workflow to offer my animations on Unreal Engine, using the Unreal Engine 4 dummy.
Maybe Poser will make it easier^^
I actually have some files to test, if you allow me to contact you privately ;)
My aim is to be present on as many software applications as possible, so why not on Poser too^^'
Thread: Question : Interested in animaitons for Poser ? | Forum: Poser - OFFICIAL
All right!
Thank you for this valuable information!
As far as prices are concerned, my $140 animation pack contains +240 original animations and we're currently working on an update that will add +500, without raising the price.
Most of my packs are around 25$.
If I only have 2 types of frame to choose from, which are the most relevant to choose for Poser?
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Thread: Question : Interested in animaitons for Poser ? | Forum: Poser - OFFICIAL