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8 comments found!
Hi Robert, In fact I did. There were times, on another model when I moved certain vertex points Carrara froze on me and gave me a strange "unable to create sphere object" message or something like that. I lost several hours of work once. So now I save very often. Make sure you download the latest patches from Eovia. I'm sure its a bug but I am working around it. Best of luck. Ben
Thread: Self Portrait | Forum: Carrara
You will do great with the VM. Once I got over the learning curve I found it to be pretty straight forward. I'm actually working on a texture for my portrait now. Texturing is a very interesting process in itself. Ben
Thread: Self Portrait | Forum: Carrara
Hi Pinklet, Thank you. This portrait took me approximately 6 hours. However it is a modification of a previous generic mesh that took about 20 hurs to model. Once you have a basic head mesh it is fairly easy to adapt it to new similar characters. Ben
Thread: Self Portrait | Forum: Carrara
Thread: Grouping Polygons | Forum: Poser - OFFICIAL
Thanks Looniper! After a quick try it seems this method works. The only thing that I noticed was that the original "whole" Vertex model stays behind after spawning props. I was able to delete the "whole" model in the Hierarchy Editor and the grouped parts stayed behind. Regards, Ben
Thread: Grouping Polygons | Forum: Poser - OFFICIAL
Thread: Grouping Polygons | Forum: Poser - OFFICIAL
Thread: Trigger Fish Model | Forum: Carrara
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Thread: Self Portrait | Forum: Carrara