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16 comments found!
Afrodite-Ohki posted at 4:37 PM Sat, 28 October 2023 - #4476955
I'm afraid, my darlings, everyone might be overcomplicating a simple thing (that is, if we're talking about only preview): look at the bottom of your preview window. :D
First option is Port Setup, second is Display Tracking, third is Display Shadows - aka the one you want.
In order, with Andy the dummy on screen, what they look like:
I can't see for sure from your screenshot if that's the issue and you have "No Shadows" selected, but if you don't, I'd select something else and then the option you want, maybe that will wake Poser up. Sometimes it's finicky
Thank you guys for helping.
Problem is solved.I should have checked the Display shadows icon.......As Afrodite-Ohki told.
And thank you Afrodite.
Sorry I am just a "rookie" user.
Have a nice day guys.
Thread: Shadow | Forum: Poser 13
Thank you guys for the answer.
I put in a lot of lamps.It was not a good idea.
So now I use the "factory scene". As you can see there is no lights's shadow on the factory scene (other scene same). If I do render the shadow is there. Anyway the "enable hardware shadows is marked automaticly".And I use superfly render.I do not have any idea what going on is.
Before I used Poser 12 and the light's shadow was there on the "factory or any scene".
Thread: Show your Poser 13 renders! | Forum: Poser 13
Thread: Show your Poser 13 renders! | Forum: Poser 13
Thread: Rendering time | Forum: Poser 12
I have seen a similar problem on Poser12/Windows 11. Please check the General Preference.
These are the results of the CPU rendering, but the behavior is the same for GPU rendering.
Thank you.
Now I fix the "Separate process" and I can see the "rendering time".
And I thank everyone for the help.
Thread: Poser 12 Renders | Forum: Poser 12
Thread: Material Room | Forum: Poser 12
Thank you for your help guys.
I got the "Material Room" back.
Material Palette is checked on.
Have a nice day guys.
Thread: Rtx 3080Ti is not working? | Forum: Poser 12
Y-Phil posted at 3:12 PM Sun, 9 January 2022 - #4433052
Thank you guys for help.If you see an error during the rendering process, such as a crash, it may be because of a geometry causing this.
I often encounter this while rendering Cycles-based hairs figures/props with the base or the scalp using a cycles nodes. often Iย switch the scalp/base to posersurface and it works.
I've contacted the support during 2021, and I know that they are working on this problem, because of a bug that is hiding quite deep in the Cycles/RTX part of the rendering engine.For example with this figure: it's a Sasha-19 using one of Afrodite Ohki's Hairs for La Femme:
Something you can check also: be sure to use a Studio version of nvidia's drivers, often their game versions are bugged.
Yeah!!!
I had to install "Studio version of Nvidia's drivers".
Now the card is working well.
But still I have a little problem.Anyway the rendering looks fine.
One more time:thanks guys for your help.
Thread: Moho 13.5 | Forum: Poser 12
evargas posted at 8:59AM Fri, 03 September 2021 - #4426289
Poser 12 has some decent export options. I understand that a "one click" script is always tempting but you surely have some alternative. Maybe @Wilks could add more info about what kind of content he usually transfer to Moho then we suggest something?
Thank you for your help too. The main problem is some Poser 12 saved file not working with Moho 12.(like "Le-femme").I want to do upgrade from Moho 12 to Moho 13 but I wanted to make sure Poser 12 can "work" together with Moho "easily". But I will try the other files format too. Thank you again for your helping guys.
Thread: Moho 13.5 | Forum: Poser 12
Thank you guys for helping. I do not have Moho 13 yet. I have only Moho 12 and Poser 12.(after upgrade Poser Pro 11) I was just thinking Moho 13 can accept directly Poser 12 saved files or not. I got some usefull information from you. I will try "FBX", etc,etc files.And thanks that information Moho 13 got a "new owner".
Thread: Poser 12 Renders | Forum: Poser 12
paul_gormley posted at 11:22AM Fri, 12 February 2021 - #4412256
Another test in PP12 with HDRI and SuperFly. Some strangeness with the dynamic cloth, but the render quality looks really good imho!(https://live.cdn.renderosity.com/forum/comments/4412628/file_38b3eff8baf56627478ec76a704e9b52.jpg)
It looks fantastic.....
Thread: No support for Nvidia 30xx series | Forum: Poser 12
--- posted at 7:23AM Fri, 27 November 2020 - #4404603
Hi Wilks. Save your money for now. My RTX 3090 with its 24 Gb of vRAM does not work in poser. I haven't tried the 3080, but I think it will be the same problem. In fact rendering in the background using the GPU seems to be an impossibility at the moment.
I'm trying to join the Beta testing program so I can help getting support for the 30xx series ASAP.
Hello guys.
Thanks for the advice.I hope that 30 series cards will get supported in following year.
Thread: No support for Nvidia 30xx series | Forum: Poser 12
DefaultGuy posted at 2:52PM Fri, 13 November 2020 - #4402815
Due to the scarcity of the Nvidia 3000 series graphics cards we've been unable to test their compatibility. We've had user reports that there are compatibility issues. We will resolve these as soon as we can acquire cards to test with.
Thank you,
Brian, Poser 12 QA tester.
I am a little surprised.I have Poser Pro 11.2. I was going to do a upgrade but now I have to clear the situation. I was very happy to hear Poser 12 release date. But now...... Because when I read the news on "posersoftware.com" it is written "OptiX, which utilizes the hardware ray-tracing capabilities of Nvidia's Turing architecture & Ampere architecture;"..........Place display text here
I want to buy also a new RTX 3080 card.But now I am not sure the "Ampere" architecture is supported.Because this page telling:yes.Or maybe I wrong?
Thread: Talk Designer | Forum: Poser - OFFICIAL
Thank you Richard60.This way is working as you suggested.I have to do another layer where the other character is on it.
Thread: Talk Designer | Forum: Poser - OFFICIAL
Thanks for your answer. I was thinking on this solution.But the splice can be more difficult, if the characters moving or lifting(etc,etc) while they are talking with each other. Anyway the splice can take more time.Not impossible to do this solution but can be too sticky.And can be nerve-racking. But I shall check that if there is a plugin or something else to do a multiple talking.Just untill now I did not find any "multiple talking".
Have a nice day guys.
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Thread: Shadow | Forum: Poser 13