2 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Jun 26, 2018 at 3:14 am | Forum: DAZ|Studio |
anjeli93 | 4 | 207 | |
Posted Apr 06, 2018 at 7:31 am | Forum: DAZ|Studio |
anjeli93 | 8 | 1066 |
4 comments found!
SpookieLilOne posted at 9:45AM Wed, 27 June 2018 - #4332378
How soon do you need this tested?
I'm not on a strict timeline; i've already been working on it for weeks trying to fix stupid little problems,
Thread: Help! Iray Shaders Don't Work Well with Custom Made objects | Forum: DAZ|Studio
FyraNyanser posted at 1:57AM Tue, 17 April 2018 - #4328251
I had this issue with tiled/procedural textures recently with parts of a model I'd made Blender. It turned out I had forgotten to UV map those parts of the mesh. I would check your UV map in Studio using the UV view. If it you don't see anything pretty much but white then I would check your UV mapping in Blender. I make a lot of items for DAZ Studio in Blender and the shaders always work as expected—except when I've forgotten to UV map!
I love you!! This was my mistake. I hadn't exported with the UV map. Thank you so much!
Thread: Help! Iray Shaders Don't Work Well with Custom Made objects | Forum: DAZ|Studio
@RitaCeleste, thank you so much for your suggestions! After a lot of trial and error I finally got the shaders to work nicely on my MD stuff. Blender-made objects still don't work, but it's probably something I did while making/exporting as opposed to something that can be fixed with Daz's settings. Oh well, I'm learning as I go!!
Thread: Help! Iray Shaders Don't Work Well with Custom Made objects | Forum: DAZ|Studio
RHaseltine posted at 10:01AM Fri, 06 April 2018 - #4327546
But if you apply a map it does cover the surface?
Yes, for the stuff I've made in Marvelous Designer I export a map for the item and that works just fine when applied in Daz. It's just the shader presets that don't work...
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Thread: Looking for Beta Tester(s) - Daz Studio | Forum: DAZ|Studio