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8 comments found!
Ok, This is not a cheap solution, however I recommend the Matrox Dual Head or Triple Head video card. I have the G400 Dual Head card and the only problem I ever had is that video feeds would not span screens. However, I can extend my Poser screen across both monitors with no problems. I do plan to get the 3 head card for Christmas :)
Thread: Creating Character Voices - Voice Changer Software | Forum: Poser - OFFICIAL
JoeMcCarron, Xantor is correct. In Audacity, once you have selected a portion of the wave form, the effects are available. Now, my tests so far have resulted in pitch shifting my voice from normal to munchkinland. So I recall that their are significant differences between male and female voices. Different voices have different characteristics. The first is the principal tone, and then additional overtones. The combination of these is referred to as timbre (tamber). So now I am looking for two more things, first, additional VST plugins to add harmonics to the voice, and second, a technical document that describes the differences between human voices. So that is where I am at now. Are their any music theorists in the house who can "pitch" in? :) Sincerely, WagnerTheUndead
Thread: Creating Character Voices - Voice Changer Software | Forum: Poser - OFFICIAL
Ok, I am going to reply to this again. Then someone else has to be the moderator! This is obviously a hot topic...
First, products:
AUDIO4FUN VoiceChanger program. I and two others in this thread have stated it is not worth the cost.
Garageband has been listed by two persons as a good tool. I will try the demo.
CoolEdit by Trillium, now owned by Adobe as Audition, has been listed as good, but costly. I will test the demo version.
Audacity, by SoundForge, is free. I am currently testing this product. I do need to know which VSP plugins are good for character voices.
MAC OS options, well I am a Wintel user so, no comment. However some of the previous products may have MAC versions.
Second, live talent.
One artist has provided several links to groups that will read scripts and send audio.
And no, I did not record my girlfriend's giggle fit. Sorry, I know that was a total opportunity lost, but their is a trust issue involved, you know?
Now, I do not intend to respond to this forum again. I will be contacting some of you individually with questions. However, thank you all for your support.
Domoo, Arigatoo gozaimashita!
Message edited on: 09/18/2005 18:28
Thread: Creating Character Voices - Voice Changer Software | Forum: Poser - OFFICIAL
Ok, Thank you all for your recommendations!
I was only expecting two or three replies, however, this must be a popular issue. Let me try to address all the points raised and maybe one of you could moderate a forum for this topic?
About recommended applications, I have already rejected the products from AUDIO4FUN. Their demo was not convincing, although their tech support group assures me that the full product is much better.
Cool Edit from Trillium is a product that I have tried in the past and will look at again. However, it is now owned by Adobe, which only proves its worth as a product.
Audacity is sponsored by SoundForge, a leader in audio software applications. Since it is free, it will be my next application to test. As the poster said, The price is right.
About my abliity to read for another character, well I will let you judge that for yourself. The vast majority of my work is, and will go, unpublished. What I do post, I expect your honest criticism. As one person told me. I have a face for radio, :).
About hiring online, local theatre, and television actors to read for me. Well I will let that go until I have an important commission. After watching my girlfriend go into a fit of giggles after trying to read an anime script, well it was difficult to tell her that she was not suitable. Actually, I didn't. I just stopped asking her to read.
If you have any links to groups who will do script reading, in English and Japanese, let me know.
Otherwise, all of you have been very helpful.
Goshinsetsu ni arigatoo! (Thank you for your kindness)
Arigatoo gozaimashita! (Thank you very much)
Message edited on: 09/17/2005 19:02
Thread: Creating Character Voices - Voice Changer Software | Forum: Poser - OFFICIAL
Thats OK, Adobe has a good reputation in the VRML arena. Just look at Adobe Atmospheres for avatar development. I will check it out. However, I am still interested in recommendations from someone who has successfully created character voices using their own as a base. Thanks for the tip. Sincerely, Wagner the Undead
Thread: Disappearing Shadows from off-camera objects | Forum: Poser - OFFICIAL
Ok, Lots to think about, lets see if I understand; 1) Assign or adjust a shadowcam to match the backlight for the figure. 2) Export the posed figure as a prop and bring it back in, since that would change how it is rendered. 3) Adjust the shadowmap to 512 and the strength to 0.8. 4) When satisfied, lock it. 5) Call CuriousLabs? When I have all this help? Only if I identify a major flaw that noone else has found first! I will let you know which one works. P.S. This is my third posting for help and every time I have received useful suggestions i.e. they worked. Sincerely, VVagnerTheUndead
Thread: A way to make a tetxure map tile | Forum: Poser Technical
If you are the EnglishBob from Morphography UK, I want to thank you, your tutorials are great. Regarding my question, you understood correctly. I wanted (and still do) to find a way to create a panel with defined sections and textures but without having to manually assign 100 tiles. Not a morphing one like the Dial-A-Tile, just a static 10x10 panel. I will have to tinker a bit more to see if I can figure it out. Regarding the attachment, I have already seen this in my search for a Poser or WaveFront language document. I have posted that question under a seperate thread.
Thread: A way to make a tetxure map tile | Forum: Poser Technical
Ok, I understand that by "oversizing" the facets so they exceed the bounds of the tex-mapped area, the texture will repeat. The number of repetitions is equal to the scaling factor. My question is regarding "inherent" tiling. If I define a plane with four divisions (2x2) and assign a material to each (T0-T3), I can assign a texture to each tile discretely. What I would like to know is how to have each facet "inherit" a texture. Is there a way to define a "parent" texture that can be referred to by each facet? Rather like the "display mode" that is inherited from the parent. Please note, I have no problem with hacking the obj, pp2 or any other text file since my day job is programming.
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Thread: Dual monitor question... i need help | Forum: Poser - OFFICIAL