2 threads found!
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bishop93 | 1 | 106 | ||
bishop93 | 8 | 361 |
5 comments found!
Quick Note:
Those on the Usenet Poser group have discovered another problem with the MAT files that I created. I have discovered the reason.
--forwarded email--
I use Edo as my base texture for everything. I have my default characters start out with him loaded. When I loaded the bishop up to create the MAT files, I didn't see that it had slipped in Edo's eyelash transparancy request into the mix.
--end forward--
If you are on the newsgroup, I have posted corrected MAT files there. If not, then they will be fixed when we release the third and final version of the bishop Texture sometime over the weekend. Just ignore the request for now if you don't want to redownload them or want to wait for the final release.
bishop
Thread: Another heads up | Forum: Poser - OFFICIAL
As Stefnia and I have worked well through problems before, I feel that this situation was resolved with as minimal mess as possible on her end and our end. Those of you who reacted to my comments failed to realize that Stefania is a wonderful artist, but it was not her who contacted me. Just because she has employees (or agents) who are not as tactful as she is not a reflection of her personally, but of those who created more of a problem than was necessary to resolve the issues at hand.
Stefania, thanks for working with Frank to get this quickly taken care of and for assisting in getting the texture corrected for yet another future release.
bishop
(speaking for himself here)
Thread: Another heads up | Forum: Poser - OFFICIAL
This will be the only press release concerning the bishop Texture from kindredXnet on this forum. Likewise, the bishop Texture will no longer be offered through Renderosity and the Starr Texture will be pulled as well. Renderosity was hasty in their actions and ZetaStudios3D unreasonable in their response to an oversight on my part as the model and distributor. The intent here was to provide quality to a group of artists. Such mistakes, as it was mentioned would happen, were corrected immediately when they were brought to my attention. Enough said.
--- FOR RELEASE: 05 Sept 2002 ---
kindredXnet has made small alterations in the bishop Texture to avoid confusion in the future based on the complaint by ZetaStudios3D. However, these alterations will not affect the outcome of any render since ZetaStudios3D made complaints concerning parts of the textures that have little or nothing to do with the look of the final render except in extreme situations.
Again, we thank you for your support.
The Texture is again available at http://www.kindredx.net/pages/art/bishoptex.htm through a mirror link due to bandwidth considerations.
Thread: Michael and Breasts | Forum: Poser - OFFICIAL
Okay ... I am really starting to feel like a total moron among all you guys. The stuff you know how to do is amazing. But I am learning, so please bear with me if you will. I did grab the Morph Manager, but it seems to error out on me no matter what I do. No help files with it, so I'm kinda lost here. If anyone wants to take a little time to tutor me by email, I would be happy to post my email address. I really would like to learn some of the more advanced things that you guys are doing out there. Thanks for all your contributions, comments and suggestions.
Thread: Michael and Breasts | Forum: Poser - OFFICIAL
Okay ... I admit being really new to a lot of these characters. I just went nuts and got a lot of them for variety. I have Stephanie, but why her over, say, Victoria or Victoria2? And should I try to morph this to Michael or Michael2? Maybe this goes outside my original question, but are there significant advantages to either Mike1/Vic1 and Mike2/Vic2 and others, e.g., Stephanie? I appreciate your feedback on this.
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Thread: Another heads up | Forum: Poser - OFFICIAL