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5,688 comments found!
I'M using Daz 42 3 01
64 Gb of DDR4, an Intel Skylake i9 7920x, Two RTX 2080 8Gb which are using an NV Link pooling memory (I just bought a 4060 with 16 Gb, the only avalaibe at a decent price 4 serie)
Remember that nVlink helps only with materials. Granted those are often those are often the major part of the data, but 8GB is pretty tight so you may find that a share of the materials plus all the stuff that isn't shared is enoguh to cause issues. If you have managed to get a 4060 16GB (well done, I was thinking of upgrading this year and they all seem to have vanished) then that should be much more productive.
My Daz library is on a 4 Tb SSD Samsung Evo
and the Windows boot disk is an NVME
It's not top-notch but correct.
Thread: A big question mark about Daz future | Forum: DAZ|Studio
I will try this.
Another big problem, is the duplicate formulas. Since G9 I have a lot. I use quite a few characters from various sites. These are really probably slowing loading figures, even if the daz people are not immune to this problem. Daz G9 are really bland from my point of view, lacking skin defects and details, and are mostly very similar.
Duplicate formulas are content issues - usually not making property names unique (though recent versions of DS do enforce adding characters to the names to greatly reduce the odds of this happening; unfortunately some content creators either copy an old file and just update the names for the new character, so that they don't have to ebuild the links, or if they do build in DS they then edit out the extra characters to be tidy. The log file should enable you to track down the conflicting properties and ideally the artist(s) involved should be able to fix the issue.
My main source is nowadays Render...b
May I say that my renderings are "really" NSFW ?
Thread: A big question mark about Daz future | Forum: DAZ|Studio
Hi all,
I'm posting here because it's a little more tolerant than the Daz forum...
Firstly, the Daz "premier" thing is worrying me : Is it a little step to a rental scheme ? 200 USD a year is quite a lot for my limited income.
No. There are new features (or modified vesions of old PA plug-ins, which still work if you have them) enabled by Premier membership but nothing has been removed from the Base/Pro versions - indeed new stuff has been added.
Then G9 is an absolute memory hog, and it seems they were not prepared for Nividia 5 series, Not to speak of the price of an out of stock 5090.
Daz is fully supporting the new cards - that is, the stuff Daz has control over (dForce, Filament) works. Iray has had a wait for Iray support in every new card set since it was added to DS; in this case the first supporting version, 2024.0, had serious bugs and was not be added to DS while the next version, 2024.1, uses a new compile system which cannot be made to work with DS 4.x.x.x. As a result Iray will not be available until the next major version of DS.
Opening a relatively simple scene takes several minutes, and closing the program is also extremely slow. I regularly have crashes, I suppose that even the official releases are semi-beta.
Hopefully people will be able to figure this out if you continue to give more information. The original statement didn't really give anything to go on, though load times in gernal have been worked on and, for most users, improved.
All in all, it's quite a bunch of money and time for a hobbyist use.
So I'm looking for the same type of software : I'm very sorry to say that Poser is aging (I have P13), Blender has a too steep learning curve for my aging brain, Cinema 4D seems more user-friendly but way out of my financial reach.
Any suggestion ?
Thanks
Thread: PostgreSQL | Forum: DAZ|Studio
AppData is hidden by default, you can type
%appdata%/
into the address bar on a file browser to go there.
Thread: Trying to get Michael 5 to work in Daz or Poser | Forum: DAZ|Studio
"appropriated from a disc with assets from a team I worked with quite sometime ago" - try purchasing your own license.
Thread: Completely OT: Made probably the single biggest life change I could do at my age | Forum: Poser - OFFICIAL
Thread: Baking to Transforms | Forum: DAZ|Studio
Thread: Baking to Transforms | Forum: DAZ|Studio
What are you expecting it to do? It's job is to take the settings of control that affect multiple properties/bones (e.g. pose controls, like the ones for making a hand grasp) and turn them into settings on the base level properties (e.g. the individual finger bends).
Thread: The New Year is auspicious | Forum: DAZ|Studio
Thread: Missing files when opening .duf | Forum: DAZ|Studio
It is not desirable to have separate content directories for every product - when daz Studio is looking for a file it takes a relative path (/data/3D Classics/Ford B 400 Police/ etc. here) and sticks it on to each content directory in turn until it finds the referenced file or runs out of content directories. Having a great many content directories, as a result of making a separate one for each product, will start to have a noticeable impact on load times. Checking for a file at a given location in one or a few consolidated directories will be much faster, even if the directories do get quite large. That is why the advice in the product readme is poor.
Thread: Missing files when opening .duf | Forum: DAZ|Studio
Probably the Prohibition Police car Bundle folder contains folders names Data, Runtime, and at least one other (maybe props) - those need to be merged with the matching folders in your content directory (e.g. the My Daz3D Library folder). You should be able to see the folder with the presets for loading the model in the content library, but not the Data and Runtime folders.
Thread: Autoclone ore something similar - very stupid questions from a Poser - user | Forum: DAZ|Studio
The AutoFit works only with weight mapped figures, such as Genesis and later - it can just adjust the shape (which is the bit the clone does, and which could be done for Victoria 4) and then projects the weights (the values on each vertex that determine how strongly it responds to the bending of a joint) into the clothing. The Victoria 4 and earlier figures use a very different system that goes by where the mesh lies in relation to the joint centre and the precise values depend on the shape of the clothing, there is nothing that can be automatically applied with any propsect of success.
Thread: Where does my Victoria 4 stuff I buy off Renderosity go? | Forum: DAZ|Studio
The Poser content is all in the Runtime folder in the zip, which usually has only textures for DS content. You merge that with the existing folder of the same name, just as you do for native content. To import the files you look under Poser Formats, instead of Daz Studio Formats, in the Content Librry pane.
Thread: Happy New Year | Forum: DAZ|Studio
Thread: Is there a way to order custom morphs? | Forum: Poser - OFFICIAL
La Femme and L'Homme are Poser-only products, so I don't think this is necessarily a Daz Studio user.
There are tools that try to generate a match for a photo - though they often rely on maps generated to do quite a bit of the work. Daz Studio has Face Transfer (for Genesis 8 in version 1 and Genesis 9 in version 2) but that doesn't help with your chosen figures. I can't recall which figures Head Shop supports in its current version.
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Thread: A big question mark about Daz future | Forum: DAZ|Studio