1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Oct 18, 2020 at 3:02 pm | Forum: Bryce |
Poove | 8 | 480 |
2 comments found!
Hi, Getting back to you. My prcedure as follows-1. Take down to lowest sub division level 2. In UV Map menu click on chosen UV Map Size. Bryce uses 512 3. Click on PUV Tiles or GUVTiles 4.Take up to full sub division level 5. In Texture Map menu click on New Texture 6.CFlick New from polypaint, click Clone texture 7.In Texture Menu flip vertically, click export Export as photoshop file 8. Export OBj
This works as you can see but the map is screwed up. I successfully exported to Bryce from Zbrush years ago on older versions. There was nothing to do, the texture just went for a ride with the OBJ. Anyway here is my progress from zbrush to Bryce so far! Many thanks
Thread: importing Zbrush obj into Bryce for rendering | Forum: Bryce
Thank you both! This used to be possible in old versions of Bryce and Zbrush but not now it seems . That old post was me, by the way! I was and still too much of a newbie to understand the advise!
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Thread: importing Zbrush obj into Bryce for rendering | Forum: Bryce