1 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
|
Rancen | 64 | 6767 |
11 comments found!
bopperthijs:> Quote - but I don't agree with your setting of G-fusion to zero, IMHO gravity is always present, so the downmorph will always be bigger than zero.
Yeah, you right. Now I use default G Fusion value with BreastDown: -0.35 to remove not desirable deformations.
Quote - PAE actually uses only six morphs for the chest. (there are eight but only six are used)
Other two not activated or hidden?
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
bopperthijs: if you seen my previous reply with the video link, then you must know that I figured out morph names (simply by checking pae pz2 in notepad) and applied them fully to V4. Same with PAE - it have intstructions how to use it in readme :)
Here's what settings in PAE gives me the best results:
Delay Time 10
Inertia Rate 23
Accel Rate 10
G Fusion 0 - seems it only adds some gain to paedown. It easy to see the difference at PAE graph option.
Here's what morphs and values I use for PAE:
Paedownx - BreastDownR(L):1
Paeupx - BreastDownR(L): -0.9
Paeleftx - BreastOutR: -0.6; BreastOutL:0.25
Paerightx - BreastOutL: -0.6; BreastOutR:0.25
Paeflatx: BreastFlatten:1
Paedroopx: BreastHangForward:1
Also, two urgent moments:
1.before exporting BVH better to set framerate in keyframe editor to 15 fps. PAE gives different results for 15 fps BVH and 30 fps, and seems with 15 fps final result looks much better.
One immodest question - can you share your PAE version?
Masa is planning to make unlimited version (free or for sell)?
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
Finally, I've found great solution for this problem! Here's what I've got with PAE. Zip contains 2 avi files (first have normal speed animation, second - 2 times slower), compressed with divx codec.
This is generated keyframes by PAE, no any keyframe was edited by hand.
http://www.scenesp.org/ftp/modulez/X-Soul/V4&PAE.zip
After many tests and tunings, seems that I found most satisfactory PAE and V4 settings. My setup was also tested with many other animation types like dancing, jumping, walking and it works great! Only one problem remain with PAE - 5 sec limitation.
Questions?
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
oh, sh*t! Just readed now, that BS 2.6 doesnt support rig import. How can I playback animation in Maya without it?
Found some useful info about poser character exporters with rigging support, but they can't reproduce same rigging quality as Poser and Daz, because poser use own rigging system.
This is the quality of rig convert of latest Daz FBX plugin:
http://files.turbosquid.com/Preview/Content_on_3_30_2006_11_58_15/v3%20bend%20leg%203ds%20max%202.jpg99014cf8-1e21-4b22-9e0a-df27bffcac31.jpg
Great quality, isn't it? Other exporters is not far from this.
I don't have needed experience (I more into music creating than in 3d) to make same quality rig as in poser, so I'll stay in Poser and shall look how bopperthijs and Tguyus methods works. Thank you guys for research.
bopperthijs: can you say what morph names need to spawn for Viki4.
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
Seems that I found what I need.
http://www.contentparadise.com/us/user/bodystudio_26_for_maya_product_17034
BodyStudio for Maya v2.6: Need Characters in Maya?
BodyStudio seamlessly integrates Poser 3D character animation technology into Alias|Wavefront’s Maya. This innovative plug-in allows Maya users to render and playback Poser animations.
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
operaguy:
I'd a bad day. I was rude, I agreed. I've apoligized. Calm down, please. Ok?
Quote - My suggestion to anyone wishing hyper-real bubbies bouncing is to film and rotoscope, or damn it to attach mocap sensors upon, ah how shall I put this, upon all subject-to-squishing surfaces of the said semi-soft and seriously-sensual skin.
lol. Well, how much time needs for calculating THIS for the average pc in these days? I'll die eariler I suppose. Gareee:
Quote - but Rancen IS trying to use a walk animation utility for dancing..
No, i'm not. Why do you think so? I dont animating dance sequence. I've bvh already. I just fixed some parts and now trying to make realistic ...well, you know what. > Quote - I will however agree that Ockham is one of THE poser geniuses, however you can't just use a utility written for one thing, and apply it to something else.
Wait a sec. But for what it was created? Not for breast jiggle effect? > Quote - People just do not like to hear there's no "make art" button in poser, and that it's not all just a little simple dial spinning.
I just want to have soft physics to get rid of unnecessary routine. Yes, Poser is low-end, BUT it have hairs physic, cloth physic, rigid body physic. Why to not have soft body? Or I'm asking too much? Probably it will be in next Poser releases. > Quote - And I'll bet Rancen still hasn't read up on Ghost Warrior yet.
I've looked Ghost Warrior official site, but didn't found any story about making of it. Only books advertising. And actually, its NOT year and 4 min animation, its 6 months and 22 min movie length.
Seen the trailer. Well, animation is quite average if compare with first Final Fantasy movie (this is the top from what I've seen so far in cg movies), Animatrix, Shrek, etc.
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
I said something offensive? Yeah, jiggles script. It works, softly said, very inexact. My apologies to those, who takes offence because of truth.
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
Gareee:
Quote - Seems you'd rather hear there's a simple solution to this then the truth though. What you actually want is NOT easily done in poser, and animation of any kind takes a lot of skill patience, and hard work. That's why cgi films and commercials cost so damned much.. nothing is ever easy... one of my favorite expressions.
No. I'm trying to find optimal decision between quality and speed. svdl:
Thats would be great, if its possible to make work with morphs (their deformations imo looks more realistic, then magnets) which changes breast position by x,y and Z axis (flatten and hang forward morphs). But there is another parameter must be, which should compute nipple coords by z axis, depending on breast softness and chest position. Or maybe you can check ockams script and rewrite crazy jiggle calculations there?
Little_Dragon: hmm, I though you use more advanced technique. Ok, then.
Well, finally I've found needed python files and run ockham's jiggle 4 script. Results looks awful. Tried all settings and tweaks, but seems its not possible to make good breast jiggle with this script, at least with Viki4. Jiggle 5 seems not finished. I can't even apply needed morphs. "Great" work, ockham!
So, last two paths is to export V4 model with full rig to Maya or Max or morph breasts in Poser by myself.
Hereinafter, question appears - what plugins is exist for exporting rigged Viki4 to fbx, obj, 3ds, etc for Poser 6, DS or importing cr2 for Maya 5 (preferable) and 3dsMax 6?
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
Garee: Well, imo, Poser isn't low-end soft, its more middle-end. Daz|Studio is low-end, thats for sure.
Quote - There's a reason why high end animation is expensive, and takes years to accomplish.
Well, if you have mocap equipment, then its doesnt takes YEARS, it takes MINUTES. > Quote - Films like Shrek 3 take MANY years to complete, with hundereds of animators because it is a skilled job, and takes persoanl work.
Its takes many YEARS, because its not just only animation - its models, textures, landscapes, scenario, rendering time, voice acting, sound fx, postproduction, . > Quote - I remember Disney working on th eball room sequence for Beauty and the Beast... if I recall pright, the animation team spent over a year doing JUST that one dance sequence.
B&tB is a cartoon film, not a 3D CG. CG uses a little bit other techniques, dont you think? > Quote - Google "Ghost Warrior" by Timothy Albee when you get a chance. One guy wanted to prodct a 4 minute animation by himself, so literally shut himself in Alaska for a FULL YEAR, doing ONLY that, 24/7. No external distractions, no entertainment, JUST working.. for a full year.
Its hard to believe. He doesn't had a job in these times? 24/7?!!! Man, he need at least to sleep, eat, go to toilet. So, thats not 24/7 - thats for sure. More real are 12/7, if he doesn't had a job. But, anyway, he need a rest from PC sometimes , so - 12/5. :) It was more sensible to hire some mocap studio, its cheaper anyway, than a wasting money on food, billpays, etc A WHOLE YEAR of life just for handmaded 4 min animation. But, on the other hand its good for experience and portfolio. I'll check this state of the art later today. :) Little_Dragon:
Quote - I added so many breast controls to this figure that I could animate "Dueling Banjos", if I so desired.
Can you advise, how much morphs an what type of morphs for breasts and buttocks need for a quality physic reproduction? So far I have only two morphs. One make breasts move on X coord, other on Y. bopperthijs:
thanks for the info. But walkdesigner utility is quite useless, if its only supports own animation for bounce and jiggle.
operaguy: lol. I am, thats for sure. Rendering right now in background. Though a bit late reply for right now. :)
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
Hmm. Jiggles5(latest version) script and also previous ones doesn't working. Shows warning window with this error: application can't run, because tk3.dll not found. Also with next try shows other window with this info:
Traceback (most recent call last):
File "", line 12, in ?
File "C:3dlabe frontierPoser 6RuntimePythonliblib-tkTkinter.py", line 34, in ?
import FixTk # Attempt to configure Tcl/Tk without requiring PATH
File "C:3dlabe frontierPoser 6RuntimePythonliblib-tkFixTk.py", line 1, in ?
import sys, os, _tkinter
ImportError: DLL load failed: Íå íàéäåí óêàçàííûé ìîäóëü
I have SP3 installed. How I can fix it? Files from Python 2.2.3 can help?
Found some interesting plugin "Poser Physics" on Content Paradise.
http://www.contentparadise.com/us/user/poserphysics_product_16429
Somebody tried it? It support soft bodies?
Also I've tried to manually keyframe morps. It's easy, when animation is constant and short like walking or running, but when you have always changing dance animation this is really lot of work. And personally I want real soft body physic. Its most easiest way, just setup parameters like gravity, springs acerbity, weights, etc and job is done. I'm interested what Poser Physics can do.
vince3, thanks for the info, but i'll try easier way first.
Little_Dragon, this is only maded by keyframed morphs?
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL
Thanks for replies, guys. I starting using poser just 2 days ago. Before it I've used DazStudio.
Garee: If you say it's easy, then its good. I just don't want to setup it manually - i have some dance project with ~4 min animation sequence, so its quite long to add morphs and tweak it by hands I suppose. I'm interested what "few things out there" do you talking about?
**Miss Nancy: ** I'll try Ockham's script. Dont know if its complatible with Viki 4.
Btw, about the clip. Its Hash Animation Master and video has maded by one of developers. Dunno actually its simulated or faked physic.
Cage: "jell-o magnets"?
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Female breasts physic simulaton. | Forum: Poser - OFFICIAL