3 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
binhotinto | 0 | 141 |
(none)
|
|
binhotinto | 3 | 196 | ||
binhotinto | 6 | 266 |
4 comments found!
Thread: Creating Props with dazstudio | Forum: DAZ|Studio
Quote - As for geometries, .pp2 files can call an external geometry .obj or they can contain the geometry internally.
Thanks for the help, I think i'm going to use only the .pp2 file since it works on both dazstudio and poser.
Thread: Last Week In The Gallery! | Forum: DAZ|Studio
Thread: Lost Ruin freebee | Forum: Freestuff
Quote - Hiya,
just had a quick test go on it,
its very nicely textured, :) well done for a great prop!
only thing i can see that may be a problem (not really one if you alter the render settings, easy enough) is that the polygons bulge if you keep the "smooth polygon" option checked in the render settings, so long as you uncheck then its perfect,
here is an over view of with and without polygon smoothing
http://www.lullys.com/!!!!temp/BLpoly.jpg
rendered in poser7 using ambientĀ occlussion lights (light set up could have been better )
Regards
Dawn
Thanks for downloading and testing.
My "smooth polygon" is off by default so i didn't notice that.
I just starting using poser, and I only use it to import and create content made with Maya 3D so I don't know if that "smooth polygon" effect is a problem, or if its fine since we can turn that option off, but i also cannot uderstand why some pillars with the Smooth polygon checked, get diferent shapes in the base since they are all copy's from the same pillar. Any idea why this happens?
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: What are you working on thread | Forum: 3D Modeling