We couldn't find any threads matching the specified search criteria.
1 comments found!
As a student trying to complete his masters in physics I found that the physics portion of Metacreations Carrara was pretty cool. While there were a few bugs (for example some collision detection didn't detect), I think you could make some excellent demos. I haven't tried all of the features of the plug-in, and haven't tried it since Carrara was patched by Eovia. With the plug-in, I have tried a pool-table-type scenario, a ball falling down stairs and more. Animation renders seem to take a little longer using the physics plug-in as compared to key frame animations, but that is likely due to the calculations needed in between each frame of animation. Personally I think you are on the right track. A simple discussion of physics principles is often not enough to maintain interest in the subject. As an undergrad, I worked with one of my profs on setting up relevant demonstrations (not computer generated though) for her first year class so they could visualize what was happening. It is a shame that Eovia wasn't able to offer this tool to their new customers.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Physics plug in? | Forum: Carrara