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130 comments found!
Thread: Buy Extra Render Cows | Forum: Vue
Thread: Mac Render Cows | Forum: Vue
Thread: problem with alpha planes | Forum: Vue
Thread: problem with alpha planes | Forum: Vue
Kinda sounds like you have a spline that wasn't closed. It should be a single object. It may also be extraneous geometry was added when converting from the spline into a mesh object. I do it in 3ds - apply the bit maps and the alpha image in whatever program you're using so that it creates the uv mapping before importing it into Vue. In Max , I just put an Edit mesh modifier on it after I make it into a spline. That makes it into a plane the shape of the spline. Don't add any additional geometry though. Bot
Thread: vue 4 grainy animations how do you stop this ??? | Forum: Vue
Thread: vue 4 grainy animations how do you stop this ??? | Forum: Vue
Post a screen shot - this is usually your anti-aliasing settings - often times complicated by a complex material. Bot
Thread: 6 hours wasted - I need a Vue expert | Forum: Vue
Somehow I got the impression you were moving the objects - not the camera. Check your animation timeline to see if you've accidently animated the offending objects. Sometimes I'll forget that when I'm animating and I'll be in the wrong place in the timeline. For objects there's also a creation time - that is hen you create it in the animation timeline say half way through, the keyframe is offset from the keyframes of other objects created earlier or later. Bot
Thread: 6 hours wasted - I need a Vue expert | Forum: Vue
Better put some screen shots up wih the problem like Agiel says. Its a little hard to tell what may be going on because I usually don't do things that way. Are you sure you had all of the objects selected when you moved the scene? You might try a dummy object such as a sphere and link everything to that object. When you want to move the scene without the camera, move the dummy instead. To unlink, delete the dummy. Bot
Thread: problem with alpha planes | Forum: Vue
Thread: 6 hours wasted - I need a Vue expert | Forum: Vue
Do you have the camera linked to the geometry(or visa versa)? Look in the 3rd tab over when you select the camera (links tab). Its a good idea to make a layer for groups and objects BTW. Bot
Thread: problem with alpha planes | Forum: Vue
Not certain - I don't use Truespace. In general, any program you can put an image into and draw a spline around the image should do. You'll need to export the spline as a Vue readable file though(3ds, obj etc.) I use Illustrator because its easier - you could probably use Freehand or any vector based program that allows you to draw a vector outline and save it as something like a dxf or whatever. PS I don't think you have to outline the gaps in the middle (I've never needed to) of the trees or anything - just the top, bottom, left and right extents of the image. The rest should be okay.
Thread: Volumetric spotlight in Vue Pro | Forum: Vue
Thread: My models finally made it to free stuff | Forum: Vue
Thread: Textures in VUE 4 Pro | Forum: Vue
Have you checked the manual? I don't understand exactly what the question is. Textures are used in everything in Vue - do you mean textures in the editor can be used in your project? Maybe rephrase your question. Bot
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Thread: Buy Extra Render Cows | Forum: Vue