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9 comments found!
Well, this is awkward. I tried your suggestion, but for some reason, I can only get Arthur to either emote or talk, not both; if I try using both, the one I put in second ends up being disabled, for some stupid reason. Got any suggestions on how to fix this?
Thread: Water/fluid effects in Poser | Forum: Poser - OFFICIAL
I've tried using blender, and I find it hell to get to work, so I'm not going to bother with it.
I am looking into RealFlow, though; I've heard someone found a way of incorporating it into Poser, so that's promising.
Thread: Water/fluid effects in Poser | Forum: Poser - OFFICIAL
I've already checked it out. According to my research, it's not that good with fluid effects because it can't handle metaballs or something like that.I'm still looking into ways of making it work, though.
Thread: Poser-Ready WoW Troll and Tauren models or morphs? | Forum: Poser - OFFICIAL
Quote - There is an orc morph for V4 over at the rotica site.
Victoria morph. Not good enough, I'm afraid; I need one that works with Michael or any of the basic Poser 4-7 male models.
Thread: Poser-Ready WoW Troll and Tauren models or morphs? | Forum: Poser - OFFICIAL
Quote - And here Victoria4 with creature morphs. Done in 3 minutes.
Mazak
Hmm. That's pretty good and close to what I'm looking for. Does the creature creator program let you give your character multiple arms? Got the idea of trying to make my own Mortal Kombat Shokan character for Poser after I get done with my friend's Tauren and Troll figures.
Thread: Poser-Ready WoW Troll and Tauren models or morphs? | Forum: Poser - OFFICIAL
http://www.turbosquid.com/FullPreview/Index.cfm/ID/337143 - Tauren model
http://www.turbosquid.com/3d-models/3ds-max-troll/408651 - Troll model.
There you go. Unfortunately, I utterly suck at boning models, so until I get better at it, I'll need someone else to bone them for me.
Thread: Modifying Tobi mimic morphs for Arthur? | Forum: Poser - OFFICIAL
Hmm. Apparently, I can't go back and edit posts. No matter, sorry about the double post, but it's worse than I thought: Thanks to Little_Dragon's suggestions, I transferred the head morphs for his Tobi2 model and the Mimic-Ready talk morphs from the Guenevere model to Arthur...but while both work fine on their own, together the latter overrides the former. Something is obviously conflicting, but I'll be damned if I can figure out what, or how to fix it, so I can have a fully talkative, emotive mode. Can anyone help me with this?
Thread: I Second That Emotion | Forum: Poser - OFFICIAL
So, let me get this straight: I load Tobi 2.0 into Poser, use Morph Manager to transfer the face morphs to say...Arthur, and I should be able to have Arthur talk and express himself without half his face dipping down? Hmm.
Could I do this with say...Khan or Lionheart, as well? Or does it only work for the Tobi-based models?
Thread: Poser crashing and help with animating props | Forum: Poser - OFFICIAL
Quote - On the prop staying stationary: This is a "gotcha" that gets everyone at first.
Poser uses Spline Interpolation by default, which means that any move you make between
two frames gets extended in a curvy way between the frames AND after the frames.
There are several solutions. Easiest is to set the interpolation to linear for
this prop. You can use the keyframe to do this, but it's tricky and time-consuming.
Here's a script that does it easily for the current prop or figure.http://ockhamsbungalow.com/Python/SetRange.zip
On changing visibility: You can do this in Poser 7 rather easily. On the Properties
palette you'll find a little key next to the Visible choice. Click on the key to turn it
green, and Visibility will become animatable. It's an off/on choice, 0 for invisible
and 1 for visible. When the key is green, the Visibility parameter will appear on
the keygraph and you can animate it. In earlier versions, there's no clean way
to do this; you either have to scale the prop down to zero or move it way out
of the scene to make it invisible. Whichever way you do this, it needs to be
a sharp move. Let's say you want it visible at frame 40 and then gone at frame
41. In the keygraph put the Visibility to 1 at 40, then pull it down to 0 at 41.On SWF: Poser's internal SWF generator has never been very good. Your
setup apparently has more trouble than most; it doesn't typically crash but
it does typically run very slowly at best. No matter what the final destination,
AVI, WMV, or SWF, you're always better off rendering an animation to separate
frames and using some external editor to combine them into the movie.
Okay, I downloaded the file you linked to, but the txt file that came with it didn't tell me where to put it in.
As for the animation, considering that my last one went to 2300 frames, and was up to 1000 frames done before it crashed, would I be okay with doing small snippets of the animation in Poser, then combining them into one long animation with Windows Movie Maker or something?
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Thread: I Second That Emotion | Forum: Poser - OFFICIAL