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It's pretty obvious that the UVÂ layout will change if you change from quads to tris. What he meant is that the poly count still stays the same. However, if you've already layed out the UV's (and even if you haven't) then the shells won't change shape (or shouldn't at least) just the look of them. Thus further enforcing the point that nothing really changes.
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Thread: Can Sculptris paint without increasing the poly count of imported models? | Forum: 3D Modeling